Player Matchup

Sol
Sol
Infiium
Sol
Level 27
God Stats
0W - 2L
1,339 SR
Queue Stats
1W - 9L
1,179 Elo+
Party 2
Surtr
Surtr
MenthalJuulpods
Surtr
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 2
Cupid
Cupid
SenorDommy
Cupid
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2
Arachne
Arachne
TheJoeytv
Arachne
Level 54
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
UmberTrousers
Kumbhakarna
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 58L
1,380 Elo+
Party 2
Team Averages
Level 43
1,468 SR
1,412 Elo+

VS

Team Averages
Level 62
1,481 SR
1,455 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Astrount
Sun Wukong
Level 92
God Stats
6W - 1L
1,262 SR
Queue Stats
127W - 117L
1,526 Elo+
Solo
Ares
Ares
HiSoyPepito
Ares
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
128W - 113L
1,445 Elo+
Solo
Fenrir
Fenrir
NuttShot69
Fenrir
Level 29
God Stats
4W - 1L
1,726 SR
Queue Stats
425W - 424L
1,415 Elo+
Party 1
Apollo
Apollo
iMn0tsTuPiD65
Apollo
Level 80
God Stats
14W - 15L
1,417 SR
Queue Stats
744W - 772L
1,388 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
14
2 / 5 / 0
8,449
563
5,475
11,665
3,544
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 5 / 0
6,836
456
4,844
12,474
9,690
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cupid
10
0 / 5 / 0
6,372
425
7,831
9,629
3,385
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
TheJoeytv
Arachne
10
0 / 5 / 2
6,588
439
3,876
12,532
5,970
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kumbhakarna
UmberTrousers
Kumbhakarna
10
0 / 5 / 0
6,604
440
3,212
17,277
14,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
16
4 / 0 / 4
9,901
660
9,307
7,528
3,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
Astrount
Sun Wukong
15
7 / 0 / 3
9,550
637
9,953
12,446
10,050
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
3 / 0 / 7
8,161
544
6,142
12,470
12,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
NuttShot69
Fenrir
16
6 / 2 / 2
9,348
623
7,102
12,913
6,479
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
5 / 0 / 7
8,308
554
13,966
7,941
4,178
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
48
2
Kills
25
25
Deaths
2
2
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
4
0
4
6
W
Sun Wukong
Astrount
Sun Wukong
7
0
3
8.5
W
3
0
7
6.5
L
Sol
2
5
0
0.4
L
0
5
0
0
W
Fenrir
NuttShot69
Fenrir
6
2
2
3.5
L
Cupid
0
5
0
0
L
Arachne
TheJoeytv
Arachne
0
5
2
0.2
L
Kumbhakarna
UmberTrousers
Kumbhakarna
0
5
0
0
W
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,238
Damage
46,470
63,577
Taken
53,298
36,640
Mitigated
36,720
13,737
Healing
14,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
9,307
80
0
2,386
7,528
3,714
285
3,804
3,724
81,768
0
W
Sun Wukong
Astrount
Sun Wukong
9,953
3,065
0
3,637
12,446
10,050
83
622
11,824
0
77,136
W
6,142
941
142
3,283
12,470
12,299
120
1,738
10,732
23,027
0
L
Sol
5,475
2,561
0
3,161
11,665
3,544
77
7,385
4,280
50,093
0
L
4,844
2,708
0
1,188
12,474
9,690
0
0
12,474
452
43,077
W
Fenrir
NuttShot69
Fenrir
7,102
1,947
0
428
12,913
6,479
461
2,116
10,797
0
82,036
L
Cupid
7,831
4,197
904
1,719
9,629
3,385
0
2,619
7,010
0
44,083
L
Arachne
TheJoeytv
Arachne
3,876
2,436
0
4,024
12,532
5,970
0
1,707
10,825
0
41,363
L
Kumbhakarna
UmberTrousers
Kumbhakarna
3,212
411
0
2,741
17,277
14,051
0
3,738
13,539
18,272
0
W
13,966
10,307
0
4,729
7,941
4,178
1,322
956
6,985
0
67,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,849
Gold Earned
45,268
314
Minions Killed
543
0
Camps Cleared
0
1,355,712
Distance Traveled
1,522,917
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
9,901
660
142
9
0
291,905
3
W
Sun Wukong
9,550
637
129
9
0
296,658
2
W
Ares
8,161
544
27
2
0
314,681
0
L
Sol
8,449
563
84
6
0
252,973
0
L
Surtr
6,836
456
73
5
0
282,266
0
W
Fenrir
9,348
623
128
9
0
355,352
0
L
Cupid
6,372
425
74
5
0
273,368
0
L
Arachne
6,588
439
66
4
0
238,169
0
L
Kumbhakarna
6,604
440
17
1
0
308,936
0
W
Apollo
8,308
554
117
8
0
264,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role