Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
AphroditeOurania
Neith
Level 27
God Stats
18W - 16L
1,594 SR
Queue Stats
139W - 124L
1,528 Elo+
Party 1
Scylla
Scylla
Doolo__
Scylla
Level 101
God Stats
11W - 8L
1,500 SR
Queue Stats
192W - 172L
1,578 Elo+
Solo
Lancelot
Lancelot
Noykin
Lancelot
Level 69
God Stats
37W - 32L
1,513 SR
Queue Stats
232W - 213L
1,485 Elo+
Party 1
Martichoras
Martichoras
Spantik
Martichoras
Level 142
God Stats
3W - 6L
1,419 SR
Queue Stats
39W - 45L
1,512 Elo+
Party 1
Team Averages
Level 93
1,505 SR
1,521 Elo+

VS

Team Averages
Level 79
1,586 SR
1,489 Elo+
Mercury
Mercury
BigBreezo
Mercury
Level 89
God Stats
0W - 2L
1,537 SR
Queue Stats
96W - 81L
1,526 Elo+
Party 2
Jing Wei
Jing Wei
BigOleDucks
Jing Wei
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,404 Elo+
Party 2
Persephone
Persephone
Bytraxx1
Persephone
Level 146
God Stats
6W - 8L
1,732 SR
Queue Stats
123W - 107L
1,602 Elo+
Solo
Ra
Ra
Eli2PD
Ra
Level 49
God Stats
1W - 2L
1,477 SR
Queue Stats
7W - 17L
1,337 Elo+
Party 2
Ne Zha
Ne Zha
SirDripper
Ne Zha
Level 101
God Stats
1W - 2L
1,684 SR
Queue Stats
91W - 68L
1,575 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
2 / 0 / 1
6,821
568
5,303
7,017
5,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
1 / 1 / 2
7,080
590
3,903
5,452
2,215
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Scylla
Doolo__
Scylla
12
2 / 2 / 0
7,090
591
1,841
4,497
1,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
Noykin
Lancelot
13
4 / 4 / 3
7,657
638
10,116
11,181
4,738
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Martichoras
Spantik
Martichoras
13
1 / 1 / 1
7,804
650
5,535
9,329
4,079
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BigBreezo
Mercury
12
3 / 1 / 2
6,755
563
5,431
9,037
3,197
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jing Wei
BigOleDucks
Jing Wei
10
1 / 2 / 0
5,774
481
2,840
7,885
2,821
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
Bytraxx1
Persephone
9
3 / 2 / 2
6,642
554
5,009
8,393
3,162
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ra
11
1 / 3 / 1
5,975
498
2,876
6,915
2,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
SirDripper
Ne Zha
11
0 / 2 / 2
5,898
492
5,948
9,995
4,656
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
15
10
Kills
8
8
Deaths
10
7
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
0
1
2.5
W
1
1
2
2
L
Mercury
BigBreezo
Mercury
3
1
2
4
L
Jing Wei
BigOleDucks
Jing Wei
1
2
0
0.5
L
Persephone
Bytraxx1
Persephone
3
2
2
2
W
Scylla
Doolo__
Scylla
2
2
0
1
L
Ra
1
3
1
0.5
W
Lancelot
Noykin
Lancelot
4
4
3
1.38
L
Ne Zha
SirDripper
Ne Zha
0
2
2
0.5
W
Martichoras
Spantik
Martichoras
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,698
Damage
22,104
37,476
Taken
42,225
18,220
Mitigated
16,351
9,048
Healing
7,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
5,303
267
0
2,720
7,017
5,442
108
2,328
4,672
24,804
0
W
3,903
1,779
0
2,038
5,452
2,215
699
1,188
4,254
0
57,247
L
Mercury
BigBreezo
Mercury
5,431
2,905
0
500
9,037
3,197
0
295
8,742
0
42,473
L
Jing Wei
BigOleDucks
Jing Wei
2,840
2,087
0
910
7,885
2,821
0
2,464
5,421
0
27,734
L
Persephone
Bytraxx1
Persephone
5,009
492
793
1,611
8,393
3,162
0
1,298
7,069
28,969
0
W
Scylla
Doolo__
Scylla
1,841
189
0
470
4,497
1,746
0
2,465
1,941
48,699
0
L
Ra
2,876
232
72
1,897
6,915
2,515
0
2,743
4,172
38,568
0
W
Lancelot
Noykin
Lancelot
10,116
3,406
0
840
11,181
4,738
546
1,745
9,395
0
62,460
L
Ne Zha
SirDripper
Ne Zha
5,948
1,292
0
1,718
9,995
4,656
0
325
9,670
0
42,478
W
Martichoras
Spantik
Martichoras
5,535
1,618
0
2,980
9,329
4,079
114
0
9,329
0
66,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,452
Gold Earned
31,044
417
Minions Killed
278
0
Camps Cleared
0
1,184,433
Distance Traveled
1,221,161
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,821
568
30
3
0
248,285
2
W
Neith
7,080
590
91
8
0
225,591
3
L
Mercury
6,755
563
71
6
0
259,466
0
L
Jing Wei
5,774
481
45
4
0
240,135
0
L
Persephone
6,642
554
45
4
0
235,429
2
W
Scylla
7,090
591
89
7
0
226,811
0
L
Ra
5,975
498
64
5
0
232,073
0
W
Lancelot
7,657
638
89
7
0
269,235
0
L
Ne Zha
5,898
492
53
4
0
254,058
0
W
Martichoras
7,804
650
118
10
0
214,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role