Player Matchup

Hades
Hades
 
Hades
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Grumpykitten421
Chang'e
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 39L
1,500 Elo+
Solo
King Arthur
King Arthur
Xaxnexx
King Arthur
Level 79
God Stats
2W - 2L
1,500 SR
Queue Stats
145W - 140L
1,509 Elo+
Solo
Thoth
Thoth
superiormario
Thoth
Level 107
God Stats
2W - 3L
1,677 SR
Queue Stats
30W - 37L
1,459 Elo+
Solo
Artemis
Artemis
thedonger12
Artemis
Level 104
God Stats
7W - 3L
1,302 SR
Queue Stats
98W - 92L
1,390 Elo+
Solo
Team Averages
Level 89
1,496 SR
1,472 Elo+

VS

Team Averages
Level 60
1,478 SR
1,503 Elo+
Chang'e
Chang'e
Fany丶小弟
Chang'e
Level 102
God Stats
1W - 1L
1,225 SR
Queue Stats
106W - 103L
1,441 Elo+
Solo
Chernobog
Chernobog
SirBrotec
Chernobog
Level 43
God Stats
7W - 4L
1,506 SR
Queue Stats
180W - 168L
1,489 Elo+
Solo
Lancelot
Lancelot
TheRoyalTree
Lancelot
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Merlin
Merlin
UncleDadddy
Merlin
Level 58
God Stats
21W - 10L
1,962 SR
Queue Stats
403W - 419L
1,555 Elo+
Solo
Janus
Janus
rengokugiyuu
Janus
Level 29
God Stats
5W - 3L
1,196 SR
Queue Stats
149W - 147L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
15
3 / 5 / 10
8,778
878
9,424
13,768
9,253
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
4 / 5 / 13
8,630
863
9,339
15,631
7,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

King Arthur
Xaxnexx
King Arthur
12
2 / 6 / 10
7,344
734
6,387
15,567
15,946
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
5 / 4 / 8
7,921
792
10,100
8,168
3,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
thedonger12
Artemis
14
5 / 6 / 6
8,535
854
9,997
13,174
5,797
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
16
4 / 4 / 17
8,941
894
12,012
12,662
5,236
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chernobog
SirBrotec
Chernobog
16
4 / 3 / 16
9,064
906
10,932
9,342
4,670
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Lancelot
TheRoyalTree
Lancelot
15
4 / 5 / 15
8,575
858
7,595
14,540
10,235
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Merlin
15
4 / 6 / 11
8,744
874
11,778
9,120
3,583
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
10 / 3 / 10
9,821
982
18,272
8,413
3,615
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
95
19
Kills
26
26
Deaths
21
47
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
3
5
10
1.6
W
Chang'e
4
4
17
3.13
L
4
5
13
2.1
W
Chernobog
SirBrotec
Chernobog
4
3
16
4
W
Lancelot
TheRoyalTree
Lancelot
4
5
15
2.3
W
Merlin
4
6
11
1.58
L
King Arthur
Xaxnexx
King Arthur
2
6
10
1.17
W
10
3
10
5
L
5
4
8
2.25
L
Artemis
thedonger12
Artemis
5
6
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,247
Damage
60,589
66,308
Taken
54,077
41,833
Mitigated
27,339
21,580
Healing
18,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
9,424
652
835
4,022
13,768
9,253
88
8,267
5,343
20,709
0
W
Chang'e
12,012
410
6,178
5,347
12,662
5,236
48
6,795
5,717
18,499
0
L
9,339
152
3,116
5,510
15,631
7,432
228
10,006
5,321
17,741
0
W
Chernobog
SirBrotec
Chernobog
10,932
4,506
406
1,287
9,342
4,670
1,809
5,721
3,550
0
32,145
W
Lancelot
TheRoyalTree
Lancelot
7,595
1,930
0
2,234
14,540
10,235
0
6,540
7,752
0
9,765
W
Merlin
11,778
165
718
497
9,120
3,583
506
3,223
5,837
16,897
0
L
King Arthur
Xaxnexx
King Arthur
6,387
324
902
1,509
15,567
15,946
0
8,792
6,657
0
10,651
W
18,272
850
755
1,314
8,413
3,615
366
5,928
2,358
30,234
0
L
10,100
308
585
1,182
8,168
3,405
92
5,240
2,776
18,931
0
L
Artemis
thedonger12
Artemis
9,997
3,048
354
3,565
13,174
5,797
0
8,777
4,149
0
19,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,208
Gold Earned
45,145
111
Minions Killed
117
0
Camps Cleared
0
836,999
Distance Traveled
988,892
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,778
878
43
4
0
174,173
0
W
Chang'e
8,941
894
12
1
0
205,794
0
L
Chang'e
8,630
863
30
3
0
181,388
0
W
Chernobog
9,064
906
52
5
0
191,363
0
W
Lancelot
8,575
858
2
0
0
223,285
0
W
Merlin
8,744
874
18
2
0
170,105
0
L
King Arthur
7,344
734
4
0
0
168,215
0
W
Janus
9,821
982
33
3
0
198,345
0
L
Thoth
7,921
792
21
2
0
147,624
0
L
Artemis
8,535
854
13
1
0
165,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role