Player Matchup

Fenrir
Fenrir
Dr_Swaggest
Fenrir
Level 6
God Stats
7W - 13L
1,711 SR
Queue Stats
114W - 127L
1,672 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
xLSDarko
Morgan Le Fay
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 56L
1,672 Elo+
Party 2
Guan Yu
Guan Yu
xLeGoxBlazE
Guan Yu
Level 142
God Stats
1W - 3L
1,632 SR
Queue Stats
160W - 145L
1,540 Elo+
Party 3
Izanami
Izanami
xLeGoxDiabLo
Izanami
Level 120
God Stats
3W - 1L
1,841 SR
Queue Stats
80W - 81L
1,505 Elo+
Party 3
Cthulhu
Cthulhu
xXTF2xXkiddxX
Cthulhu
Level 134
God Stats
1W - 5L
1,529 SR
Queue Stats
85W - 84L
1,541 Elo+
Party 3
Team Averages
Level 89
1,643 SR
1,586 Elo+

VS

Team Averages
Level 129
1,492 SR
1,502 Elo+
Chronos
Chronos
 
Chronos
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
GMiranda2408
Danzaburou
Level 89
God Stats
32W - 14L
1,714 SR
Queue Stats
203W - 185L
1,487 Elo+
Solo
He Bo
He Bo
IIbestofdabestII
He Bo
Level 125
God Stats
5W - 5L
1,480 SR
Queue Stats
568W - 485L
1,518 Elo+
Solo
Ares
Ares
Subie4Liyfe
Ares
Level 104
God Stats
1W - 0L
1,214 SR
Queue Stats
144W - 128L
1,548 Elo+
Solo
Nu Wa
Nu Wa
yussk
Nu Wa
Level 181
God Stats
16W - 8L
1,551 SR
Queue Stats
275W - 249L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
7
0 / 6 / 0
5,790
414
3,873
10,258
3,674
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
xLSDarko
Morgan Le Fay
12
0 / 2 / 0
6,871
491
1,933
7,148
2,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
xLeGoxBlazE
Guan Yu
10
2 / 2 / 1
6,242
446
2,961
11,120
11,697
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
xLeGoxDiabLo
Izanami
11
1 / 2 / 2
6,979
499
6,326
9,123
3,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
13
0 / 1 / 0
6,955
497
8,689
10,033
8,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
14
0 / 0 / 2
8,031
574
6,579
11,166
4,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
GMiranda2408
Danzaburou
12
1 / 0 / 0
7,024
502
5,919
7,463
2,525
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
7 / 1 / 0
8,849
632
5,388
7,286
2,169
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
1 / 2 / 1
7,053
504
6,821
11,023
8,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nu Wa
yussk
Nu Wa
14
4 / 0 / 2
8,702
622
8,656
5,747
1,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
18
3
Kills
13
13
Deaths
3
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
0
0
2
1
L
Fenrir
0
6
0
0
W
Danzaburou
GMiranda2408
Danzaburou
1
0
0
1
W
7
1
0
7
W
1
2
1
0.75
L
Morgan Le Fay
xLSDarko
Morgan Le Fay
0
2
0
0
L
Guan Yu
xLeGoxBlazE
Guan Yu
2
2
1
1.25
L
Izanami
xLeGoxDiabLo
Izanami
1
2
2
1
L
Cthulhu
0
1
0
0
W
Nu Wa
yussk
Nu Wa
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,782
Damage
33,363
47,682
Taken
42,685
30,542
Mitigated
19,681
9,482
Healing
14,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
6,579
3,179
0
4,228
11,166
4,317
0
7,234
2,859
67,278
0
L
Fenrir
3,873
2,229
0
544
10,258
3,674
0
6,132
4,126
0
28,231
W
Danzaburou
GMiranda2408
Danzaburou
5,919
2,830
0
4,396
7,463
2,525
443
0
7,463
0
56,509
W
5,388
430
0
750
7,286
2,169
59
409
6,877
86,530
0
W
6,821
660
0
3,537
11,023
8,813
0
490
10,533
21,787
0
L
Morgan Le Fay
xLSDarko
Morgan Le Fay
1,933
491
0
714
7,148
2,699
0
4,283
2,865
53,289
0
L
Guan Yu
xLeGoxBlazE
Guan Yu
2,961
370
506
2,141
11,120
11,697
0
4,954
6,166
0
23,322
L
Izanami
xLeGoxDiabLo
Izanami
6,326
4,327
0
3,026
9,123
3,735
451
4,495
4,628
0
56,536
L
Cthulhu
8,689
283
0
2,551
10,033
8,737
0
7,580
2,453
53,676
0
W
Nu Wa
yussk
Nu Wa
8,656
1,453
0
1,572
5,747
1,857
1,106
2,270
3,432
73,065
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,837
Gold Earned
39,659
371
Minions Killed
467
0
Camps Cleared
0
1,341,283
Distance Traveled
1,282,054
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
8,031
574
117
8
0
213,917
0
L
Fenrir
5,790
414
48
3
0
304,870
0
W
Danzaburou
7,024
502
82
6
0
238,250
4
W
He Bo
8,849
632
141
10
0
304,536
0
W
Ares
7,053
504
21
2
0
273,857
1
L
Morgan Le Fay
6,871
491
93
7
0
266,551
0
L
Guan Yu
6,242
446
43
3
0
283,595
2
L
Izanami
6,979
499
108
8
0
228,005
0
L
Cthulhu
6,955
497
79
6
0
258,262
0
W
Nu Wa
8,702
622
106
8
0
251,494
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role