Player Matchup

King Arthur
King Arthur
BIaketheSnake
King Arthur
Level 128
God Stats
2W - 4L
1,354 SR
Queue Stats
169W - 142L
1,516 Elo+
Party 1
Danzaburou
Danzaburou
DrPickelz
Danzaburou
Level 28
God Stats
4W - 5L
1,319 SR
Queue Stats
80W - 91L
1,479 Elo+
Party 1
Vulcan
Vulcan
IM21EGIT
Vulcan
Level 81
God Stats
7W - 6L
1,168 SR
Queue Stats
101W - 85L
1,545 Elo+
Party 1
Sylvanus
Sylvanus
JanusKiller69
Sylvanus
Level 125
God Stats
8W - 3L
1,769 SR
Queue Stats
196W - 178L
1,545 Elo+
Party 1
Heimdallr
Heimdallr
Pandatonio
Heimdallr
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 17L
1,484 Elo+
Solo
Team Averages
Level 80
1,422 SR
1,514 Elo+

VS

Team Averages
Level 101
1,457 SR
1,516 Elo+
Artemis
Artemis
 
Artemis
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Fred0
Janus
Level 129
God Stats
1W - 5L
1,218 SR
Queue Stats
69W - 66L
1,510 Elo+
Party 3
Guan Yu
Guan Yu
MoanaKatana
Guan Yu
Level 28
God Stats
5W - 1L
1,569 SR
Queue Stats
110W - 107L
1,457 Elo+
Party 2
Cernunnos
Cernunnos
cuatrocientos
Cernunnos
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
95W - 112L
1,522 Elo+
Party 3
Bakasura
Bakasura
raymans
Bakasura
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,593 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BIaketheSnake
King Arthur
19
3 / 5 / 16
11,675
649
12,606
32,169
37,659
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
DrPickelz
Danzaburou
18
3 / 5 / 17
12,478
693
17,112
17,531
12,313
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Vulcan
IM21EGIT
Vulcan
20
8 / 3 / 13
14,556
809
29,543
15,325
9,418
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
JanusKiller69
Sylvanus
20
9 / 3 / 15
13,661
759
22,407
35,052
36,386
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Pandatonio
Heimdallr
17
4 / 7 / 11
11,507
639
17,806
21,601
13,016
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
20
3 / 6 / 15
12,374
687
29,018
25,318
12,222
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
Fred0
Janus
20
8 / 6 / 8
13,550
753
29,250
17,276
8,347
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
MoanaKatana
Guan Yu
17
2 / 6 / 8
10,561
587
5,313
25,146
32,150
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cernunnos
cuatrocientos
Cernunnos
20
8 / 2 / 8
12,948
719
23,692
18,663
9,620
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
raymans
Bakasura
16
2 / 7 / 7
10,784
599
10,707
24,057
19,780
Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
69
27
Kills
23
23
Deaths
27
72
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
3
6
15
1.75
W
King Arthur
BIaketheSnake
King Arthur
3
5
16
2.2
W
Danzaburou
DrPickelz
Danzaburou
3
5
17
2.3
L
Janus
Fred0
Janus
8
6
8
2
W
Vulcan
IM21EGIT
Vulcan
8
3
13
4.83
W
Sylvanus
JanusKiller69
Sylvanus
9
3
15
5.5
L
Guan Yu
MoanaKatana
Guan Yu
2
6
8
1
W
Heimdallr
Pandatonio
Heimdallr
4
7
11
1.36
L
Cernunnos
cuatrocientos
Cernunnos
8
2
8
6
L
Bakasura
raymans
Bakasura
2
7
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,474
Damage
97,980
121,678
Taken
110,460
108,792
Mitigated
82,119
52,056
Healing
48,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
29,018
13,807
702
5,802
25,318
12,222
1,261
11,229
14,089
0
53,881
W
King Arthur
BIaketheSnake
King Arthur
12,606
986
4,709
8,812
32,169
37,659
384
6,034
24,969
0
16,900
W
Danzaburou
DrPickelz
Danzaburou
17,112
6,504
1,115
2,016
17,531
12,313
1,560
6,511
10,950
0
38,275
L
Janus
Fred0
Janus
29,250
312
289
1,007
17,276
8,347
1,099
7,850
9,426
54,224
0
W
Vulcan
IM21EGIT
Vulcan
29,543
13,501
1,501
2,761
15,325
9,418
1,285
7,409
7,802
72,555
0
W
Sylvanus
JanusKiller69
Sylvanus
22,407
4,264
11,703
16,090
35,052
36,386
236
7,560
26,563
33,013
1,854
L
Guan Yu
MoanaKatana
Guan Yu
5,313
297
11,539
7,872
25,146
32,150
1,068
12,225
12,921
1,581
5,869
W
Heimdallr
Pandatonio
Heimdallr
17,806
5,628
1,370
1,979
21,601
13,016
4,266
2,902
17,874
0
43,273
L
Cernunnos
cuatrocientos
Cernunnos
23,692
14,097
5,041
8,279
18,663
9,620
1,850
10,337
8,326
0
61,209
L
Bakasura
raymans
Bakasura
10,707
5,126
3,497
4,624
24,057
19,780
667
9,744
14,313
0
13,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,877
Gold Earned
60,217
206
Minions Killed
231
0
Camps Cleared
0
1,539,771
Distance Traveled
1,751,460
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
12,374
687
51
3
0
303,023
0
W
King Arthur
11,675
649
7
0
0
324,357
0
W
Danzaburou
12,478
693
36
2
0
276,630
0
L
Janus
13,550
753
70
4
0
402,231
0
W
Vulcan
14,556
809
96
5
0
331,285
0
W
Sylvanus
13,661
759
24
1
0
299,464
0
L
Guan Yu
10,561
587
4
0
0
351,150
0
W
Heimdallr
11,507
639
43
2
0
308,035
0
L
Cernunnos
12,948
719
84
5
0
371,806
2
L
Bakasura
10,784
599
22
1
0
323,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role