Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
IdenticalCard
Erlang Shen
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
215W - 252L
1,416 Elo+
Solo
Skadi
Skadi
Jay02-13
Skadi
Level 129
God Stats
8W - 10L
1,424 SR
Queue Stats
227W - 212L
1,453 Elo+
Solo
Cthulhu
Cthulhu
Sykotic209
Cthulhu
Level 127
God Stats
1W - 3L
1,416 SR
Queue Stats
52W - 37L
1,559 Elo+
Solo
Thanatos
Thanatos
Zeppelinstarr
Thanatos
Level 153
God Stats
0W - 2L
1,500 SR
Queue Stats
154W - 174L
1,446 Elo+
Party 1
Team Averages
Level 136
1,468 SR
1,475 Elo+

VS

Team Averages
Level 129
1,375 SR
1,361 Elo+
Nu Wa
Nu Wa
Athroxz
Nu Wa
Level 158
God Stats
5W - 1L
1,576 SR
Queue Stats
199W - 189L
1,470 Elo+
Solo
Atlas
Atlas
DR LotsaVirus8
Atlas
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,326 Elo+
Party 2
Hachiman
Hachiman
Kozmic-Soda
Hachiman
Level 122
God Stats
4W - 5L
1,137 SR
Queue Stats
760W - 716L
1,365 Elo+
Solo
Osiris
Osiris
TimTOORaw
Osiris
Level 100
God Stats
3W - 2L
1,092 SR
Queue Stats
7W - 7L
1,248 Elo+
Party 2
Horus
Horus
WolfandSheep244
Horus
Level 190
God Stats
1W - 1L
1,569 SR
Queue Stats
47W - 54L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
0 / 7 / 2
7,675
480
5,164
14,054
4,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
IdenticalCard
Erlang Shen
12
0 / 1 / 2
7,228
452
4,247
12,636
10,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Skadi
Jay02-13
Skadi
12
0 / 4 / 6
7,947
497
10,358
12,787
3,894
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Sykotic209
Cthulhu
13
6 / 1 / 1
9,746
609
9,993
15,458
12,486
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
Zeppelinstarr
Thanatos
11
3 / 9 / 0
7,495
468
4,020
14,235
4,084
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Athroxz
Nu Wa
15
8 / 2 / 4
9,828
614
18,910
10,034
4,004
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
2 / 1 / 3
8,264
517
7,114
9,353
8,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
Kozmic-Soda
Hachiman
14
2 / 5 / 3
8,478
530
6,679
14,406
5,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Osiris
TimTOORaw
Osiris
13
0 / 0 / 5
8,478
530
5,633
5,826
5,250
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
10 / 1 / 5
10,385
649
14,036
14,072
8,649
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
42
9
Kills
22
22
Deaths
9
11
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
0
7
2
0.14
W
Nu Wa
Athroxz
Nu Wa
8
2
4
5
W
2
1
3
3.5
L
Erlang Shen
IdenticalCard
Erlang Shen
0
1
2
1
L
Skadi
Jay02-13
Skadi
0
4
6
0.75
W
Hachiman
Kozmic-Soda
Hachiman
2
5
3
0.7
L
Cthulhu
Sykotic209
Cthulhu
6
1
1
6.5
W
Osiris
TimTOORaw
Osiris
0
0
5
2.5
W
10
1
5
12.5
L
Thanatos
Zeppelinstarr
Thanatos
3
9
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,782
Damage
52,372
69,170
Taken
53,691
35,536
Mitigated
32,420
15,864
Healing
16,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
5,164
226
0
522
14,054
4,300
539
7,979
6,075
56,442
0
W
Nu Wa
Athroxz
Nu Wa
18,910
4,522
0
3,728
10,034
4,004
2,056
5,422
4,541
77,429
0
W
7,114
2,803
234
2,203
9,353
8,861
282
2,602
6,677
34,364
0
L
Erlang Shen
IdenticalCard
Erlang Shen
4,247
2,066
0
3,613
12,636
10,772
0
2,942
9,694
0
28,521
L
Skadi
Jay02-13
Skadi
10,358
6,134
0
2,879
12,787
3,894
1,125
4,124
8,663
0
52,483
W
Hachiman
Kozmic-Soda
Hachiman
6,679
2,696
0
4,421
14,406
5,656
4,866
3,235
11,029
0
63,706
L
Cthulhu
Sykotic209
Cthulhu
9,993
1,028
2,622
3,230
15,458
12,486
0
5,210
10,248
49,522
0
W
Osiris
TimTOORaw
Osiris
5,633
2,027
0
1,439
5,826
5,250
992
431
4,962
0
50,841
W
14,036
7,372
498
3,844
14,072
8,649
0
3,272
10,653
0
76,029
L
Thanatos
Zeppelinstarr
Thanatos
4,020
840
0
2,998
14,235
4,084
0
5,769
8,466
0
26,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,091
Gold Earned
45,433
314
Minions Killed
418
0
Camps Cleared
0
1,475,192
Distance Traveled
1,518,983
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,675
480
87
5
0
258,556
0
W
Nu Wa
9,828
614
102
6
0
278,281
0
W
Atlas
8,264
517
33
2
0
340,260
4
L
Erlang Shen
7,228
452
47
3
0
300,906
0
L
Skadi
7,947
497
76
5
0
289,311
2
W
Hachiman
8,478
530
106
7
0
286,432
0
L
Cthulhu
9,746
609
66
4
0
337,934
2
W
Osiris
8,478
530
74
5
0
265,799
6
W
Horus
10,385
649
103
6
0
348,211
0
L
Thanatos
7,495
468
38
2
0
288,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role