Player Matchup

Izanami
Izanami
Brooklynn3756
Izanami
Level 39
God Stats
48W - 42L
1,480 SR
Queue Stats
151W - 164L
1,383 Elo+
Solo
Maui
Maui
KYR11E2
Maui
Level 57
God Stats
4W - 2L
1,552 SR
Queue Stats
28W - 44L
1,354 Elo+
Party 2
Camazotz
Camazotz
TamerStonewall
Camazotz
Level 42
God Stats
1W - 1L
1,202 SR
Queue Stats
11W - 24L
1,255 Elo+
Party 2
Baba Yaga
Baba Yaga
VERY_ANGRY_TOAST
Baba Yaga
Level 67
God Stats
6W - 5L
1,554 SR
Queue Stats
412W - 408L
1,440 Elo+
Party 4
Kali
Kali
lMR_WAFFLEl
Kali
Level 47
God Stats
6W - 11L
1,500 SR
Queue Stats
329W - 327L
1,427 Elo+
Party 4
Team Averages
Level 50
1,457 SR
1,372 Elo+

VS

Team Averages
Level 57
1,548 SR
1,417 Elo+
Charybdis
Charybdis
AztecRise
Charybdis
Level 107
God Stats
5W - 8L
1,695 SR
Queue Stats
49W - 71L
1,450 Elo+
Party 3
Jormungandr
Jormungandr
Gavin1804
Jormungandr
Level 41
God Stats
0W - 2L
1,256 SR
Queue Stats
68W - 67L
1,412 Elo+
Party 1
Gilgamesh
Gilgamesh
Kinglord II
Gilgamesh
Level 46
God Stats
4W - 2L
1,699 SR
Queue Stats
32W - 36L
1,327 Elo+
Party 1
Anubis
Anubis
Thats-A-LMAO
Anubis
Level 44
God Stats
9W - 10L
1,698 SR
Queue Stats
90W - 100L
1,445 Elo+
Solo
Fenrir
Fenrir
TheGlitchKid01
Fenrir
Level 48
God Stats
1W - 5L
1,393 SR
Queue Stats
31W - 43L
1,449 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
9
0 / 1 / 3
5,239
437
2,938
4,675
1,780
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Maui
KYR11E2
Maui
9
0 / 1 / 3
5,923
494
1,963
7,793
6,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Camazotz
11
0 / 1 / 0
6,059
505
2,378
7,198
2,491
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
12
6 / 1 / 2
7,720
643
7,216
4,200
1,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
2 / 2 / 4
6,526
544
4,046
9,039
3,541
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AztecRise
Charybdis
9
2 / 2 / 1
6,031
503
5,215
8,365
2,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Jormungandr
Gavin1804
Jormungandr
7
0 / 2 / 0
5,556
463
2,674
6,843
4,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
Kinglord II
Gilgamesh
10
0 / 0 / 5
6,402
534
4,597
7,176
4,016
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
6
0 / 2 / 0
5,170
431
765
3,382
1,363
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
4 / 3 / 1
6,770
564
5,168
10,898
4,323
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
13
8
Kills
6
6
Deaths
9
12
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Charybdis
AztecRise
Charybdis
2
2
1
1.25
W
Izanami
0
1
3
1.5
L
Jormungandr
Gavin1804
Jormungandr
0
2
0
0
W
Maui
KYR11E2
Maui
0
1
3
1.5
L
Gilgamesh
Kinglord II
Gilgamesh
0
0
5
2.5
W
Camazotz
0
1
0
0
L
Anubis
0
2
0
0
L
4
3
1
1.5
W
Baba Yaga
6
1
2
7
W
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,541
Damage
18,419
32,905
Taken
36,664
15,567
Mitigated
17,025
11,096
Healing
7,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
AztecRise
Charybdis
5,215
2,979
0
2,433
8,365
2,479
699
2,837
5,478
0
34,079
W
Izanami
2,938
2,383
0
251
4,675
1,780
212
433
4,242
0
37,045
L
Jormungandr
Gavin1804
Jormungandr
2,674
1,177
0
1,586
6,843
4,844
273
2,393
4,400
18,509
0
W
Maui
KYR11E2
Maui
1,963
711
0
2,556
7,793
6,244
200
1,729
6,064
13,315
0
L
Gilgamesh
Kinglord II
Gilgamesh
4,597
1,190
0
642
7,176
4,016
350
642
6,534
0
36,310
W
Camazotz
2,378
754
0
4,177
7,198
2,491
0
0
7,198
0
32,338
L
Anubis
765
55
0
1,426
3,382
1,363
0
1,851
1,299
18,098
0
L
5,168
1,110
0
1,619
10,898
4,323
0
2,107
8,611
0
43,873
W
Baba Yaga
7,216
1,805
0
2,149
4,200
1,511
1,077
1,057
3,143
47,574
0
W
4,046
2,100
0
1,963
9,039
3,541
0
220
8,819
0
32,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,467
Gold Earned
29,929
260
Minions Killed
208
0
Camps Cleared
0
1,140,328
Distance Traveled
943,036
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,031
503
42
4
0
193,249
0
W
Izanami
5,239
437
61
5
0
198,956
0
L
Jormungandr
5,556
463
20
2
0
187,132
0
W
Maui
5,923
494
21
2
0
232,960
2
L
Gilgamesh
6,402
534
54
5
0
230,607
0
W
Camazotz
6,059
505
53
4
0
217,698
0
L
Anubis
5,170
431
32
3
0
77,036
0
L
Fenrir
6,770
564
60
5
0
255,012
1
W
Baba Yaga
7,720
643
80
7
0
224,480
3
W
Kali
6,526
544
45
4
0
266,234
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role