Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
FizzyBubz
Ganesha
Level 54
God Stats
5W - 1L
1,640 SR
Queue Stats
99W - 87L
1,450 Elo+
Solo
Skadi
Skadi
Therasherdasher
Skadi
Level 112
God Stats
5W - 1L
1,946 SR
Queue Stats
181W - 150L
1,500 Elo+
Solo
King Arthur
King Arthur
albertojsalas92
King Arthur
Level 142
God Stats
30W - 28L
1,484 SR
Queue Stats
487W - 499L
1,434 Elo+
Solo
Nemesis
Nemesis
bl35sed
Nemesis
Level 126
God Stats
3W - 1L
1,500 SR
Queue Stats
226W - 225L
1,470 Elo+
Solo
Team Averages
Level 113
1,614 SR
1,471 Elo+

VS

Team Averages
Level 67
1,469 SR
1,485 Elo+
Baron Samedi
Baron Samedi
ColonelBuckets
Baron Samedi
Level 68
God Stats
19W - 18L
1,505 SR
Queue Stats
207W - 229L
1,427 Elo+
Solo
Cernunnos
Cernunnos
JimmyPage343
Cernunnos
Level 99
God Stats
4W - 6L
1,488 SR
Queue Stats
216W - 222L
1,511 Elo+
Solo
Sylvanus
Sylvanus
Zerkweet
Sylvanus
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Thanatos
Thanatos
Zultax
Thanatos
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Merlin
Merlin
soda10x
Merlin
Level 67
God Stats
2W - 3L
1,352 SR
Queue Stats
108W - 98L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
4 / 0 / 1
7,123
648
4,036
6,182
1,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
FizzyBubz
Ganesha
9
1 / 2 / 3
6,097
554
3,675
8,711
4,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

9
4 / 0 / 0
6,088
553
6,477
6,154
1,980
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

King Arthur
albertojsalas92
King Arthur
11
3 / 3 / 0
6,785
617
3,935
9,893
5,554
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
bl35sed
Nemesis
11
2 / 1 / 4
6,696
609
4,235
8,384
2,906
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ColonelBuckets
Baron Samedi
9
3 / 4 / 1
6,132
557
3,828
7,453
3,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cernunnos
JimmyPage343
Cernunnos
9
2 / 2 / 0
5,394
490
4,986
8,071
2,920
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
Zerkweet
Sylvanus
8
0 / 1 / 2
5,134
467
3,634
6,760
4,806
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
Zultax
Thanatos
9
0 / 4 / 1
5,461
496
2,814
9,451
3,428
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
soda10x
Merlin
11
0 / 3 / 1
5,811
528
2,652
5,797
2,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
10
14
Kills
5
6
Deaths
14
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
4
0
1
4.5
L
Baron Samedi
ColonelBuckets
Baron Samedi
3
4
1
0.88
W
Ganesha
FizzyBubz
Ganesha
1
2
3
1.25
L
Cernunnos
JimmyPage343
Cernunnos
2
2
0
1
W
4
0
0
4
L
Sylvanus
Zerkweet
Sylvanus
0
1
2
1
L
Thanatos
Zultax
Thanatos
0
4
1
0.13
W
King Arthur
albertojsalas92
King Arthur
3
3
0
1
W
Nemesis
bl35sed
Nemesis
2
1
4
4
L
Merlin
soda10x
Merlin
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,358
Damage
17,914
39,324
Taken
37,532
17,377
Mitigated
16,717
7,987
Healing
10,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
4,036
672
160
2,365
6,182
1,944
16
1,904
4,180
44,502
0
L
Baron Samedi
ColonelBuckets
Baron Samedi
3,828
621
0
1,445
7,453
3,519
0
0
7,453
25,343
0
W
Ganesha
FizzyBubz
Ganesha
3,675
145
0
1,864
8,711
4,993
276
2,097
6,588
15,754
0
L
Cernunnos
JimmyPage343
Cernunnos
4,986
1,968
0
1,337
8,071
2,920
0
2,055
6,016
0
28,952
W
6,477
2,898
0
908
6,154
1,980
689
916
5,238
0
42,029
L
Sylvanus
Zerkweet
Sylvanus
3,634
1,672
1,247
1,296
6,760
4,806
0
1,912
4,848
15,214
0
L
Thanatos
Zultax
Thanatos
2,814
1,781
0
4,837
9,451
3,428
0
1,608
7,843
0
39,479
W
King Arthur
albertojsalas92
King Arthur
3,935
443
0
1,735
9,893
5,554
168
3,107
6,515
0
45,598
W
Nemesis
bl35sed
Nemesis
4,235
1,661
0
955
8,384
2,906
0
1,541
6,689
0
47,538
L
Merlin
soda10x
Merlin
2,652
581
0
502
5,797
2,044
0
2,136
3,661
38,462
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,789
Gold Earned
27,932
304
Minions Killed
250
0
Camps Cleared
0
1,127,684
Distance Traveled
1,025,073
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,123
648
77
7
0
232,152
2
L
Baron Samedi
6,132
557
49
4
0
164,365
1
W
Ganesha
6,097
554
2
0
0
233,157
0
L
Cernunnos
5,394
490
50
5
0
210,564
2
W
Skadi
6,088
553
93
8
0
200,710
0
L
Sylvanus
5,134
467
17
2
0
201,672
0
L
Thanatos
5,461
496
59
5
0
253,193
0
W
King Arthur
6,785
617
64
6
0
189,587
2
W
Nemesis
6,696
609
68
6
0
272,078
3
L
Merlin
5,811
528
75
7
0
195,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role