Player Matchup

Izanami
Izanami
BrewChew2
Izanami
Level 158
God Stats
29W - 19L
1,621 SR
Queue Stats
1,033W - 1,125L
1,372 Elo+
Solo
Ne Zha
Ne Zha
LEmaxiPRO
Ne Zha
Level 102
God Stats
3W - 1L
1,505 SR
Queue Stats
276W - 283L
1,494 Elo+
Party 1
Tsukuyomi
Tsukuyomi
NoiSePoWeRQc
Tsukuyomi
Level 160
God Stats
3W - 2L
1,595 SR
Queue Stats
266W - 267L
1,489 Elo+
Party 1
Geb
Geb
alcoXXX
Geb
Level 122
God Stats
2W - 2L
1,165 SR
Queue Stats
213W - 201L
1,494 Elo+
Party 1
Thoth
Thoth
j3rrymcwing
Thoth
Level 85
God Stats
3W - 0L
1,426 SR
Queue Stats
18W - 12L
1,529 Elo+
Party 1
Team Averages
Level 125
1,462 SR
1,476 Elo+

VS

Team Averages
Level 122
1,609 SR
1,462 Elo+
Rama
Rama
Dark-DeeD-
Rama
Level 157
God Stats
2W - 2L
1,844 SR
Queue Stats
246W - 258L
1,473 Elo+
Party 2
Apollo
Apollo
GhostIris
Apollo
Level 118
God Stats
0W - 3L
1,473 SR
Queue Stats
190W - 185L
1,465 Elo+
Solo
Neith
Neith
Lil-Clown_88
Neith
Level 126
God Stats
15W - 16L
1,447 SR
Queue Stats
720W - 711L
1,438 Elo+
Solo
Vulcan
Vulcan
kirkamus
Vulcan
Level 66
God Stats
1W - 1L
1,783 SR
Queue Stats
32W - 29L
1,470 Elo+
Party 2
Maui
Maui
vash_28
Maui
Level 143
God Stats
2W - 2L
1,500 SR
Queue Stats
164W - 184L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BrewChew2
Izanami
15
3 / 5 / 7
9,245
770
7,068
12,249
6,086
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ne Zha
LEmaxiPRO
Ne Zha
16
3 / 1 / 10
9,358
780
6,678
8,179
4,183
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tsukuyomi
NoiSePoWeRQc
Tsukuyomi
18
5 / 4 / 10
10,106
842
13,532
15,376
8,182
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Geb
17
2 / 2 / 13
10,331
861
7,768
24,640
21,549
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
5 / 2 / 7
10,400
867
9,724
7,127
3,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 5 / 2
9,008
751
12,824
12,049
4,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
GhostIris
Apollo
15
0 / 5 / 6
8,102
675
8,592
11,716
4,713
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

5
0 / 0 / 0
6,068
506
0
0
0
Vulcan
kirkamus
Vulcan
19
3 / 3 / 6
9,681
807
19,358
9,461
4,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Maui
vash_28
Maui
16
2 / 5 / 4
9,135
761
7,244
14,918
19,242
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
28
18
Kills
10
14
Deaths
18
47
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Izanami
BrewChew2
Izanami
3
5
7
1.3
L
5
5
2
1.2
L
Apollo
GhostIris
Apollo
0
5
6
0.6
W
Ne Zha
LEmaxiPRO
Ne Zha
3
1
10
8
L
0
0
0
0
W
Tsukuyomi
NoiSePoWeRQc
Tsukuyomi
5
4
10
2.5
W
Geb
2
2
13
4.25
W
5
2
7
4.25
L
Vulcan
kirkamus
Vulcan
3
3
6
2
L
Maui
vash_28
Maui
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,770
Damage
48,018
67,571
Taken
48,144
43,802
Mitigated
33,283
26,829
Healing
9,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BrewChew2
Izanami
7,068
4,006
512
626
12,249
6,086
4,711
3,741
8,508
0
19,192
L
12,824
7,112
583
2,418
12,049
4,790
0
4,939
7,110
0
29,868
L
Apollo
GhostIris
Apollo
8,592
5,146
268
2,252
11,716
4,713
0
4,005
7,711
0
21,400
W
Ne Zha
LEmaxiPRO
Ne Zha
6,678
1,104
2,481
2,513
8,179
4,183
601
3,613
4,566
0
19,958
L
0
0
0
0
0
0
0
0
0
0
0
W
Tsukuyomi
NoiSePoWeRQc
Tsukuyomi
13,532
2,169
862
4,284
15,376
8,182
300
6,515
8,861
0
32,781
W
Geb
7,768
400
3,858
10,740
24,640
21,549
451
9,318
15,322
15,875
0
W
9,724
575
0
953
7,127
3,802
292
3,415
3,712
26,159
0
L
Vulcan
kirkamus
Vulcan
19,358
10,098
558
1,465
9,461
4,538
0
3,177
6,284
33,164
0
L
Maui
vash_28
Maui
7,244
557
774
1,452
14,918
19,242
0
5,371
9,547
13,109
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,440
Gold Earned
41,994
150
Minions Killed
109
0
Camps Cleared
0
1,241,186
Distance Traveled
855,881
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,245
770
38
3
0
183,208
0
L
Rama
9,008
751
34
3
0
197,069
0
L
Apollo
8,102
675
24
2
0
212,708
0
W
Ne Zha
9,358
780
28
2
0
305,875
0
L
Neith
6,068
506
0
0
0
0
0
W
Tsukuyomi
10,106
842
27
2
0
236,071
0
W
Geb
10,331
861
8
1
0
258,560
0
W
Thoth
10,400
867
49
4
0
257,472
0
L
Vulcan
9,681
807
40
3
0
250,052
0
L
Maui
9,135
761
11
1
0
196,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role