Player Matchup

Serqet
Serqet
GodzMurderer
Serqet
Level 136
God Stats
24W - 21L
1,630 SR
Queue Stats
241W - 192L
1,585 Elo+
Party 4
Neith
Neith
Jbible07
Neith
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 7L
1,562 Elo+
Party 1
Amaterasu
Amaterasu
Limited-Flaws
Amaterasu
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
280W - 231L
1,559 Elo+
Party 4
Kuzenbo
Kuzenbo
YOUCUTE
Kuzenbo
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
147W - 135L
1,554 Elo+
Party 1
Eset
Eset
tama_islander11
Eset
Level 147
God Stats
2W - 6L
1,409 SR
Queue Stats
383W - 326L
1,567 Elo+
Solo
Team Averages
Level 134
1,508 SR
1,566 Elo+

VS

Team Averages
Level 118
1,581 SR
1,529 Elo+
Nu Wa
Nu Wa
Fredo009
Nu Wa
Level 107
God Stats
1W - 3L
1,606 SR
Queue Stats
218W - 205L
1,542 Elo+
Party 3
Gilgamesh
Gilgamesh
Ladyrugz
Gilgamesh
Level 126
God Stats
1W - 2L
1,744 SR
Queue Stats
146W - 114L
1,562 Elo+
Solo
Kuzenbo
Kuzenbo
Marinedion1
Kuzenbo
Level 124
God Stats
4W - 7L
1,500 SR
Queue Stats
416W - 438L
1,508 Elo+
Party 2
Ravana
Ravana
Norwegian Storm
Ravana
Level 109
God Stats
4W - 2L
1,741 SR
Queue Stats
287W - 265L
1,537 Elo+
Party 3
Heimdallr
Heimdallr
NuttyHusk
Heimdallr
Level 125
God Stats
14W - 22L
1,313 SR
Queue Stats
189W - 197L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
10
3 / 0 / 4
5,960
596
3,939
7,316
2,658
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Neith
Jbible07
Neith
10
3 / 1 / 2
5,669
567
3,155
6,296
2,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Amaterasu
Limited-Flaws
Amaterasu
11
0 / 2 / 3
6,051
605
4,360
9,684
4,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
YOUCUTE
Kuzenbo
9
2 / 1 / 3
5,517
552
3,845
9,832
7,707
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
6 / 0 / 3
6,940
694
7,754
5,209
2,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Fredo009
Nu Wa
9
0 / 4 / 1
5,141
514
4,132
5,161
1,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Ladyrugz
Gilgamesh
11
2 / 3 / 0
6,211
621
5,726
9,661
6,139
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
Marinedion1
Kuzenbo
7
0 / 3 / 1
4,975
498
3,624
8,882
8,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
1 / 2 / 0
5,517
552
2,349
6,072
2,096
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
NuttyHusk
Heimdallr
9
0 / 2 / 1
5,254
525
4,882
5,593
2,042
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
14
Kills
3
4
Deaths
14
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Fredo009
Nu Wa
0
4
1
0.13
W
Serqet
3
0
4
5
W
Neith
Jbible07
Neith
3
1
2
4
L
Gilgamesh
Ladyrugz
Gilgamesh
2
3
0
0.67
W
Amaterasu
Limited-Flaws
Amaterasu
0
2
3
0.75
L
Kuzenbo
Marinedion1
Kuzenbo
0
3
1
0.17
L
1
2
0
0.5
L
Heimdallr
NuttyHusk
Heimdallr
0
2
1
0.25
W
Kuzenbo
YOUCUTE
Kuzenbo
2
1
3
3.5
W
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,053
Damage
20,713
38,337
Taken
35,369
19,305
Mitigated
20,060
9,931
Healing
7,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Fredo009
Nu Wa
4,132
733
0
480
5,161
1,374
0
2,978
2,183
37,083
0
W
Serqet
3,939
824
0
568
7,316
2,658
0
1,460
5,856
0
31,172
W
Neith
Jbible07
Neith
3,155
939
0
1,490
6,296
2,070
0
1,449
4,847
0
34,409
L
Gilgamesh
Ladyrugz
Gilgamesh
5,726
2,532
0
2,065
9,661
6,139
0
0
9,371
0
44,339
W
Amaterasu
Limited-Flaws
Amaterasu
4,360
2,075
0
2,961
9,684
4,822
0
112
9,572
0
36,337
L
Kuzenbo
Marinedion1
Kuzenbo
3,624
1,899
0
1,529
8,882
8,409
0
4,038
4,669
16,322
0
L
2,349
713
0
1,047
6,072
2,096
0
3,054
3,018
0
34,934
L
Heimdallr
NuttyHusk
Heimdallr
4,882
2,419
0
1,933
5,593
2,042
0
1,529
4,064
0
40,849
W
Kuzenbo
YOUCUTE
Kuzenbo
3,845
1,651
1,075
2,524
9,832
7,707
0
2,650
7,182
15,591
0
W
7,754
951
199
1,114
5,209
2,048
0
2,085
3,124
62,756
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,137
Gold Earned
27,098
317
Minions Killed
295
0
Camps Cleared
0
1,112,876
Distance Traveled
1,002,450
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,141
514
68
7
0
188,266
3
W
Serqet
5,960
596
56
6
0
272,556
1
W
Neith
5,669
567
55
6
0
214,554
0
L
Gilgamesh
6,211
621
70
7
0
194,100
1
W
Amaterasu
6,051
605
77
8
0
210,630
4
L
Kuzenbo
4,975
498
25
3
0
207,420
1
L
Ravana
5,517
552
61
6
0
229,655
0
L
Heimdallr
5,254
525
71
7
0
183,009
0
W
Kuzenbo
5,517
552
28
3
0
205,679
0
W
Eset
6,940
694
101
10
0
209,457
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role