Player Matchup

Sylvanus
Sylvanus
Direbear Grylls
Sylvanus
Level 153
God Stats
1W - 7L
1,397 SR
Queue Stats
247W - 241L
1,539 Elo+
Solo
Thoth
Thoth
Grim Mariachi
Thoth
Level 158
God Stats
1W - 4L
1,859 SR
Queue Stats
175W - 164L
1,505 Elo+
Party 1
Olorun
Olorun
NzT_T10_Patinha
Olorun
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 63L
1,293 Elo+
Party 2
Nike
Nike
SocialyDisabled
Nike
Level 146
God Stats
3W - 2L
1,755 SR
Queue Stats
189W - 185L
1,518 Elo+
Party 1
Arachne
Arachne
lvsmendes_2000
Arachne
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 61L
1,293 Elo+
Party 2
Team Averages
Level 134
1,602 SR
1,430 Elo+

VS

Team Averages
Level 100
1,631 SR
1,567 Elo+
Vamana
Vamana
Dr4keSl4yerX10
Vamana
Level 105
God Stats
11W - 5L
1,821 SR
Queue Stats
43W - 47L
1,559 Elo+
Solo
Kukulkan
Kukulkan
Dr_Viniih
Kukulkan
Level 84
God Stats
3W - 2L
1,362 SR
Queue Stats
77W - 63L
1,414 Elo+
Solo
Maui
Maui
Z_Enthusiast370
Maui
Level 85
God Stats
4W - 2L
1,587 SR
Queue Stats
352W - 343L
1,503 Elo+
Solo
Danzaburou
Danzaburou
zKingAstro
Danzaburou
Level 69
God Stats
11W - 6L
1,641 SR
Queue Stats
81W - 63L
1,612 Elo+
Solo
Susano
Susano
Ραin
Susano
Level 155
God Stats
8W - 3L
1,745 SR
Queue Stats
67W - 17L
1,748 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
11
1 / 2 / 2
6,804
486
4,257
9,349
9,611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

13
2 / 1 / 3
8,476
605
9,840
6,181
2,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
2 / 5 / 2
6,404
457
7,052
12,422
5,067
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
2 / 5 / 1
7,340
524
11,064
14,353
9,106
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
4 / 3 / 0
7,023
502
4,984
12,688
4,709
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 3
7,766
555
10,523
12,925
11,654
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
Dr_Viniih
Kukulkan
13
3 / 3 / 3
7,323
523
2,761
7,164
2,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 5 / 7
6,439
460
4,744
15,095
10,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
zKingAstro
Danzaburou
13
4 / 1 / 5
7,773
555
8,580
9,147
3,430
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Susano
Ραin
Susano
13
7 / 1 / 3
8,380
599
12,725
11,155
4,259
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
37
11
Kills
16
16
Deaths
12
8
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
1
2
2
1
W
2
2
3
1.75
W
Kukulkan
Dr_Viniih
Kukulkan
3
3
3
1.5
L
2
1
3
3.5
L
2
5
2
0.6
L
2
5
1
0.5
W
0
5
7
0.7
L
4
3
0
1.33
W
Danzaburou
zKingAstro
Danzaburou
4
1
5
6.5
W
Susano
Ραin
Susano
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,197
Damage
39,333
54,993
Taken
55,486
30,762
Mitigated
32,105
11,804
Healing
11,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
4,257
1,711
1,304
2,603
9,349
9,611
96
2,049
7,300
30,108
10,003
W
10,523
6,344
0
2,043
12,925
11,654
97
888
12,000
0
64,237
W
Kukulkan
Dr_Viniih
Kukulkan
2,761
95
0
1,034
7,164
2,390
392
3,676
3,152
45,852
0
L
9,840
413
0
786
6,181
2,269
174
829
5,352
60,494
0
L
7,052
3,761
600
3,172
12,422
5,067
650
2,715
9,707
32,572
0
L
11,064
2,274
0
1,576
14,353
9,106
0
815
13,536
0
51,228
W
4,744
1,543
0
3,547
15,095
10,372
0
8,118
6,807
19,120
0
L
4,984
3,190
0
1,763
12,688
4,709
0
1,092
11,593
0
33,379
W
Danzaburou
zKingAstro
Danzaburou
8,580
4,602
0
4,693
9,147
3,430
706
4,217
4,890
0
55,067
W
Susano
Ραin
Susano
12,725
4,009
0
535
11,155
4,259
0
3,245
7,790
0
69,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,047
Gold Earned
37,681
365
Minions Killed
413
0
Camps Cleared
0
1,358,959
Distance Traveled
1,411,871
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,804
486
74
5
0
235,732
0
W
Vamana
7,766
555
106
8
0
292,694
1
W
Kukulkan
7,323
523
82
6
0
271,575
2
L
Thoth
8,476
605
108
8
0
292,005
6
L
Olorun
6,404
457
51
4
0
247,468
0
L
Nike
7,340
524
84
6
0
270,235
3
W
Maui
6,439
460
26
2
0
274,604
3
L
Arachne
7,023
502
48
3
0
313,519
0
W
Danzaburou
7,773
555
94
7
0
271,573
0
W
Susano
8,380
599
105
8
0
301,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role