Player Matchup

Ymir
Ymir
Joostice
Ymir
Level 126
God Stats
2W - 1L
1,494 SR
Queue Stats
9W - 8L
1,445 Elo+
Party 2
Cupid
Cupid
SmiteSofty
Cupid
Level 143
God Stats
2W - 1L
1,502 SR
Queue Stats
64W - 55L
1,494 Elo+
Party 2
Bastet
Bastet
Susmommy
Bastet
Level 52
God Stats
10W - 6L
1,610 SR
Queue Stats
53W - 45L
1,525 Elo+
Party 2
Anubis
Anubis
TacticsMaster
Anubis
Level 84
God Stats
75W - 40L
1,627 SR
Queue Stats
174W - 151L
1,498 Elo+
Party 2
Cu Chulainn
Cu Chulainn
YELLOW2KING
Cu Chulainn
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 38L
1,531 Elo+
Party 2
Team Averages
Level 106
1,547 SR
1,499 Elo+

VS

Team Averages
Level 141
1,502 SR
1,511 Elo+
Rama
Rama
CosmicWarri0r
Rama
Level 139
God Stats
10W - 11L
1,230 SR
Queue Stats
249W - 253L
1,551 Elo+
Solo
Nemesis
Nemesis
DanceForMyBaby
Nemesis
Level 115
God Stats
0W - 2L
1,335 SR
Queue Stats
140W - 127L
1,467 Elo+
Solo
Athena
Athena
Zeisos
Athena
Level 142
God Stats
18W - 12L
1,541 SR
Queue Stats
236W - 203L
1,497 Elo+
Party 1
Shiva
Shiva
llKingWeedll
Shiva
Level 158
God Stats
26W - 32L
1,682 SR
Queue Stats
747W - 726L
1,535 Elo+
Solo
Eset
Eset
soulsangelz
Eset
Level 149
God Stats
1W - 2L
1,722 SR
Queue Stats
346W - 315L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
1 / 0 / 9
8,518
532
3,792
10,824
9,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cupid
14
3 / 3 / 6
8,867
554
9,999
11,696
4,543
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
Susmommy
Bastet
14
3 / 0 / 4
8,583
536
7,165
10,091
3,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

16
6 / 0 / 0
9,637
602
10,011
8,259
4,399
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cu Chulainn
YELLOW2KING
Cu Chulainn
13
0 / 2 / 0
8,018
501
9,550
12,919
13,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 0
8,636
540
10,633
11,838
4,288
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 2 / 0
8,353
522
3,496
10,444
4,227
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
Zeisos
Athena
13
1 / 2 / 0
7,676
480
2,912
10,807
7,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
0 / 1 / 2
8,994
562
8,974
17,279
13,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

15
0 / 3 / 0
8,461
529
3,848
7,195
2,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
13
Kills
5
5
Deaths
13
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
3
5
0
0.6
L
1
2
0
0.5
W
Ymir
1
0
9
5.5
W
Cupid
3
3
6
2
W
Bastet
Susmommy
Bastet
3
0
4
5
W
6
0
0
6
W
Cu Chulainn
YELLOW2KING
Cu Chulainn
0
2
0
0
L
Athena
Zeisos
Athena
1
2
0
0.5
L
0
1
2
1
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,517
Damage
29,863
53,789
Taken
57,563
35,857
Mitigated
32,042
23,160
Healing
13,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,633
8,983
0
2,723
11,838
4,288
1,090
1,735
10,103
0
66,162
L
3,496
1,186
0
733
10,444
4,227
446
2,214
8,202
0
74,774
W
Ymir
3,792
630
429
2,690
10,824
9,805
58
1,616
9,123
31,287
0
W
Cupid
9,999
7,122
312
6,354
11,696
4,543
765
731
10,965
0
66,784
W
Bastet
Susmommy
Bastet
7,165
1,719
0
6,304
10,091
3,699
0
1,654
8,390
0
56,523
W
10,011
265
0
4,910
8,259
4,399
1,248
2,518
5,741
77,308
672
W
Cu Chulainn
YELLOW2KING
Cu Chulainn
9,550
1,356
0
2,161
12,919
13,411
0
605
11,388
2,820
54,025
L
Athena
Zeisos
Athena
2,912
1,026
0
1,942
10,807
7,779
0
4,958
5,805
13,624
0
L
8,974
2,216
0
6,436
17,279
13,389
205
3,952
12,296
0
79,651
L
3,848
65
124
1,199
7,195
2,359
0
2,266
4,929
89,468
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,623
Gold Earned
42,120
451
Minions Killed
555
0
Camps Cleared
0
1,633,610
Distance Traveled
1,543,065
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,636
540
116
7
0
294,708
1
L
Nemesis
8,353
522
136
9
0
306,188
0
W
Ymir
8,518
532
48
3
0
332,898
0
W
Cupid
8,867
554
104
7
0
310,722
0
W
Bastet
8,583
536
75
5
0
370,101
0
W
Anubis
9,637
602
125
8
0
308,619
0
W
Cu Chulainn
8,018
501
99
6
0
311,270
2
L
Athena
7,676
480
25
2
0
315,875
2
L
Shiva
8,994
562
129
8
0
320,735
0
L
Eset
8,461
529
149
9
0
305,559
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role