Player Matchup

Izanami
Izanami
GarretSucksMe
Izanami
Level 117
God Stats
2W - 7L
1,506 SR
Queue Stats
306W - 291L
1,536 Elo+
Party 2
Nemesis
Nemesis
Raphtallia
Nemesis
Level 156
God Stats
5W - 2L
1,199 SR
Queue Stats
121W - 80L
1,628 Elo+
Solo
Thanatos
Thanatos
Zotboss
Thanatos
Level 156
God Stats
13W - 10L
1,522 SR
Queue Stats
110W - 84L
1,635 Elo+
Solo
Nu Wa
Nu Wa
keyandpele
Nu Wa
Level 158
God Stats
5W - 3L
1,500 SR
Queue Stats
595W - 548L
1,504 Elo+
Party 2
Cthulhu
Cthulhu
meanpane
Cthulhu
Level 153
God Stats
16W - 19L
1,526 SR
Queue Stats
310W - 301L
1,546 Elo+
Solo
Team Averages
Level 148
1,451 SR
1,570 Elo+

VS

Team Averages
Level 95
1,520 SR
1,601 Elo+
Freya
Freya
Gulaggoblin
Freya
Level 98
God Stats
0W - 1L
1,365 SR
Queue Stats
47W - 25L
1,656 Elo+
Solo
Gilgamesh
Gilgamesh
ImGrimace
Gilgamesh
Level 104
God Stats
4W - 2L
1,786 SR
Queue Stats
115W - 113L
1,563 Elo+
Party 1
Hachiman
Hachiman
Kauldr
Hachiman
Level 64
God Stats
0W - 2L
1,300 SR
Queue Stats
48W - 35L
1,638 Elo+
Party 1
Thoth
Thoth
ParkCityCutter
Thoth
Level 64
God Stats
4W - 5L
1,628 SR
Queue Stats
278W - 265L
1,541 Elo+
Solo
Hercules
Hercules
Shikidyky
Hercules
Level 147
God Stats
0W - 2L
1,521 SR
Queue Stats
235W - 198L
1,607 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
13
3 / 1 / 3
7,699
592
5,844
5,795
2,287
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
Raphtallia
Nemesis
15
1 / 0 / 2
8,550
658
7,597
9,438
6,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Zotboss
Thanatos
12
4 / 3 / 8
7,637
587
9,173
13,043
6,159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nu Wa
14
7 / 1 / 5
8,928
687
9,587
5,452
1,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
meanpane
Cthulhu
11
2 / 2 / 8
7,134
549
5,067
10,737
8,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 2
6,861
528
4,884
7,950
2,502
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilgamesh
ImGrimace
Gilgamesh
10
2 / 7 / 1
6,534
503
5,417
16,731
5,510
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
Kauldr
Hachiman
11
0 / 2 / 0
6,321
486
3,930
10,482
2,766
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

12
2 / 4 / 1
7,191
553
5,937
6,543
1,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
Shikidyky
Hercules
8
3 / 1 / 0
6,033
464
5,242
12,953
8,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
11
17
Kills
7
7
Deaths
17
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Izanami
3
1
3
4.5
L
0
3
2
0.33
L
Gilgamesh
ImGrimace
Gilgamesh
2
7
1
0.36
L
Hachiman
Kauldr
Hachiman
0
2
0
0
L
2
4
1
0.63
W
Nemesis
Raphtallia
Nemesis
1
0
2
2
L
Hercules
Shikidyky
Hercules
3
1
0
3
W
Thanatos
Zotboss
Thanatos
4
3
8
2.67
W
Nu Wa
7
1
5
9.5
W
Cthulhu
meanpane
Cthulhu
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,268
Damage
25,410
44,465
Taken
54,659
25,588
Mitigated
21,543
19,191
Healing
9,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
5,844
4,512
0
2,234
5,795
2,287
305
1,981
3,814
0
64,266
L
4,884
1,684
0
2,034
7,950
2,502
0
1,765
6,185
50,293
0
L
Gilgamesh
ImGrimace
Gilgamesh
5,417
2,279
0
1,354
16,731
5,510
0
4,447
12,284
0
39,650
L
Hachiman
Kauldr
Hachiman
3,930
2,461
0
2,825
10,482
2,766
0
708
8,924
0
40,542
L
5,937
312
0
516
6,543
1,824
0
3,704
2,839
58,570
0
W
Nemesis
Raphtallia
Nemesis
7,597
1,789
0
3,321
9,438
6,714
424
0
9,438
0
67,198
L
Hercules
Shikidyky
Hercules
5,242
1,686
0
3,070
12,953
8,941
0
4,030
8,876
0
17,509
W
Thanatos
Zotboss
Thanatos
9,173
2,762
0
8,237
13,043
6,159
0
2,772
10,271
0
44,693
W
Nu Wa
9,587
2,552
0
750
5,452
1,962
1,037
2,140
3,312
75,118
0
W
Cthulhu
meanpane
Cthulhu
5,067
547
682
3,967
10,737
8,466
0
3,928
6,809
22,069
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,948
Gold Earned
32,940
455
Minions Killed
362
0
Camps Cleared
0
1,336,510
Distance Traveled
1,261,896
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,699
592
110
8
0
265,559
0
L
Freya
6,861
528
98
8
0
230,827
1
L
Gilgamesh
6,534
503
61
5
0
250,413
0
L
Hachiman
6,321
486
72
6
0
244,856
0
L
Thoth
7,191
553
107
8
0
264,641
3
W
Nemesis
8,550
658
113
9
0
253,935
1
L
Hercules
6,033
464
24
2
0
271,159
2
W
Thanatos
7,637
587
68
5
0
295,239
1
W
Nu Wa
8,928
687
129
10
0
244,200
2
W
Cthulhu
7,134
549
35
3
0
277,577
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role