Player Matchup

Set
Set
Kushblazer357
Set
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
232W - 225L
1,497 Elo+
Party 1
Yu Huang
Yu Huang
LUCIFER6356
Yu Huang
Level 159
God Stats
0W - 3L
1,272 SR
Queue Stats
155W - 160L
1,455 Elo+
Party 1
Nike
Nike
RIVIERA69
Nike
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,753 Elo+
Party 1
Sol
Sol
TurtleBomber877
Sol
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,332 Elo+
Party 1
Pele
Pele
iZines
Pele
Level 145
God Stats
5W - 6L
1,532 SR
Queue Stats
77W - 71L
1,520 Elo+
Party 1
Team Averages
Level 113
1,461 SR
1,511 Elo+

VS

Team Averages
Level 120
1,525 SR
1,435 Elo+
Ne Zha
Ne Zha
DarkSidesLight
Ne Zha
Level 158
God Stats
2W - 2L
1,407 SR
Queue Stats
222W - 231L
1,464 Elo+
Solo
Tiamat
Tiamat
Dolo_DatPressure
Tiamat
Level 108
God Stats
13W - 9L
1,500 SR
Queue Stats
690W - 706L
1,427 Elo+
Solo
Bellona
Bellona
Hit_DaBlunt239
Bellona
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 62L
1,343 Elo+
Solo
Izanami
Izanami
MegaUltraChikken
Izanami
Level 99
God Stats
9W - 7L
1,719 SR
Queue Stats
423W - 453L
1,498 Elo+
Solo
Tyr
Tyr
UR-MOTHERx21
Tyr
Level 129
God Stats
3W - 1L
1,500 SR
Queue Stats
197W - 203L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 8
7,948
662
10,116
14,254
9,118
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yu Huang
LUCIFER6356
Yu Huang
16
4 / 4 / 0
9,218
768
11,792
12,437
5,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nike
14
1 / 5 / 5
8,042
670
10,476
16,357
15,225
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

15
3 / 5 / 1
8,641
720
5,744
10,624
3,571
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Pele
iZines
Pele
16
4 / 4 / 3
9,654
805
9,600
12,047
4,909
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 16
10,544
879
16,585
11,420
5,918
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
5 / 3 / 14
10,688
891
15,323
10,570
9,442
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

16
5 / 2 / 16
9,758
813
11,838
14,429
16,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
2 / 3 / 11
9,915
826
7,570
9,249
3,947
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
7 / 3 / 16
10,208
851
12,008
17,704
23,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
98
13
Kills
25
25
Deaths
14
17
Assists
73
Player
Kills
Deaths
Assists
KDA
W
6
3
16
4.67
W
5
3
14
4
W
5
2
16
6.5
L
1
7
8
0.71
L
Yu Huang
LUCIFER6356
Yu Huang
4
4
0
1
W
2
3
11
2.5
L
Nike
1
5
5
0.7
L
3
5
1
0.7
W
7
3
16
5
L
Pele
iZines
Pele
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,728
Damage
63,324
65,719
Taken
63,372
38,672
Mitigated
58,715
13,994
Healing
20,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,585
1,790
2,338
3,380
11,420
5,918
2,383
3,356
8,064
0
41,187
W
15,323
328
792
2,199
10,570
9,442
1,044
2,392
8,178
31,027
0
W
11,838
2,353
1,442
3,037
14,429
16,221
757
3,798
10,631
0
20,321
L
10,116
3,595
568
1,860
14,254
9,118
0
3,263
10,593
0
12,481
L
Yu Huang
LUCIFER6356
Yu Huang
11,792
227
577
2,582
12,437
5,849
0
4,415
7,783
32,612
0
W
7,570
5,192
1,219
1,039
9,249
3,947
2,967
2,145
7,104
0
22,168
L
Nike
10,476
1,177
278
424
16,357
15,225
0
4,481
11,159
0
17,878
L
5,744
1,637
407
2,326
10,624
3,571
0
1,097
9,348
10,860
0
W
12,008
784
1,059
4,269
17,704
23,187
531
5,845
11,859
0
13,794
L
Pele
iZines
Pele
9,600
2,584
1,558
3,414
12,047
4,909
0
2,067
9,688
0
23,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,503
Gold Earned
51,113
129
Minions Killed
135
0
Camps Cleared
0
1,043,543
Distance Traveled
1,146,818
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
10,544
879
34
3
0
257,650
0
W
Tiamat
10,688
891
45
4
0
226,581
0
W
Bellona
9,758
813
13
1
0
223,788
0
L
Set
7,948
662
11
1
0
207,760
0
L
Yu Huang
9,218
768
52
4
0
216,748
0
W
Izanami
9,915
826
37
3
0
214,486
0
L
Nike
8,042
670
20
2
0
209,685
0
L
Sol
8,641
720
15
1
0
202,571
0
W
Tyr
10,208
851
6
1
0
224,313
0
L
Pele
9,654
805
31
3
0
206,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role