Player Matchup

Gilgamesh
Gilgamesh
BigMama91
Gilgamesh
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,332 Elo+
Party 1
Danzaburou
Danzaburou
DNALeones
Danzaburou
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,259 Elo+
Party 1
The Morrigan
The Morrigan
simon7777
The Morrigan
Level 119
God Stats
5W - 11L
1,366 SR
Queue Stats
162W - 176L
1,473 Elo+
Solo
Team Averages
Level 61
1,455 SR
1,354 Elo+

VS

Team Averages
Level 88
1,500 SR
1,525 Elo+
Chaac
Chaac
 
Chaac
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
 
Nemesis
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
XxnarugamerXd
Yu Huang
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 5L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BigMama91
Gilgamesh
11
2 / 5 / 0
8,199
745
5,668
14,513
11,810
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
DNALeones
Danzaburou
9
0 / 4 / 1
7,203
655
3,937
9,581
3,247
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
simon7777
The Morrigan
10
0 / 5 / 1
7,366
670
6,219
7,639
2,597
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
9 / 1 / 4
9,955
905
10,271
12,549
14,844
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
 
Nemesis
10
0 / 1 / 10
8,116
738
6,541
7,978
3,143
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yu Huang
XxnarugamerXd
Yu Huang
13
5 / 0 / 6
9,550
868
10,490
5,215
2,074
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
34
2
Kills
14
14
Deaths
2
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
9
1
4
11
W
Nemesis
 
Nemesis
0
1
10
5
L
Gilgamesh
BigMama91
Gilgamesh
2
5
0
0.4
L
Danzaburou
DNALeones
Danzaburou
0
4
1
0.13
W
Yu Huang
XxnarugamerXd
Yu Huang
5
0
6
8
L
The Morrigan
simon7777
The Morrigan
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,824
Damage
27,302
31,733
Taken
25,742
17,654
Mitigated
20,061
1,603
Healing
3,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
10,271
1,740
0
2,800
12,549
14,844
149
2,314
10,235
0
37,749
W
Nemesis
 
Nemesis
6,541
2,142
0
461
7,978
3,143
0
2,064
5,914
0
14,146
L
Gilgamesh
BigMama91
Gilgamesh
5,668
1,563
0
472
14,513
11,810
0
5,970
8,543
0
15,933
L
Danzaburou
DNALeones
Danzaburou
3,937
2,300
0
879
9,581
3,247
0
3,043
6,538
0
11,973
W
Yu Huang
XxnarugamerXd
Yu Huang
10,490
1,882
0
511
5,215
2,074
555
1,664
3,551
37,416
0
L
The Morrigan
simon7777
The Morrigan
6,219
1,082
0
252
7,639
2,597
0
2,201
5,422
29,031
1,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,768
Gold Earned
27,621
82
Minions Killed
112
0
Camps Cleared
0
552,808
Distance Traveled
638,759
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,955
905
37
3
0
216,706
0
W
Nemesis
8,116
738
9
1
0
220,646
0
L
Gilgamesh
8,199
745
29
3
0
188,685
0
L
Danzaburou
7,203
655
16
1
0
189,002
0
W
Yu Huang
9,550
868
66
6
0
201,407
0
L
The Morrigan
7,366
670
37
3
0
175,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role