Player Matchup

Awilix
Awilix
DatBoiM0
Awilix
Level 83
God Stats
0W - 4L
1,500 SR
Queue Stats
433W - 423L
1,449 Elo+
Party 3
Achilles
Achilles
DeepSeed
Achilles
Level 139
God Stats
3W - 2L
1,717 SR
Queue Stats
279W - 295L
1,501 Elo+
Solo
Martichoras
Martichoras
GermanPlumber
Martichoras
Level 51
God Stats
5W - 5L
1,500 SR
Queue Stats
220W - 192L
1,582 Elo+
Solo
Ravana
Ravana
ViolentSmile872
Ravana
Level 76
God Stats
0W - 3L
1,500 SR
Queue Stats
335W - 340L
1,428 Elo+
Party 3
Skadi
Skadi
flexecuti0n
Skadi
Level 155
God Stats
6W - 12L
1,449 SR
Queue Stats
380W - 402L
1,452 Elo+
Solo
Team Averages
Level 101
1,533 SR
1,483 Elo+

VS

Team Averages
Level 100
1,411 SR
1,461 Elo+
Mercury
Mercury
 
Mercury
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
Crayphobia
Sobek
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 15L
1,437 Elo+
Party 1
Odin
Odin
IHARVESTER706
Odin
Level 104
God Stats
1W - 3L
1,180 SR
Queue Stats
172W - 155L
1,462 Elo+
Party 2
Vulcan
Vulcan
LeoTheGreat9
Vulcan
Level 123
God Stats
1W - 2L
1,196 SR
Queue Stats
73W - 86L
1,458 Elo+
Solo
Bakasura
Bakasura
REDSALTxxx
Bakasura
Level 94
God Stats
8W - 4L
1,678 SR
Queue Stats
196W - 192L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
DatBoiM0
Awilix
14
2 / 8 / 6
8,257
635
11,679
13,981
6,855
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Achilles
DeepSeed
Achilles
17
5 / 4 / 4
9,293
715
10,759
15,131
22,762
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Martichoras
GermanPlumber
Martichoras
17
2 / 6 / 7
9,636
741
19,508
15,408
9,203
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
3 / 5 / 4
8,584
660
10,712
14,426
12,522
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

5
0 / 1 / 0
6,256
481
824
1,128
281
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
15
1 / 5 / 17
9,379
721
8,496
13,242
5,637
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sobek
17
4 / 2 / 16
10,196
784
9,213
20,807
23,048
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

17
4 / 3 / 13
10,388
799
7,537
14,316
18,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
17
3 / 1 / 17
10,173
783
12,718
5,491
2,787
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
REDSALTxxx
Bakasura
20
12 / 1 / 11
12,627
971
16,497
17,552
15,578
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
98
12
Kills
24
24
Deaths
12
21
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
1
5
17
1.9
W
Sobek
4
2
16
6
L
Awilix
DatBoiM0
Awilix
2
8
6
0.63
L
Achilles
DeepSeed
Achilles
5
4
4
1.75
L
Martichoras
GermanPlumber
Martichoras
2
6
7
0.92
W
4
3
13
3.5
W
Vulcan
3
1
17
11.5
W
Bakasura
REDSALTxxx
Bakasura
12
1
11
17.5
L
3
5
4
1
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,482
Damage
54,461
60,074
Taken
71,408
51,623
Mitigated
65,080
8,694
Healing
26,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
8,496
5,723
843
1,408
13,242
5,637
1,803
0
13,012
0
12,355
W
Sobek
9,213
847
839
7,500
20,807
23,048
319
0
20,321
16,527
0
L
Awilix
DatBoiM0
Awilix
11,679
2,594
200
374
13,981
6,855
476
5,543
7,122
0
24,327
L
Achilles
DeepSeed
Achilles
10,759
1,936
493
2,008
15,131
22,762
0
4,983
8,523
0
15,775
L
Martichoras
GermanPlumber
Martichoras
19,508
4,235
775
2,471
15,408
9,203
414
5,971
8,854
0
44,595
W
7,537
1,603
911
2,450
14,316
18,030
1,266
0
13,970
666
15,724
W
Vulcan
12,718
5,243
2,868
1,191
5,491
2,787
252
0
5,443
28,583
0
W
Bakasura
REDSALTxxx
Bakasura
16,497
11,850
566
8,307
17,552
15,578
4,013
0
17,376
0
23,430
L
10,712
2,092
479
1,843
14,426
12,522
0
5,854
7,164
0
20,550
L
824
314
12
39
1,128
281
0
71
1,019
0
1,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,026
Gold Earned
52,763
121
Minions Killed
144
0
Camps Cleared
0
957,374
Distance Traveled
1,317,186
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,379
721
10
1
0
274,357
0
W
Sobek
10,196
784
14
1
0
238,542
0
L
Awilix
8,257
635
32
2
0
242,209
0
L
Achilles
9,293
715
5
0
0
234,976
0
L
Martichoras
9,636
741
64
5
0
203,164
0
W
Odin
10,388
799
22
2
0
253,862
0
W
Vulcan
10,173
783
36
3
0
260,101
0
W
Bakasura
12,627
971
62
5
0
290,324
0
L
Ravana
8,584
660
18
1
0
243,387
0
L
Skadi
6,256
481
2
0
0
33,638
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role