Player Matchup

Chernobog
Chernobog
Chevelure
Chernobog
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 23L
1,502 Elo+
Party 1
Poseidon
Poseidon
DatBoiM0
Poseidon
Level 83
God Stats
6W - 7L
1,451 SR
Queue Stats
433W - 423L
1,459 Elo+
Party 3
Hachiman
Hachiman
MrxMage1000
Hachiman
Level 128
God Stats
2W - 1L
1,350 SR
Queue Stats
55W - 44L
1,372 Elo+
Party 1
Geb
Geb
ViolentSmile872
Geb
Level 76
God Stats
16W - 11L
1,487 SR
Queue Stats
335W - 340L
1,437 Elo+
Party 3
Cernunnos
Cernunnos
hdogvicious
Cernunnos
Level 109
God Stats
3W - 6L
1,248 SR
Queue Stats
391W - 343L
1,560 Elo+
Solo
Team Averages
Level 93
1,407 SR
1,466 Elo+

VS

Team Averages
Level 123
1,513 SR
1,471 Elo+
Chaac
Chaac
 
Chaac
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
Crayphobia
Khepri
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 15L
1,338 Elo+
Party 2
Poseidon
Poseidon
Guardian of War
Poseidon
Level 157
God Stats
2W - 1L
1,697 SR
Queue Stats
130W - 128L
1,524 Elo+
Solo
Janus
Janus
Kreamsoda 125
Janus
Level 138
God Stats
1W - 3L
1,291 SR
Queue Stats
317W - 312L
1,498 Elo+
Solo
Hades
Hades
WickedSanity885
Hades
Level 140
God Stats
7W - 6L
1,577 SR
Queue Stats
322W - 319L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Chevelure
Chernobog
15
3 / 7 / 5
9,165
705
7,524
14,544
6,857
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Poseidon
DatBoiM0
Poseidon
15
2 / 9 / 6
9,001
692
12,685
12,484
5,814
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hachiman
MrxMage1000
Hachiman
18
3 / 4 / 9
10,277
791
10,526
12,189
5,912
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 8 / 8
9,107
701
8,202
19,452
20,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cernunnos
hdogvicious
Cernunnos
17
3 / 7 / 8
9,457
727
13,993
14,278
7,677
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
5 / 3 / 22
10,268
790
11,836
16,676
23,399
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
Crayphobia
Khepri
18
3 / 1 / 19
11,149
858
4,073
14,970
12,165
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Poseidon
19
15 / 4 / 11
12,282
945
15,134
10,553
4,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

19
9 / 3 / 16
11,867
913
16,694
9,775
5,097
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
3 / 4 / 23
10,402
800
16,411
17,569
13,308
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
126
12
Kills
35
35
Deaths
15
36
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
5
3
22
5.33
L
Chernobog
Chevelure
Chernobog
3
7
5
0.79
W
Khepri
Crayphobia
Khepri
3
1
19
12.5
L
Poseidon
DatBoiM0
Poseidon
2
9
6
0.56
W
Poseidon
15
4
11
5.13
W
9
3
16
5.67
L
Hachiman
MrxMage1000
Hachiman
3
4
9
1.88
L
1
8
8
0.63
W
3
4
23
3.63
L
Cernunnos
hdogvicious
Cernunnos
3
7
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,930
Damage
64,148
72,947
Taken
69,543
46,769
Mitigated
58,799
12,696
Healing
29,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
11,836
1,425
220
3,405
16,676
23,399
529
4,874
11,802
0
16,462
L
Chernobog
Chevelure
Chernobog
7,524
5,230
374
2,537
14,544
6,857
468
10,372
3,686
0
17,178
W
Khepri
Crayphobia
Khepri
4,073
275
1,834
7,136
14,970
12,165
572
4,107
10,863
6,622
0
L
Poseidon
DatBoiM0
Poseidon
12,685
1,766
781
609
12,484
5,814
0
8,849
3,240
24,846
0
W
Poseidon
15,134
1,168
1,010
2,728
10,553
4,830
3,151
5,568
4,985
32,868
0
W
16,694
92
1,697
1,463
9,775
5,097
2,366
2,537
7,238
41,645
0
L
Hachiman
MrxMage1000
Hachiman
10,526
6,507
1,350
3,159
12,189
5,912
1,316
8,128
3,721
0
26,867
L
8,202
526
635
1,969
19,452
20,509
0
12,518
6,297
14,648
0
W
16,411
359
2,995
6,526
17,569
13,308
2,279
3,801
13,768
33,259
0
L
Cernunnos
hdogvicious
Cernunnos
13,993
8,076
0
1,282
14,278
7,677
147
10,138
3,691
0
24,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,007
Gold Earned
55,968
112
Minions Killed
150
0
Camps Cleared
0
1,068,504
Distance Traveled
1,175,080
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,268
790
6
0
0
253,230
0
L
Chernobog
9,165
705
15
1
0
212,074
0
W
Khepri
11,149
858
8
1
0
221,281
0
L
Poseidon
9,001
692
25
2
0
202,824
0
W
Poseidon
12,282
945
33
3
0
218,063
0
W
Janus
11,867
913
60
5
0
247,437
0
L
Hachiman
10,277
791
35
3
0
230,006
0
L
Geb
9,107
701
6
0
0
221,694
0
W
Hades
10,402
800
43
3
0
235,069
0
L
Cernunnos
9,457
727
31
2
0
201,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role