Player Matchup

Sol
Sol
Bravelotus1
Sol
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Bastet
Bastet
DrGirthy
Bastet
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
12W - 6L
1,517 Elo+
Solo
Janus
Janus
Kolby2023
Janus
Level 23
God Stats
74W - 67L
1,500 SR
Queue Stats
467W - 428L
1,462 Elo+
Solo
Persephone
Persephone
Osmat1
Persephone
Level 18
God Stats
6W - 3L
1,568 SR
Queue Stats
56W - 37L
1,478 Elo+
Solo
Xbalanque
Xbalanque
ahhhdaaamn
Xbalanque
Level 25
God Stats
6W - 5L
1,469 SR
Queue Stats
24W - 31L
1,499 Elo+
Solo
Team Averages
Level 15
1,507 SR
1,491 Elo+

VS

Team Averages
Level 9
1,500 SR
1,304 Elo+
Cthulhu
Cthulhu
GrinchOnlyFans
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 50L
1,151 Elo+
Party 1
Ymir
Ymir
Jrami590
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cupid
Cupid
Tiabot
Cupid
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
49W - 54L
1,219 Elo+
Solo
Danzaburou
Danzaburou
adopted_candle9
Danzaburou
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Thanatos
Thanatos
skuttles0101
Thanatos
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 37L
1,151 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 1 / 8
10,157
923
15,328
10,300
4,307
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bastet
DrGirthy
Bastet
16
7 / 1 / 11
9,742
886
12,017
7,494
3,206
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Janus
Kolby2023
Janus
17
8 / 1 / 8
9,955
905
15,997
7,416
3,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Persephone
Osmat1
Persephone
17
6 / 0 / 13
10,507
955
16,554
6,161
2,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
ahhhdaaamn
Xbalanque
16
4 / 3 / 13
9,754
887
10,026
8,861
4,076
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 0
8,965
815
15,844
17,064
12,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
13
0 / 7 / 2
7,404
673
1,800
20,322
17,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cupid
Tiabot
Cupid
13
0 / 6 / 3
7,847
713
4,776
16,190
8,344
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Danzaburou
adopted_candle9
Danzaburou
12
0 / 4 / 0
6,954
632
4,312
11,254
5,052
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
skuttles0101
Thanatos
11
0 / 11 / 1
6,799
618
242
16,961
10,616
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
11
32
Kills
5
6
Deaths
32
53
Assists
6
Player
Kills
Deaths
Assists
KDA
W
7
1
8
11
W
Bastet
DrGirthy
Bastet
7
1
11
12.5
L
5
4
0
1.25
L
Ymir
0
7
2
0.14
W
Janus
Kolby2023
Janus
8
1
8
12
W
Persephone
Osmat1
Persephone
6
0
13
12.5
L
Cupid
Tiabot
Cupid
0
6
3
0.25
L
Danzaburou
adopted_candle9
Danzaburou
0
4
0
0
W
Xbalanque
ahhhdaaamn
Xbalanque
4
3
13
3.5
L
Thanatos
skuttles0101
Thanatos
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,922
Damage
26,974
40,232
Taken
81,791
17,443
Mitigated
54,221
8,560
Healing
7,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,328
6,762
0
4,497
10,300
4,307
4,133
3,012
7,153
41,490
0
W
Bastet
DrGirthy
Bastet
12,017
4,107
0
995
7,494
3,206
1,077
3,994
3,130
0
23,818
L
15,844
840
203
1,149
17,064
12,277
0
9,300
7,764
38,160
0
L
Ymir
1,800
173
0
814
20,322
17,932
0
11,979
8,343
11,852
0
W
Janus
Kolby2023
Janus
15,997
467
0
460
7,416
3,258
2,130
2,292
4,800
37,431
0
W
Persephone
Osmat1
Persephone
16,554
912
0
1,858
6,161
2,596
725
3,081
2,794
46,914
0
L
Cupid
Tiabot
Cupid
4,776
1,360
688
3,853
16,190
8,344
0
9,092
7,098
0
15,997
L
Danzaburou
adopted_candle9
Danzaburou
4,312
1,648
0
990
11,254
5,052
0
8,366
2,888
0
18,820
W
Xbalanque
ahhhdaaamn
Xbalanque
10,026
7,025
0
750
8,861
4,076
3,536
3,940
4,711
0
32,968
L
Thanatos
skuttles0101
Thanatos
242
76
0
284
16,961
10,616
0
9,142
7,819
486
2,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,115
Gold Earned
37,969
257
Minions Killed
134
0
Camps Cleared
0
1,205,510
Distance Traveled
952,860
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,157
923
66
6
0
224,385
0
W
Bastet
9,742
886
19
2
0
268,929
0
L
Cthulhu
8,965
815
59
5
0
232,272
0
L
Ymir
7,404
673
13
1
0
180,839
0
W
Janus
9,955
905
65
6
0
255,653
0
W
Persephone
10,507
955
65
6
0
247,646
0
L
Cupid
7,847
713
21
2
0
212,155
6
L
Danzaburou
6,954
632
28
3
0
212,378
0
W
Xbalanque
9,754
887
42
4
0
208,897
2
L
Thanatos
6,799
618
13
1
0
115,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role