Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
TUHFA1
Chernobog
Level 26
God Stats
0W - 5L
1,281 SR
Queue Stats
190W - 176L
1,524 Elo+
Solo
Mulan
Mulan
XdSpitS
Mulan
Level 129
God Stats
12W - 8L
1,623 SR
Queue Stats
257W - 257L
1,542 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
loppemaster
Ah Muzen Cab
Level 125
God Stats
3W - 2L
1,701 SR
Queue Stats
103W - 113L
1,535 Elo+
Solo
Ymir
Ymir
pastaman225
Ymir
Level 142
God Stats
5W - 4L
1,702 SR
Queue Stats
295W - 300L
1,492 Elo+
Party 1
Team Averages
Level 116
1,562 SR
1,519 Elo+

VS

Team Averages
Level 125
1,535 SR
1,529 Elo+
Sol
Sol
DT_ZEUSS
Sol
Level 188
God Stats
7W - 12L
1,327 SR
Queue Stats
882W - 908L
1,470 Elo+
Party 3
Hun Batz
Hun Batz
GaelicZealot
Hun Batz
Level 144
God Stats
4W - 2L
1,719 SR
Queue Stats
206W - 222L
1,519 Elo+
Party 2
Ares
Ares
GebPlaysAssault
Ares
Level 18
God Stats
10W - 7L
1,500 SR
Queue Stats
223W - 204L
1,662 Elo+
Solo
Sun Wukong
Sun Wukong
mono73
Sun Wukong
Level 128
God Stats
7W - 3L
1,792 SR
Queue Stats
266W - 261L
1,520 Elo+
Party 2
Kuzenbo
Kuzenbo
moxu93
Kuzenbo
Level 149
God Stats
6W - 8L
1,337 SR
Queue Stats
399W - 424L
1,475 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
4 / 7 / 6
8,607
782
10,950
14,572
6,204
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chernobog
TUHFA1
Chernobog
15
4 / 6 / 4
8,658
787
10,556
11,102
4,525
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Mulan
XdSpitS
Mulan
14
5 / 7 / 5
7,929
721
11,366
21,610
17,524
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
loppemaster
Ah Muzen Cab
13
0 / 5 / 10
7,434
676
12,743
10,369
4,560
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
1 / 6 / 7
7,570
688
10,005
13,444
6,598
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 21
10,136
921
26,188
11,502
7,750
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hun Batz
GaelicZealot
Hun Batz
14
6 / 6 / 10
9,200
836
10,932
13,343
9,242
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 2 / 17
10,001
909
6,572
17,683
29,551
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sun Wukong
mono73
Sun Wukong
18
11 / 2 / 11
10,888
990
12,217
16,152
26,297
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Kuzenbo
moxu93
Kuzenbo
17
4 / 1 / 24
10,575
961
8,285
15,379
32,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
114
14
Kills
31
31
Deaths
14
32
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
4
7
6
1
W
6
3
21
5.5
W
Hun Batz
GaelicZealot
Hun Batz
6
6
10
1.83
W
4
2
17
6.25
L
Chernobog
TUHFA1
Chernobog
4
6
4
1
L
Mulan
XdSpitS
Mulan
5
7
5
1.07
L
Ah Muzen Cab
loppemaster
Ah Muzen Cab
0
5
10
1
W
Sun Wukong
mono73
Sun Wukong
11
2
11
8.25
W
Kuzenbo
moxu93
Kuzenbo
4
1
24
16
L
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,620
Damage
64,194
71,097
Taken
74,059
39,411
Mitigated
105,368
13,331
Healing
21,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
10,950
1,430
1,046
6,098
14,572
6,204
54
8,595
5,977
0
16,051
W
26,188
8,647
259
3,347
11,502
7,750
4,304
1,002
10,500
46,022
0
W
Hun Batz
GaelicZealot
Hun Batz
10,932
2,399
1,140
2,045
13,343
9,242
2,261
1,028
12,315
0
25,978
W
6,572
893
307
2,642
17,683
29,551
625
2,806
14,877
11,523
0
L
Chernobog
TUHFA1
Chernobog
10,556
5,967
325
1,170
11,102
4,525
0
6,430
4,672
0
24,531
L
Mulan
XdSpitS
Mulan
11,366
1,121
0
2,751
21,610
17,524
0
13,353
8,257
0
15,914
L
Ah Muzen Cab
loppemaster
Ah Muzen Cab
12,743
2,009
0
260
10,369
4,560
171
3,637
6,732
0
27,224
W
Sun Wukong
mono73
Sun Wukong
12,217
1,000
2,173
1,958
16,152
26,297
546
2,434
13,718
114
21,144
W
Kuzenbo
moxu93
Kuzenbo
8,285
3,511
2,599
4,794
15,379
32,528
391
2,735
12,644
17,197
0
L
10,005
802
122
1,559
13,444
6,598
0
9,144
4,300
18,282
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,198
Gold Earned
50,800
101
Minions Killed
136
0
Camps Cleared
0
878,779
Distance Traveled
991,732
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,607
782
14
1
0
184,686
0
W
Sol
10,136
921
47
4
0
177,263
0
W
Hun Batz
9,200
836
33
3
0
158,914
0
W
Ares
10,001
909
8
1
0
214,144
0
L
Chernobog
8,658
787
25
2
0
169,390
0
L
Mulan
7,929
721
6
1
0
160,886
0
L
Ah Muzen Cab
7,434
676
35
3
0
183,601
0
W
Sun Wukong
10,888
990
37
3
0
216,394
0
W
Kuzenbo
10,575
961
11
1
0
225,017
0
L
Ymir
7,570
688
21
2
0
180,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role