Player Matchup

Ymir
Ymir
Abashlorpad
Ymir
Level 13
God Stats
6W - 15L
1,341 SR
Queue Stats
14W - 26L
1,353 Elo+
Party 1
Fenrir
Fenrir
Karaboudjan
Fenrir
Level 97
God Stats
5W - 5L
1,569 SR
Queue Stats
159W - 159L
1,536 Elo+
Party 1
Kukulkan
Kukulkan
TENORYOS
Kukulkan
Level 32
God Stats
0W - 1L
1,109 SR
Queue Stats
43W - 58L
1,474 Elo+
Solo
Danzaburou
Danzaburou
TheZackyTaffy
Danzaburou
Level 87
God Stats
3W - 4L
1,698 SR
Queue Stats
73W - 78L
1,501 Elo+
Party 1
Bellona
Bellona
mbank45
Bellona
Level 5
God Stats
1W - 8L
1,033 SR
Queue Stats
2W - 10L
1,037 Elo+
Party 1
Team Averages
Level 47
1,350 SR
1,380 Elo+

VS

Team Averages
Level 64
1,428 SR
1,313 Elo+
Hachiman
Hachiman
Biryanu
Hachiman
Level 147
God Stats
2W - 2L
1,500 SR
Queue Stats
163W - 121L
1,573 Elo+
Party 2
Athena
Athena
Teco Sam 12
Athena
Level 104
God Stats
1W - 2L
1,446 SR
Queue Stats
22W - 28L
1,330 Elo+
Party 3
Chaac
Chaac
Tulablood69
Chaac
Level 41
God Stats
3W - 0L
1,500 SR
Queue Stats
42W - 51L
1,336 Elo+
Party 3
Ratatoskr
Ratatoskr
Waaav
Ratatoskr
Level 7
God Stats
4W - 7L
1,196 SR
Queue Stats
27W - 27L
1,131 Elo+
Party 2
Persephone
Persephone
ruinvo
Persephone
Level 22
God Stats
8W - 5L
1,500 SR
Queue Stats
36W - 55L
1,194 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 5
9,203
460
3,119
17,047
18,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
16
10 / 5 / 2
10,692
535
15,384
21,118
10,643
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
TENORYOS
Kukulkan
13
0 / 6 / 3
8,032
402
2,910
11,029
4,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
TheZackyTaffy
Danzaburou
15
3 / 3 / 3
9,530
477
8,420
12,410
4,627
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
mbank45
Bellona
13
1 / 4 / 1
7,859
393
1,612
12,051
13,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Biryanu
Hachiman
19
6 / 3 / 2
11,927
596
17,883
15,450
6,771
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
14
0 / 1 / 4
8,739
437
2,778
11,857
9,476
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

14
3 / 3 / 5
9,102
455
5,321
13,846
15,133
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ratatoskr
Waaav
Ratatoskr
17
5 / 4 / 8
11,141
557
16,149
14,387
6,522
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Persephone
ruinvo
Persephone
15
4 / 6 / 1
10,234
512
8,525
8,699
2,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
38
16
Kills
18
18
Deaths
17
14
Assists
20
Player
Kills
Deaths
Assists
KDA
L
2
0
5
4.5
W
Hachiman
Biryanu
Hachiman
6
3
2
2.33
L
Fenrir
10
5
2
2.2
L
Kukulkan
TENORYOS
Kukulkan
0
6
3
0.25
W
Athena
0
1
4
2
L
Danzaburou
TheZackyTaffy
Danzaburou
3
3
3
1.5
W
3
3
5
1.83
W
Ratatoskr
Waaav
Ratatoskr
5
4
8
2.25
L
Bellona
mbank45
Bellona
1
4
1
0.38
W
Persephone
ruinvo
Persephone
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,445
Damage
50,656
73,655
Taken
64,239
51,011
Mitigated
40,220
12,565
Healing
15,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,119
891
0
4,176
17,047
18,288
0
4,700
12,347
34,028
0
W
Hachiman
Biryanu
Hachiman
17,883
10,875
0
9,488
15,450
6,771
778
1,612
13,838
0
118,625
L
Fenrir
15,384
4,156
0
2,780
21,118
10,643
0
2,941
18,177
0
91,272
L
Kukulkan
TENORYOS
Kukulkan
2,910
90
0
0
11,029
4,322
0
3,009
8,020
52,758
0
W
Athena
2,778
605
489
1,280
11,857
9,476
1,669
2,100
9,757
38,449
0
L
Danzaburou
TheZackyTaffy
Danzaburou
8,420
4,046
0
4,327
12,410
4,627
948
378
12,032
0
86,195
W
5,321
313
0
3,031
13,846
15,133
855
699
13,076
0
37,857
W
Ratatoskr
Waaav
Ratatoskr
16,149
4,027
0
380
14,387
6,522
24
1,536
12,733
0
97,044
L
Bellona
mbank45
Bellona
1,612
852
0
1,282
12,051
13,131
0
275
11,776
0
24,896
W
Persephone
ruinvo
Persephone
8,525
686
0
741
8,699
2,318
695
579
8,073
55,117
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,316
Gold Earned
51,143
456
Minions Killed
495
0
Camps Cleared
0
1,790,748
Distance Traveled
1,829,734
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,203
460
63
3
0
357,868
8
W
Hachiman
11,927
596
174
9
0
359,038
6
L
Fenrir
10,692
535
117
6
0
415,253
6
L
Kukulkan
8,032
402
105
5
0
347,163
0
W
Athena
8,739
437
59
3
0
373,347
0
L
Danzaburou
9,530
477
128
6
0
353,194
1
W
Chaac
9,102
455
57
3
0
309,477
0
W
Ratatoskr
11,141
557
119
6
0
421,390
0
L
Bellona
7,859
393
43
2
0
317,270
0
W
Persephone
10,234
512
86
4
0
366,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role