Player Matchup

Anubis
Anubis
BETTER person12
Anubis
Level 98
God Stats
6W - 8L
1,576 SR
Queue Stats
198W - 306L
1,361 Elo+
Party 1
Khepri
Khepri
Dobby05
Khepri
Level 102
God Stats
18W - 16L
1,593 SR
Queue Stats
525W - 643L
1,402 Elo+
Party 1
He Bo
He Bo
NiCkoLi x
He Bo
Level 82
God Stats
28W - 35L
1,495 SR
Queue Stats
748W - 833L
1,361 Elo+
Party 1
Gilgamesh
Gilgamesh
theBR0WNiE
Gilgamesh
Level 128
God Stats
17W - 18L
1,572 SR
Queue Stats
718W - 786L
1,491 Elo+
Party 1
Anhur
Anhur
trinomiai
Anhur
Level 65
God Stats
1W - 7L
1,282 SR
Queue Stats
110W - 143L
1,407 Elo+
Party 1
Team Averages
Level 95
1,504 SR
1,405 Elo+

VS

Team Averages
Level 109
1,583 SR
1,532 Elo+
Cthulhu
Cthulhu
Ankthnight
Cthulhu
Level 82
God Stats
5W - 1L
1,443 SR
Queue Stats
66W - 43L
1,606 Elo+
Party 3
Hachiman
Hachiman
AntEatsChocolate
Hachiman
Level 103
God Stats
8W - 1L
1,793 SR
Queue Stats
251W - 204L
1,619 Elo+
Party 3
Nemesis
Nemesis
EPICxORPHAN
Nemesis
Level 143
God Stats
7W - 5L
1,389 SR
Queue Stats
78W - 76L
1,436 Elo+
Party 2
Chang'e
Chang'e
Kreemo6325
Chang'e
Level 104
God Stats
14W - 3L
1,885 SR
Queue Stats
525W - 456L
1,575 Elo+
Solo
Baron Samedi
Baron Samedi
rayrayactual
Baron Samedi
Level 114
God Stats
1W - 0L
1,408 SR
Queue Stats
77W - 84L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 6 / 2
8,563
535
9,025
10,790
5,626
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Khepri
Dobby05
Khepri
11
0 / 3 / 0
7,395
462
4,052
12,194
11,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

He Bo
NiCkoLi x
He Bo
13
2 / 4 / 2
7,819
489
8,152
11,374
4,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gilgamesh
theBR0WNiE
Gilgamesh
14
0 / 5 / 0
7,949
497
5,180
14,271
9,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
trinomiai
Anhur
12
0 / 2 / 0
7,375
461
6,324
9,840
4,033
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ankthnight
Cthulhu
14
0 / 0 / 10
8,997
562
4,853
14,647
12,748
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
6 / 0 / 3
9,514
595
9,946
7,625
2,893
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Nemesis
EPICxORPHAN
Nemesis
15
4 / 2 / 10
9,544
597
11,893
15,726
6,163
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Chang'e
Kreemo6325
Chang'e
17
6 / 0 / 3
11,202
700
10,444
10,081
6,368
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Baron Samedi
rayrayactual
Baron Samedi
15
4 / 4 / 9
9,387
587
5,585
8,625
3,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
55
6
Kills
20
20
Deaths
6
4
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Ankthnight
Cthulhu
0
0
10
5
W
6
0
3
7.5
L
4
6
2
0.83
L
Khepri
Dobby05
Khepri
0
3
0
0
W
Nemesis
EPICxORPHAN
Nemesis
4
2
10
4.5
W
Chang'e
Kreemo6325
Chang'e
6
0
3
7.5
L
He Bo
NiCkoLi x
He Bo
2
4
2
0.75
W
Baron Samedi
rayrayactual
Baron Samedi
4
4
9
2.13
L
Gilgamesh
theBR0WNiE
Gilgamesh
0
5
0
0
L
Anhur
trinomiai
Anhur
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,733
Damage
42,721
58,469
Taken
56,704
34,177
Mitigated
32,004
13,894
Healing
26,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Ankthnight
Cthulhu
4,853
327
3,894
5,004
14,647
12,748
596
4,996
9,651
37,104
0
W
9,946
6,197
0
2,307
7,625
2,893
1,391
3,019
4,606
0
68,118
L
9,025
370
0
2,094
10,790
5,626
0
2,780
8,010
77,603
0
L
Khepri
Dobby05
Khepri
4,052
120
263
2,603
12,194
11,141
0
4,319
7,838
16,193
0
W
Nemesis
EPICxORPHAN
Nemesis
11,893
7,237
0
5,851
15,726
6,163
619
6,845
8,834
0
71,397
W
Chang'e
Kreemo6325
Chang'e
10,444
1,726
2,011
6,023
10,081
6,368
600
1,122
8,275
93,081
0
L
He Bo
NiCkoLi x
He Bo
8,152
690
0
3,201
11,374
4,021
0
2,314
9,060
59,851
0
W
Baron Samedi
rayrayactual
Baron Samedi
5,585
356
554
988
8,625
3,832
912
5,607
3,018
56,212
0
L
Gilgamesh
theBR0WNiE
Gilgamesh
5,180
818
0
2,647
14,271
9,356
0
9,183
4,881
0
63,602
L
Anhur
trinomiai
Anhur
6,324
3,387
0
3,086
9,840
4,033
355
2,042
7,798
0
61,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,101
Gold Earned
48,644
482
Minions Killed
506
0
Camps Cleared
0
1,503,153
Distance Traveled
1,586,303
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,997
562
51
3
0
333,736
5
W
Hachiman
9,514
595
111
7
0
305,491
3
L
Anubis
8,563
535
125
8
0
269,850
8
L
Khepri
7,395
462
18
1
0
305,828
4
W
Nemesis
9,544
597
97
6
0
371,522
0
W
Chang'e
11,202
700
154
10
0
274,209
1
L
He Bo
7,819
489
95
6
0
324,921
0
W
Baron Samedi
9,387
587
93
6
0
301,345
4
L
Gilgamesh
7,949
497
125
8
0
334,004
4
L
Anhur
7,375
461
119
7
0
268,550
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role