Player Matchup

Ratatoskr
Ratatoskr
 
Ratatoskr
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Aphasus
Chaac
Level 45
God Stats
2W - 3L
1,339 SR
Queue Stats
17W - 26L
1,352 Elo+
Party 1
Chiron
Chiron
BacOnnWaffl3s
Chiron
Level 29
God Stats
5W - 3L
1,710 SR
Queue Stats
7W - 23L
1,094 Elo+
Party 1
Hel
Hel
Capn_Schnooginz
Hel
Level 27
God Stats
3W - 2L
1,705 SR
Queue Stats
15W - 35L
1,236 Elo+
Party 1
Chang'e
Chang'e
Thracion
Chang'e
Level 41
God Stats
1W - 2L
1,158 SR
Queue Stats
6W - 20L
1,121 Elo+
Party 1
Team Averages
Level 41
1,482 SR
1,261 Elo+

VS

Team Averages
Level 52
1,512 SR
1,454 Elo+
Zeus
Zeus
Absura
Zeus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 19L
1,312 Elo+
Party 2
Sol
Sol
Aslanis
Sol
Level 85
God Stats
2W - 1L
1,784 SR
Queue Stats
10W - 3L
1,679 Elo+
Solo
Bacchus
Bacchus
ClarkTheCrab
Bacchus
Level 35
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 18L
1,498 Elo+
Party 2
Serqet
Serqet
Noiadissimo
Serqet
Level 45
God Stats
15W - 23L
1,374 SR
Queue Stats
233W - 248L
1,361 Elo+
Solo
Anhur
Anhur
shaanj
Anhur
Level 69
God Stats
6W - 9L
1,402 SR
Queue Stats
260W - 254L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
13
2 / 2 / 2
7,593
542
6,310
10,212
3,588
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
Aphasus
Chaac
13
1 / 1 / 0
7,714
551
8,358
9,967
6,866
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
3 / 1 / 0
7,106
508
5,006
7,657
2,798
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
1 / 0 / 3
7,046
503
3,751
6,775
3,746
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
Thracion
Chang'e
13
2 / 1 / 2
7,866
562
4,597
8,815
3,289
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Absura
Zeus
12
2 / 1 / 0
7,439
531
4,045
3,150
980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sol
12
1 / 1 / 0
7,184
513
4,892
8,929
2,982
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bacchus
ClarkTheCrab
Bacchus
10
0 / 1 / 3
6,160
440
3,880
8,015
7,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Serqet
12
1 / 3 / 2
7,232
517
3,477
12,478
5,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anhur
shaanj
Anhur
10
1 / 3 / 1
6,005
429
4,927
9,579
3,537
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
11
9
Kills
5
5
Deaths
9
7
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
 
Ratatoskr
2
2
2
1.5
L
Zeus
Absura
Zeus
2
1
0
2
W
Chaac
Aphasus
Chaac
1
1
0
1
L
Sol
1
1
0
1
W
3
1
0
3
W
1
0
3
2.5
L
Bacchus
ClarkTheCrab
Bacchus
0
1
3
1.5
L
Serqet
1
3
2
0.67
W
Chang'e
Thracion
Chang'e
2
1
2
3
L
Anhur
shaanj
Anhur
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,022
Damage
21,221
43,426
Taken
42,151
20,287
Mitigated
20,197
16,933
Healing
13,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
 
Ratatoskr
6,310
2,528
0
926
10,212
3,588
1,054
1,759
7,973
0
55,758
L
Zeus
Absura
Zeus
4,045
1,018
0
16
3,150
980
0
718
2,432
50,006
0
W
Chaac
Aphasus
Chaac
8,358
1,504
161
2,755
9,967
6,866
0
5,853
4,114
0
48,096
L
Sol
4,892
1,397
0
4,430
8,929
2,982
671
0
8,929
44,107
0
W
5,006
2,179
794
1,886
7,657
2,798
719
1,432
6,172
0
51,038
W
3,751
469
1,769
2,527
6,775
3,746
446
1,290
5,485
19,539
0
L
Bacchus
ClarkTheCrab
Bacchus
3,880
469
0
1,380
8,015
7,152
27
709
7,306
10,742
0
L
Serqet
3,477
764
0
4,699
12,478
5,546
0
4,130
8,348
0
52,550
W
Chang'e
Thracion
Chang'e
4,597
629
1,029
5,086
8,815
3,289
651
3,396
5,269
58,567
0
L
Anhur
shaanj
Anhur
4,927
2,512
0
2,475
9,579
3,537
0
2,791
6,788
0
35,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,325
Gold Earned
34,020
376
Minions Killed
329
0
Camps Cleared
0
1,350,314
Distance Traveled
1,337,511
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
7,593
542
80
6
0
300,461
0
L
Zeus
7,439
531
103
7
0
255,225
2
W
Chaac
7,714
551
93
7
0
280,138
3
L
Sol
7,184
513
71
5
0
234,261
2
W
Chiron
7,106
508
87
6
0
247,870
2
W
Hel
7,046
503
21
2
0
241,981
2
L
Bacchus
6,160
440
10
1
0
302,031
0
L
Serqet
7,232
517
81
6
0
307,491
2
W
Chang'e
7,866
562
95
7
0
279,864
2
L
Anhur
6,005
429
64
5
0
238,503
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role