Player Matchup

Janus
Janus
 
Janus
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
AmbitiousGremlin
Ymir
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 96L
1,554 Elo+
Party 1
Charybdis
Charybdis
D3ATHGUNX8497
Charybdis
Level 104
God Stats
1W - 2L
1,476 SR
Queue Stats
102W - 96L
1,440 Elo+
Solo
Nike
Nike
Esley7_7
Nike
Level 115
God Stats
0W - 1L
1,354 SR
Queue Stats
5W - 5L
1,403 Elo+
Party 1
Tsukuyomi
Tsukuyomi
NoManchesNino
Tsukuyomi
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 46L
1,506 Elo+
Party 1
Team Averages
Level 102
1,466 SR
1,481 Elo+

VS

Team Averages
Level 128
1,581 SR
1,480 Elo+
Loki
Loki
 
Loki
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
DMPERKYPOO
Hercules
Level 73
God Stats
79W - 76L
1,552 SR
Queue Stats
394W - 373L
1,444 Elo+
Solo
Aphrodite
Aphrodite
LivngDeadGrl
Aphrodite
Level 128
God Stats
23W - 17L
1,590 SR
Queue Stats
126W - 129L
1,473 Elo+
Solo
Ra
Ra
Verduradura15
Ra
Level 134
God Stats
8W - 6L
1,761 SR
Queue Stats
288W - 280L
1,486 Elo+
Party 2
Charybdis
Charybdis
godsright_Not
Charybdis
Level 120
God Stats
8W - 2L
1,500 SR
Queue Stats
278W - 276L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
2 / 2 / 1
7,460
533
5,081
6,878
2,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
0 / 3 / 3
6,571
469
2,388
11,616
8,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charybdis
D3ATHGUNX8497
Charybdis
11
2 / 7 / 0
6,674
477
7,477
10,788
3,755
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nike
14
4 / 1 / 0
8,676
620
6,784
11,781
14,859
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
NoManchesNino
Tsukuyomi
11
1 / 3 / 5
7,023
502
7,038
10,752
4,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
4 / 3 / 2
7,914
565
5,168
10,827
3,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hercules
DMPERKYPOO
Hercules
14
1 / 2 / 0
7,900
564
7,050
9,515
6,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Aphrodite
LivngDeadGrl
Aphrodite
12
2 / 2 / 8
7,330
524
5,397
9,141
5,599
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
3 / 1 / 3
7,971
569
8,353
7,384
3,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
godsright_Not
Charybdis
13
6 / 1 / 5
8,235
588
8,434
8,804
4,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
34
9
Kills
16
16
Deaths
9
9
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
2
1
1.25
W
Loki
 
Loki
4
3
2
1.67
L
0
3
3
0.5
L
Charybdis
D3ATHGUNX8497
Charybdis
2
7
0
0.29
W
Hercules
DMPERKYPOO
Hercules
1
2
0
0.5
L
Nike
4
1
0
4
W
Aphrodite
LivngDeadGrl
Aphrodite
2
2
8
3
L
Tsukuyomi
NoManchesNino
Tsukuyomi
1
3
5
1.17
W
3
1
3
4.5
W
Charybdis
godsright_Not
Charybdis
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,768
Damage
34,402
51,815
Taken
45,671
33,386
Mitigated
23,051
11,798
Healing
19,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
5,081
224
0
550
6,878
2,387
0
3,213
3,346
59,626
0
W
Loki
 
Loki
5,168
1,554
0
4,060
10,827
3,715
0
1,454
9,331
0
53,993
L
2,388
405
0
1,358
11,616
8,363
0
4,196
7,349
20,791
0
L
Charybdis
D3ATHGUNX8497
Charybdis
7,477
4,336
0
1,786
10,788
3,755
0
3,295
7,407
0
46,734
W
Hercules
DMPERKYPOO
Hercules
7,050
3,020
0
2,822
9,515
6,526
0
713
8,802
0
64,331
L
Nike
6,784
1,268
0
3,532
11,781
14,859
0
0
10,947
1,462
65,571
W
Aphrodite
LivngDeadGrl
Aphrodite
5,397
1,047
2,811
4,220
9,141
5,599
408
1,845
7,239
16,966
0
L
Tsukuyomi
NoManchesNino
Tsukuyomi
7,038
1,447
0
4,572
10,752
4,022
0
2,474
8,182
0
51,423
W
8,353
678
676
3,303
7,384
3,057
319
1,976
5,247
71,041
0
W
Charybdis
godsright_Not
Charybdis
8,434
4,538
0
1,804
8,804
4,154
464
1,894
6,870
0
56,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,404
Gold Earned
39,350
415
Minions Killed
431
0
Camps Cleared
0
1,330,727
Distance Traveled
1,332,380
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,460
533
116
8
0
252,229
6
W
Loki
7,914
565
88
6
0
298,464
6
L
Ymir
6,571
469
26
2
0
262,531
2
L
Charybdis
6,674
477
64
5
0
222,095
0
W
Hercules
7,900
564
108
8
0
260,678
0
L
Nike
8,676
620
128
9
0
278,023
2
W
Aphrodite
7,330
524
20
1
0
257,889
6
L
Tsukuyomi
7,023
502
81
6
0
315,849
0
W
Ra
7,971
569
115
8
0
257,282
0
W
Charybdis
8,235
588
100
7
0
258,067
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role