Player Matchup

Ao Kuang
Ao Kuang
CallMeNormal
Ao Kuang
Level 148
God Stats
3W - 2L
1,389 SR
Queue Stats
170W - 183L
1,481 Elo+
Party 2
Thor
Thor
DesolationHD
Thor
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,499 Elo+
Solo
Heimdallr
Heimdallr
EvilLittleThing4
Heimdallr
Level 62
God Stats
2W - 1L
1,443 SR
Queue Stats
40W - 48L
1,440 Elo+
Party 2
Kuzenbo
Kuzenbo
Le0rodas
Kuzenbo
Level 153
God Stats
2W - 5L
1,390 SR
Queue Stats
497W - 534L
1,562 Elo+
Solo
Ne Zha
Ne Zha
guichin_25
Ne Zha
Level 87
God Stats
4W - 3L
1,500 SR
Queue Stats
188W - 175L
1,566 Elo+
Solo
Team Averages
Level 112
1,444 SR
1,509 Elo+

VS

Team Averages
Level 135
1,509 SR
1,537 Elo+
Atlas
Atlas
 
Atlas
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Crzy89-
Izanami
Level 156
God Stats
10W - 8L
1,615 SR
Queue Stats
645W - 623L
1,588 Elo+
Party 1
Thanatos
Thanatos
FenrirLupine
Thanatos
Level 143
God Stats
6W - 7L
1,543 SR
Queue Stats
534W - 539L
1,576 Elo+
Party 1
Merlin
Merlin
adair20051
Merlin
Level 94
God Stats
3W - 4L
1,288 SR
Queue Stats
325W - 314L
1,520 Elo+
Solo
Apollo
Apollo
ohyoukn0w
Apollo
Level 145
God Stats
5W - 5L
1,601 SR
Queue Stats
645W - 684L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
CallMeNormal
Ao Kuang
14
4 / 2 / 8
8,510
851
7,201
10,198
5,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
3 / 4 / 5
7,931
793
4,236
9,598
4,590
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
14
1 / 2 / 9
8,155
816
7,759
7,975
3,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kuzenbo
Le0rodas
Kuzenbo
15
5 / 2 / 8
9,299
930
6,963
13,256
19,047
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ne Zha
guichin_25
Ne Zha
16
3 / 2 / 7
9,051
905
11,328
8,874
4,747
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
12
2 / 4 / 6
7,977
798
6,987
12,093
13,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Crzy89-
Izanami
14
6 / 4 / 3
8,453
845
9,217
8,311
4,152
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thanatos
FenrirLupine
Thanatos
15
0 / 1 / 8
7,694
769
7,270
6,965
3,537
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
adair20051
Merlin
14
2 / 4 / 8
8,155
816
11,508
6,927
3,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
ohyoukn0w
Apollo
13
1 / 3 / 5
7,681
768
3,959
7,641
3,161
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
41
16
Kills
11
12
Deaths
16
37
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
2
4
6
1.25
W
Ao Kuang
CallMeNormal
Ao Kuang
4
2
8
4
L
Izanami
Crzy89-
Izanami
6
4
3
1.88
W
3
4
5
1.38
W
Heimdallr
1
2
9
2.75
L
Thanatos
FenrirLupine
Thanatos
0
1
8
4
W
Kuzenbo
Le0rodas
Kuzenbo
5
2
8
4.5
L
Merlin
adair20051
Merlin
2
4
8
1.5
W
Ne Zha
guichin_25
Ne Zha
3
2
7
3.25
L
Apollo
ohyoukn0w
Apollo
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,487
Damage
38,941
49,901
Taken
41,937
37,793
Mitigated
28,028
16,483
Healing
12,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
6,987
2,039
2,456
2,338
12,093
13,872
76
3,790
8,303
15,619
0
W
Ao Kuang
CallMeNormal
Ao Kuang
7,201
800
716
2,732
10,198
5,813
375
5,565
4,633
9,672
0
L
Izanami
Crzy89-
Izanami
9,217
4,132
798
432
8,311
4,152
376
3,116
5,195
0
21,773
W
4,236
470
621
1,433
9,598
4,590
0
1,375
8,223
0
8,914
W
Heimdallr
7,759
3,172
583
689
7,975
3,596
987
3,687
4,288
0
17,397
L
Thanatos
FenrirLupine
Thanatos
7,270
1,073
278
3,047
6,965
3,537
502
1,580
5,385
0
13,522
W
Kuzenbo
Le0rodas
Kuzenbo
6,963
2,480
1,997
3,908
13,256
19,047
75
4,616
8,640
19,065
0
L
Merlin
adair20051
Merlin
11,508
641
539
378
6,927
3,306
0
4,376
2,551
24,046
0
W
Ne Zha
guichin_25
Ne Zha
11,328
1,299
2,275
1,529
8,874
4,747
280
3,252
5,622
0
31,195
L
Apollo
ohyoukn0w
Apollo
3,959
2,163
360
1,707
7,641
3,161
618
1,302
6,339
0
17,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,946
Gold Earned
39,960
115
Minions Killed
130
0
Camps Cleared
0
960,332
Distance Traveled
909,490
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,977
798
8
1
0
226,722
0
W
Ao Kuang
8,510
851
18
2
0
173,399
0
L
Izanami
8,453
845
36
4
0
164,820
0
W
Thor
7,931
793
12
1
0
183,989
0
W
Heimdallr
8,155
816
28
3
0
183,893
0
L
Thanatos
7,694
769
20
2
0
188,000
0
W
Kuzenbo
9,299
930
19
2
0
197,557
0
L
Merlin
8,155
816
31
3
0
145,406
0
W
Ne Zha
9,051
905
38
4
0
221,494
0
L
Apollo
7,681
768
35
4
0
184,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role