Player Matchup

Freya
Freya
Cupidheartgamez
Freya
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
FinnThaHumann104
Bellona
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
GUNDARGUNDAR
Cernunnos
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
bubba3195
Achilles
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 10L
1,210 Elo+
Solo
Ra
Ra
tiddly-outburst4
Ra
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 24
1,500 SR
1,442 Elo+

VS

Team Averages
Level 22
1,461 SR
1,365 Elo+
Charybdis
Charybdis
AHolyHellhound
Charybdis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 117L
1,411 Elo+
Party 1
Da Ji
Da Ji
Crimzonski23
Da Ji
Level 21
God Stats
0W - 3L
1,310 SR
Queue Stats
32W - 50L
1,417 Elo+
Solo
Thanatos
Thanatos
Lumbrjaxx
Thanatos
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 19L
1,184 Elo+
Solo
Chang'e
Chang'e
ThonyZZ3
Chang'e
Level 17
God Stats
0W - 2L
1,260 SR
Queue Stats
9W - 18L
1,426 Elo+
Solo
Bacchus
Bacchus
gweedo104
Bacchus
Level 27
God Stats
11W - 6L
1,734 SR
Queue Stats
110W - 127L
1,388 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 22
9,905
762
8,636
11,164
6,048
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
2 / 6 / 23
10,011
770
7,507
14,403
18,639
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
GUNDARGUNDAR
Cernunnos
20
22 / 3 / 13
13,701
1,054
31,562
11,865
7,662
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Achilles
bubba3195
Achilles
19
8 / 4 / 24
11,154
858
11,835
15,005
27,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
5 / 4 / 20
10,895
838
13,014
8,615
4,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AHolyHellhound
Charybdis
18
5 / 9 / 5
10,347
796
10,672
16,112
7,385
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
1 / 7 / 10
8,166
628
5,649
13,873
7,973
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
Lumbrjaxx
Thanatos
15
7 / 6 / 5
9,245
711
11,743
14,136
7,496
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
ThonyZZ3
Chang'e
16
3 / 8 / 10
9,104
700
9,049
16,678
13,312
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bacchus
gweedo104
Bacchus
17
5 / 9 / 9
10,074
775
12,504
20,004
25,420
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
60
39
Kills
21
22
Deaths
39
102
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Charybdis
AHolyHellhound
Charybdis
5
9
5
0.83
L
1
7
10
0.86
W
2
5
22
2.6
W
2
6
23
2.25
W
Cernunnos
GUNDARGUNDAR
Cernunnos
22
3
13
9.5
L
Thanatos
Lumbrjaxx
Thanatos
7
6
5
1.58
L
Chang'e
ThonyZZ3
Chang'e
3
8
10
1
W
Achilles
bubba3195
Achilles
8
4
24
5
L
Bacchus
gweedo104
Bacchus
5
9
9
1.06
W
5
4
20
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,554
Damage
49,617
61,052
Taken
80,803
65,057
Mitigated
61,586
14,047
Healing
16,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
AHolyHellhound
Charybdis
10,672
5,892
1,005
1,024
16,112
7,385
0
5,311
10,592
0
23,973
L
5,649
793
827
1,053
13,873
7,973
0
4,259
9,360
0
8,765
W
8,636
2,675
0
1,393
11,164
6,048
1,583
4,359
6,805
15,416
0
W
7,507
1,723
35
74
14,403
18,639
414
4,849
9,554
931
17,908
W
Cernunnos
GUNDARGUNDAR
Cernunnos
31,562
22,555
268
3,411
11,865
7,662
5,130
4,685
7,180
0
57,959
L
Thanatos
Lumbrjaxx
Thanatos
11,743
3,116
244
4,375
14,136
7,496
408
2,756
10,998
0
20,831
L
Chang'e
ThonyZZ3
Chang'e
9,049
1,930
2,634
2,025
16,678
13,312
40
3,573
12,996
20,993
0
W
Achilles
bubba3195
Achilles
11,835
2,656
540
1,133
15,005
27,761
1,099
4,687
10,318
0
19,943
L
Bacchus
gweedo104
Bacchus
12,504
765
1,026
2,503
20,004
25,420
41
6,060
13,316
21,520
0
W
13,014
3,038
4,729
2,464
8,615
4,947
737
2,973
5,642
30,175
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,666
Gold Earned
46,936
151
Minions Killed
101
0
Camps Cleared
0
1,052,239
Distance Traveled
941,430
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
10,347
796
29
2
0
185,739
0
L
Da Ji
8,166
628
8
1
0
194,313
0
W
Freya
9,905
762
14
1
0
214,959
0
W
Bellona
10,011
770
20
2
0
197,795
0
W
Cernunnos
13,701
1,054
60
5
0
197,213
0
L
Thanatos
9,245
711
20
2
0
204,306
0
L
Chang'e
9,104
700
23
2
0
159,395
0
W
Achilles
11,154
858
17
1
0
227,455
0
L
Bacchus
10,074
775
21
2
0
197,677
0
W
Ra
10,895
838
40
3
0
214,817
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role