Player Matchup

Tyr
Tyr
A meh gamer
Tyr
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,305 Elo+
Solo
Ra
Ra
BigDaddyShlem
Ra
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 52L
1,555 Elo+
Party 2
Janus
Janus
Codecracker1079
Janus
Level 101
God Stats
0W - 1L
1,796 SR
Queue Stats
12W - 13L
1,541 Elo+
Party 2
Ullr
Ullr
OffBrandGizzle
Ullr
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 42L
1,567 Elo+
Party 2
Thor
Thor
OpTicSlimShady
Thor
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 36L
1,543 Elo+
Party 2
Team Averages
Level 115
1,559 SR
1,502 Elo+

VS

Team Averages
Level 105
1,559 SR
1,551 Elo+
Guan Yu
Guan Yu
Ahazi
Guan Yu
Level 147
God Stats
6W - 4L
1,333 SR
Queue Stats
594W - 567L
1,530 Elo+
Solo
Raijin
Raijin
Jonn THICCCC
Raijin
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 33L
1,590 Elo+
Party 1
Cernunnos
Cernunnos
Lokai Gsd
Cernunnos
Level 109
God Stats
5W - 0L
1,702 SR
Queue Stats
92W - 88L
1,561 Elo+
Party 1
Baba Yaga
Baba Yaga
Wolly Fletcha
Baba Yaga
Level 129
God Stats
23W - 3L
1,762 SR
Queue Stats
702W - 697L
1,536 Elo+
Solo
Ymir
Ymir
skyrimpooper4
Ymir
Level 72
God Stats
1W - 1L
1,500 SR
Queue Stats
425W - 421L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 9
8,537
657
7,786
13,779
16,074
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
4 / 10 / 7
9,090
699
10,525
14,450
5,649
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
4 / 3 / 6
10,644
819
19,921
8,300
3,535
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

17
0 / 2 / 10
9,359
720
10,480
11,019
4,828
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
6 / 8 / 6
10,683
822
10,195
16,090
5,900
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Ahazi
Guan Yu
14
1 / 4 / 16
9,480
729
5,848
17,130
21,055
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Raijin
20
14 / 2 / 11
12,917
994
15,557
13,143
6,457
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
Lokai Gsd
Cernunnos
15
2 / 3 / 14
9,745
750
7,696
10,623
5,090
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baba Yaga
Wolly Fletcha
Baba Yaga
17
7 / 3 / 17
10,940
842
21,657
17,305
8,339
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 3 / 16
10,650
819
5,374
20,073
20,922
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
101
15
Kills
27
28
Deaths
15
38
Assists
74
Player
Kills
Deaths
Assists
KDA
L
1
5
9
1.1
W
Guan Yu
Ahazi
Guan Yu
1
4
16
2.25
L
4
10
7
0.75
L
4
3
6
2.33
W
Raijin
14
2
11
9.75
W
Cernunnos
Lokai Gsd
Cernunnos
2
3
14
3
L
0
2
10
2.5
L
6
8
6
1.13
W
Baba Yaga
Wolly Fletcha
Baba Yaga
7
3
17
5.17
W
3
3
16
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,907
Damage
56,132
63,638
Taken
78,274
35,986
Mitigated
61,863
13,793
Healing
35,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,786
722
2,162
1,961
13,779
16,074
92
7,415
6,342
0
9,335
W
Guan Yu
Ahazi
Guan Yu
5,848
688
9,505
4,053
17,130
21,055
347
6,236
10,835
0
11,098
L
10,525
826
1,534
1,520
14,450
5,649
53
10,515
3,925
17,409
0
L
19,921
266
1,403
886
8,300
3,535
1,059
6,896
1,392
44,887
0
W
Raijin
15,557
670
2,088
3,093
13,143
6,457
1,602
5,068
7,982
46,129
0
W
Cernunnos
Lokai Gsd
Cernunnos
7,696
3,264
968
614
10,623
5,090
3,017
3,073
7,482
0
25,161
L
10,480
3,599
1,107
1,115
11,019
4,828
569
8,265
2,751
0
26,636
L
10,195
610
549
1,556
16,090
5,900
0
9,446
6,640
0
15,361
W
Baba Yaga
Wolly Fletcha
Baba Yaga
21,657
1,061
2,107
4,479
17,305
8,339
2,603
6,115
11,085
37,770
0
W
5,374
368
4,606
4,160
20,073
20,922
542
9,351
10,444
11,399
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,313
Gold Earned
53,732
132
Minions Killed
160
0
Camps Cleared
0
1,139,920
Distance Traveled
1,183,619
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,537
657
6
0
0
246,786
0
W
Guan Yu
9,480
729
8
1
0
270,297
0
L
Ra
9,090
699
13
1
0
173,958
0
L
Janus
10,644
819
70
5
0
253,224
4
W
Raijin
12,917
994
79
6
0
210,658
0
W
Cernunnos
9,745
750
28
2
0
189,169
0
L
Ullr
9,359
720
37
3
0
241,510
0
L
Thor
10,683
822
6
0
0
224,442
0
W
Baba Yaga
10,940
842
32
2
0
265,406
0
W
Ymir
10,650
819
13
1
0
248,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role