Player Matchup

Khepri
Khepri
Bluntbarian
Khepri
Level 82
God Stats
20W - 7L
1,638 SR
Queue Stats
193W - 164L
1,445 Elo+
Solo
Nu Wa
Nu Wa
Ishtahullo
Nu Wa
Level 55
God Stats
210W - 199L
1,482 SR
Queue Stats
214W - 206L
1,436 Elo+
Solo
Izanami
Izanami
SakuraLeilani
Izanami
Level 53
God Stats
5W - 6L
1,139 SR
Queue Stats
99W - 115L
1,357 Elo+
Solo
Thor
Thor
TheGreatRobino7
Thor
Level 68
God Stats
4W - 6L
1,414 SR
Queue Stats
236W - 232L
1,476 Elo+
Solo
Mulan
Mulan
Xavier7778
Mulan
Level 48
God Stats
79W - 82L
1,433 SR
Queue Stats
790W - 804L
1,418 Elo+
Solo
Team Averages
Level 61
1,421 SR
1,426 Elo+

VS

Team Averages
Level 63
1,552 SR
1,456 Elo+
Fafnir
Fafnir
BeefyManCakes
Fafnir
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
209W - 222L
1,390 Elo+
Solo
Kali
Kali
Digz313
Kali
Level 59
God Stats
22W - 25L
1,744 SR
Queue Stats
69W - 74L
1,459 Elo+
Solo
Chang'e
Chang'e
Meowzillaa
Chang'e
Level 47
God Stats
105W - 106L
1,518 SR
Queue Stats
293W - 291L
1,467 Elo+
Solo
Merlin
Merlin
TheDean72
Merlin
Level 69
God Stats
444W - 424L
1,513 SR
Queue Stats
455W - 443L
1,462 Elo+
Solo
Amaterasu
Amaterasu
The_exilledTruth
Amaterasu
Level 63
God Stats
20W - 27L
1,487 SR
Queue Stats
72W - 85L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
12
1 / 0 / 8
7,167
1,433
1,964
4,031
2,953
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nu Wa
12
0 / 0 / 12
6,660
1,332
6,306
1,322
462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
12
4 / 1 / 6
7,308
1,462
6,253
5,535
2,109
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
7 / 1 / 3
8,023
1,605
6,618
3,570
1,818
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mulan
12
2 / 0 / 9
6,942
1,388
5,149
5,109
3,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

390

VS

Team 2 Tickets

289

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 0
5,416
1,083
0
150
71
Kali
Digz313
Kali
11
1 / 5 / 1
6,339
1,268
2,803
8,444
2,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Meowzillaa
Chang'e
11
0 / 3 / 1
5,974
1,195
3,543
7,562
2,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Merlin
TheDean72
Merlin
11
1 / 3 / 1
6,700
1,340
6,013
7,792
2,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Amaterasu
10
0 / 3 / 2
5,982
1,196
3,830
8,514
7,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
7
14
Kills
2
2
Deaths
14
38
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Khepri
1
0
8
5
L
Kali
Digz313
Kali
1
5
1
0.3
W
Nu Wa
0
0
12
6
L
Chang'e
Meowzillaa
Chang'e
0
3
1
0.17
W
Izanami
4
1
6
7
L
Merlin
TheDean72
Merlin
1
3
1
0.5
W
7
1
3
8.5
L
Amaterasu
0
3
2
0.33
W
Mulan
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,290
Damage
16,189
19,567
Taken
32,462
10,715
Mitigated
14,803
3,070
Healing
2,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
150
71
0
150
0
0
0
W
Khepri
1,964
36
1,097
674
4,031
2,953
0
1,994
1,921
8,230
0
L
Kali
Digz313
Kali
2,803
1,243
0
533
8,444
2,938
0
2,738
5,547
0
10,195
W
Nu Wa
6,306
2,941
0
0
1,322
462
0
1,004
318
21,214
0
L
Chang'e
Meowzillaa
Chang'e
3,543
380
360
704
7,562
2,229
0
1,866
5,566
13,827
0
W
Izanami
6,253
4,631
0
407
5,535
2,109
0
3,153
2,311
0
16,714
L
Merlin
TheDean72
Merlin
6,013
237
0
491
7,792
2,329
0
1,283
6,464
32,647
0
W
6,618
1,537
40
83
3,570
1,818
0
750
2,820
0
18,892
L
Amaterasu
3,830
883
0
450
8,514
7,236
0
2,233
6,077
0
9,669
W
Mulan
5,149
649
0
769
5,109
3,373
0
2,655
2,291
0
10,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,100
Gold Earned
30,411
116
Minions Killed
107
8
Camps Cleared
3
579,293
Distance Traveled
355,429
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
5,416
1,083
0
0
0
0
0
W
Khepri
7,167
1,433
13
3
1
116,591
0
L
Kali
6,339
1,268
16
3
1
83,915
0
W
Nu Wa
6,660
1,332
32
6
0
133,352
0
L
Chang'e
5,974
1,195
27
5
1
94,932
0
W
Izanami
7,308
1,462
28
6
1
106,841
0
L
Merlin
6,700
1,340
54
11
0
99,227
0
W
Thor
8,023
1,605
25
5
6
93,037
0
L
Amaterasu
5,982
1,196
10
2
1
77,355
0
W
Mulan
6,942
1,388
18
4
0
129,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role