Player Matchup

Izanami
Izanami
FatalMad
Izanami
Level 68
God Stats
1W - 5L
1,328 SR
Queue Stats
11W - 28L
1,326 Elo+
Party 2
Bacchus
Bacchus
JehannRomee
Bacchus
Level 8
God Stats
0W - 4L
1,500 SR
Queue Stats
0W - 11L
1,063 Elo+
Party 2
Sun Wukong
Sun Wukong
KinkeKing
Sun Wukong
Level 63
God Stats
67W - 74L
1,472 SR
Queue Stats
104W - 125L
1,408 Elo+
Solo
Ravana
Ravana
Mythosaur14
Ravana
Level 47
God Stats
0W - 6L
1,500 SR
Queue Stats
46W - 48L
1,265 Elo+
Solo
Sol
Sol
xXVIBESXx
Sol
Level 50
God Stats
0W - 1L
1,290 SR
Queue Stats
1W - 5L
1,160 Elo+
Party 2
Team Averages
Level 47
1,418 SR
1,244 Elo+

VS

Team Averages
Level 99
1,378 SR
1,446 Elo+
Ishtar
Ishtar
 
Ishtar
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
DualRedSKULL
Ra
Level 89
God Stats
3W - 5L
1,120 SR
Queue Stats
34W - 34L
1,488 Elo+
Solo
Sylvanus
Sylvanus
freix0
Sylvanus
Level 101
God Stats
24W - 31L
1,402 SR
Queue Stats
111W - 116L
1,361 Elo+
Party 1
Skadi
Skadi
kodelog2025
Skadi
Level 43
God Stats
27W - 36L
1,310 SR
Queue Stats
498W - 577L
1,404 Elo+
Solo
Hercules
Hercules
rawrjesusraptor
Hercules
Level 117
God Stats
68W - 52L
1,557 SR
Queue Stats
124W - 129L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FatalMad
Izanami
14
0 / 5 / 2
8,524
449
8,406
13,690
5,112
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
JehannRomee
Bacchus
10
0 / 2 / 5
7,206
379
5,377
13,865
17,173
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sun Wukong
KinkeKing
Sun Wukong
14
5 / 6 / 0
9,215
485
10,253
23,249
17,383
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ravana
14
2 / 4 / 2
9,340
492
6,752
12,946
5,852
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 6 / 5
8,700
458
7,835
15,968
6,065
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
14
2 / 0 / 8
9,158
482
7,741
6,700
2,810
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
2 / 2 / 10
10,255
540
17,277
13,139
7,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
freix0
Sylvanus
13
3 / 1 / 10
8,655
456
6,362
16,048
16,617
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
8 / 3 / 4
10,739
565
11,573
12,904
5,055
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
16
7 / 2 / 2
10,346
545
10,554
15,841
8,805
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
56
8
Kills
22
23
Deaths
8
14
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
2
0
8
6
W
2
2
10
3.5
L
Izanami
FatalMad
Izanami
0
5
2
0.2
L
Bacchus
JehannRomee
Bacchus
0
2
5
1.25
L
Sun Wukong
KinkeKing
Sun Wukong
5
6
0
0.83
L
Ravana
2
4
2
0.75
W
Sylvanus
freix0
Sylvanus
3
1
10
8
W
8
3
4
3.33
W
Hercules
7
2
2
4
L
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,623
Damage
53,507
79,718
Taken
64,632
51,585
Mitigated
40,473
16,684
Healing
25,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
7,741
4,254
0
1,474
6,700
2,810
1,628
1,247
5,453
0
57,739
W
17,277
1,772
2,839
5,749
13,139
7,186
1,086
4,725
8,414
89,512
0
L
Izanami
FatalMad
Izanami
8,406
4,245
0
4,234
13,690
5,112
0
2,085
11,605
0
79,089
L
Bacchus
JehannRomee
Bacchus
5,377
665
0
2,611
13,865
17,173
25
5,272
8,593
15,754
0
L
Sun Wukong
KinkeKing
Sun Wukong
10,253
3,474
0
5,285
23,249
17,383
68
5,945
17,214
0
63,450
L
Ravana
6,752
954
0
901
12,946
5,852
288
2,737
10,209
0
70,044
W
Sylvanus
freix0
Sylvanus
6,362
2,141
3,479
5,232
16,048
16,617
450
3,931
12,117
32,473
0
W
11,573
6,092
0
4,099
12,904
5,055
2,337
796
12,108
0
69,621
W
Hercules
10,554
3,089
0
2,867
15,841
8,805
0
3,169
12,672
0
82,179
L
7,835
2,833
0
3,653
15,968
6,065
764
7,993
7,975
53,382
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,985
Gold Earned
49,153
416
Minions Killed
475
0
Camps Cleared
0
1,859,250
Distance Traveled
1,911,894
4
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
9,158
482
80
4
0
358,706
7
W
Ra
10,255
540
141
7
0
388,039
4
L
Izanami
8,524
449
130
7
0
384,812
0
L
Bacchus
7,206
379
16
1
0
363,180
0
L
Sun Wukong
9,215
485
86
5
0
381,576
2
L
Ravana
9,340
492
85
4
0
404,683
0
W
Sylvanus
8,655
456
49
3
0
370,517
6
W
Skadi
10,739
565
92
5
0
378,245
0
W
Hercules
10,346
545
113
6
0
416,387
0
L
Sol
8,700
458
99
5
0
324,999
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role