Player Matchup

Medusa
Medusa
BobCalvery
Medusa
Level 118
God Stats
3W - 5L
1,542 SR
Queue Stats
13W - 16L
1,500 Elo+
Party 1
Thoth
Thoth
HighTDyldozer
Thoth
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
213W - 185L
1,531 Elo+
Party 3
Horus
Horus
Marcusgabi
Horus
Level 68
God Stats
4W - 5L
1,672 SR
Queue Stats
11W - 10L
1,572 Elo+
Party 1
Hun Batz
Hun Batz
Relikmoon
Hun Batz
Level 155
God Stats
1W - 5L
1,600 SR
Queue Stats
76W - 94L
1,410 Elo+
Solo
Odin
Odin
Zach4972
Odin
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 65L
1,495 Elo+
Party 3
Team Averages
Level 87
1,563 SR
1,502 Elo+

VS

Team Averages
Level 87
1,552 SR
1,479 Elo+
Nemesis
Nemesis
Ejpg15
Nemesis
Level 88
God Stats
22W - 15L
1,689 SR
Queue Stats
88W - 79L
1,447 Elo+
Party 2
Ares
Ares
Gaboo353
Ares
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
165W - 163L
1,457 Elo+
Party 4
Artemis
Artemis
Jud2d
Artemis
Level 121
God Stats
2W - 3L
1,300 SR
Queue Stats
189W - 186L
1,443 Elo+
Party 4
Anubis
Anubis
WildOnes1970
Anubis
Level 46
God Stats
8W - 4L
1,676 SR
Queue Stats
90W - 99L
1,473 Elo+
Party 2
Bellona
Bellona
porce03
Bellona
Level 93
God Stats
31W - 18L
1,594 SR
Queue Stats
78W - 61L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BobCalvery
Medusa
9
2 / 0 / 2
5,315
532
6,401
6,169
1,982
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 4 / 0
5,198
520
2,728
6,082
1,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
8
2 / 1 / 1
5,220
522
3,708
7,056
4,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hun Batz
Relikmoon
Hun Batz
9
0 / 5 / 1
5,220
522
3,247
11,247
3,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Odin
9
0 / 3 / 1
4,916
492
3,369
9,177
5,765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Ejpg15
Nemesis
10
5 / 1 / 1
6,387
639
4,805
7,612
2,231
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ares
9
1 / 2 / 1
5,707
571
2,154
6,669
5,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
Jud2d
Artemis
10
0 / 2 / 1
5,918
592
5,878
7,973
3,047
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
12
6 / 0 / 2
7,466
747
10,431
6,993
3,350
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
porce03
Bellona
12
1 / 0 / 2
6,932
693
4,402
6,124
5,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
20
5
Kills
13
13
Deaths
5
5
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Medusa
BobCalvery
Medusa
2
0
2
3
W
Nemesis
Ejpg15
Nemesis
5
1
1
5.5
W
Ares
1
2
1
0.75
L
1
4
0
0.25
W
Artemis
Jud2d
Artemis
0
2
1
0.25
L
Horus
2
1
1
2.5
L
Hun Batz
Relikmoon
Hun Batz
0
5
1
0.1
W
Anubis
6
0
2
7
L
Odin
0
3
1
0.17
W
Bellona
porce03
Bellona
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,453
Damage
27,670
39,731
Taken
35,371
16,607
Mitigated
18,984
11,114
Healing
11,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
BobCalvery
Medusa
6,401
2,757
0
500
6,169
1,982
0
870
5,299
0
35,567
W
Nemesis
Ejpg15
Nemesis
4,805
2,026
0
1,100
7,612
2,231
0
421
7,149
0
35,452
W
Ares
2,154
146
0
831
6,669
5,045
0
0
6,625
15,846
0
L
2,728
265
0
974
6,082
1,347
0
4,050
2,032
25,144
0
W
Artemis
Jud2d
Artemis
5,878
2,925
0
2,672
7,973
3,047
0
0
7,973
0
46,002
L
Horus
3,708
1,573
622
2,559
7,056
4,472
0
1,682
5,374
0
10,700
L
Hun Batz
Relikmoon
Hun Batz
3,247
1,156
0
3,710
11,247
3,041
0
3,917
7,330
0
32,961
W
Anubis
10,431
843
0
4,509
6,993
3,350
0
2,307
4,642
54,509
0
L
Odin
3,369
1,551
0
2,749
9,177
5,765
0
2,066
7,111
0
21,782
W
Bellona
porce03
Bellona
4,402
2,316
0
2,577
6,124
5,311
166
0
5,704
0
50,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,869
Gold Earned
32,410
219
Minions Killed
349
0
Camps Cleared
0
1,030,137
Distance Traveled
1,064,387
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,315
532
61
6
0
197,066
0
W
Nemesis
6,387
639
56
6
0
261,033
4
W
Ares
5,707
571
17
2
0
213,895
0
L
Thoth
5,198
520
48
5
0
185,723
2
W
Artemis
5,918
592
74
7
0
176,464
2
L
Horus
5,220
522
10
1
0
224,559
0
L
Hun Batz
5,220
522
64
6
0
247,772
5
W
Anubis
7,466
747
95
10
0
189,441
3
L
Odin
4,916
492
36
4
0
175,017
1
W
Bellona
6,932
693
107
11
0
223,554
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role