Player Matchup

Agni
Agni
MattyBlaze420
Agni
Level 107
God Stats
8W - 3L
1,634 SR
Queue Stats
94W - 75L
1,559 Elo+
Party 2
Geb
Geb
MungyNobbler
Geb
Level 100
God Stats
12W - 9L
1,475 SR
Queue Stats
102W - 81L
1,546 Elo+
Party 2
Medusa
Medusa
WastingSphere
Medusa
Level 117
God Stats
4W - 3L
1,582 SR
Queue Stats
107W - 106L
1,545 Elo+
Party 2
Mercury
Mercury
XtremeY1sus
Mercury
Level 68
God Stats
4W - 5L
1,643 SR
Queue Stats
148W - 122L
1,635 Elo+
Solo
Cu Chulainn
Cu Chulainn
nuttXbutt
Cu Chulainn
Level 122
God Stats
1W - 3L
1,521 SR
Queue Stats
138W - 118L
1,521 Elo+
Party 2
Team Averages
Level 103
1,571 SR
1,561 Elo+

VS

Team Averages
Level 127
1,667 SR
1,641 Elo+
Serqet
Serqet
Oviel
Serqet
Level 148
God Stats
3W - 7L
1,544 SR
Queue Stats
133W - 145L
1,605 Elo+
Party 1
Aphrodite
Aphrodite
TessaLovesYou
Aphrodite
Level 75
God Stats
5W - 3L
1,790 SR
Queue Stats
7W - 11L
1,726 Elo+
Party 1
Nu Wa
Nu Wa
Zeriee
Nu Wa
Level 154
God Stats
242W - 228L
1,635 SR
Queue Stats
255W - 249L
1,606 Elo+
Party 1
Cu Chulainn
Cu Chulainn
gaydir
Cu Chulainn
Level 137
God Stats
14W - 13L
1,659 SR
Queue Stats
152W - 146L
1,601 Elo+
Party 3
Horus
Horus
gaymamou
Horus
Level 122
God Stats
1W - 1L
1,704 SR
Queue Stats
132W - 116L
1,668 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 2 / 5
10,064
774
13,017
8,297
3,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
2 / 1 / 9
9,683
745
9,178
14,135
11,262
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
1 / 1 / 8
9,606
739
8,269
9,955
5,131
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
XtremeY1sus
Mercury
18
3 / 0 / 7
10,192
784
8,370
12,738
6,610
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
nuttXbutt
Cu Chulainn
16
2 / 1 / 11
9,511
732
11,007
13,668
15,423
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Oviel
Serqet
16
2 / 4 / 1
8,889
684
9,158
13,626
9,068
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
TessaLovesYou
Aphrodite
15
1 / 1 / 2
8,595
661
6,159
9,153
6,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nu Wa
Zeriee
Nu Wa
16
0 / 3 / 2
9,066
697
13,812
8,632
3,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
gaydir
Cu Chulainn
15
2 / 2 / 2
8,758
674
13,065
14,666
20,776
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Horus
gaymamou
Horus
14
0 / 5 / 2
8,199
631
6,488
15,422
17,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
14
15
Kills
5
5
Deaths
15
40
Assists
9
Player
Kills
Deaths
Assists
KDA
W
7
2
5
4.75
W
2
1
9
6.5
L
Serqet
Oviel
Serqet
2
4
1
0.63
L
Aphrodite
TessaLovesYou
Aphrodite
1
1
2
2
W
1
1
8
5
W
Mercury
XtremeY1sus
Mercury
3
0
7
6.5
L
Nu Wa
Zeriee
Nu Wa
0
3
2
0.33
L
Cu Chulainn
gaydir
Cu Chulainn
2
2
2
1.5
L
Horus
gaymamou
Horus
0
5
2
0.2
W
Cu Chulainn
nuttXbutt
Cu Chulainn
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,841
Damage
48,682
58,793
Taken
61,499
42,079
Mitigated
57,768
13,516
Healing
16,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,017
655
0
1,157
8,297
3,653
61
3,144
5,082
33,103
0
W
9,178
580
1,602
2,262
14,135
11,262
0
5,466
8,263
18,934
0
L
Serqet
Oviel
Serqet
9,158
1,238
0
89
13,626
9,068
0
5,683
7,943
0
28,264
L
Aphrodite
TessaLovesYou
Aphrodite
6,159
69
4,853
5,810
9,153
6,251
126
4,915
4,238
19,975
0
W
8,269
3,711
0
680
9,955
5,131
1,688
3,060
6,481
0
45,525
W
Mercury
XtremeY1sus
Mercury
8,370
3,981
0
4,103
12,738
6,610
1,095
2,808
9,339
0
53,422
L
Nu Wa
Zeriee
Nu Wa
13,812
2,142
0
507
8,632
3,881
288
2,776
5,856
59,782
0
L
Cu Chulainn
gaydir
Cu Chulainn
13,065
1,921
0
1,940
14,666
20,776
0
6,211
8,455
0
30,448
L
Horus
gaymamou
Horus
6,488
2,059
436
3,284
15,422
17,792
0
4,109
11,313
0
17,447
W
Cu Chulainn
nuttXbutt
Cu Chulainn
11,007
1,084
0
3,712
13,668
15,423
225
5,493
7,172
1,975
29,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,056
Gold Earned
43,507
274
Minions Killed
249
0
Camps Cleared
0
1,493,432
Distance Traveled
1,371,302
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,064
774
49
4
0
282,907
0
W
Geb
9,683
745
18
1
0
271,143
0
L
Serqet
8,889
684
36
3
0
299,396
0
L
Aphrodite
8,595
661
42
3
0
316,210
0
W
Medusa
9,606
739
89
7
0
285,503
0
W
Mercury
10,192
784
82
6
0
345,265
0
L
Nu Wa
9,066
697
93
7
0
269,991
0
L
Cu Chulainn
8,758
674
52
4
0
258,604
0
L
Horus
8,199
631
26
2
0
227,101
0
W
Cu Chulainn
9,511
732
36
3
0
308,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role