Player Matchup

Hercules
Hercules
OREGONDUCKS0908
Hercules
Level 126
God Stats
3W - 4L
1,829 SR
Queue Stats
78W - 62L
1,565 Elo+
Party 2
Ne Zha
Ne Zha
UltimateCuban
Ne Zha
Level 106
God Stats
0W - 2L
1,734 SR
Queue Stats
433W - 437L
1,517 Elo+
Party 4
Ishtar
Ishtar
Ventura420
Ishtar
Level 87
God Stats
8W - 5L
1,721 SR
Queue Stats
133W - 113L
1,516 Elo+
Solo
Terra
Terra
Wa1kinParad0x
Terra
Level 114
God Stats
1W - 2L
1,582 SR
Queue Stats
280W - 286L
1,540 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
Xplozi0n
Morgan Le Fay
Level 101
God Stats
2W - 5L
1,238 SR
Queue Stats
117W - 112L
1,523 Elo+
Party 2
Team Averages
Level 107
1,621 SR
1,532 Elo+

VS

Team Averages
Level 81
1,550 SR
1,551 Elo+
Nu Wa
Nu Wa
AnitaDeck
Nu Wa
Level 87
God Stats
26W - 14L
1,667 SR
Queue Stats
226W - 181L
1,585 Elo+
Party 1
Thanatos
Thanatos
Dustnnn
Thanatos
Level 121
God Stats
7W - 5L
1,575 SR
Queue Stats
227W - 177L
1,568 Elo+
Party 1
Anubis
Anubis
JunglerHot
Anubis
Level 63
God Stats
2W - 0L
1,511 SR
Queue Stats
7W - 4L
1,423 Elo+
Party 3
Artemis
Artemis
Lecherσ
Artemis
Level 29
God Stats
4W - 0L
1,500 SR
Queue Stats
10W - 5L
1,656 Elo+
Party 3
Artio
Artio
MewNemia
Artio
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 38L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
10
0 / 8 / 0
6,618
368
552
10,806
8,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
2 / 5 / 1
9,115
506
7,607
15,299
5,872
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ishtar
Ventura420
Ishtar
14
2 / 4 / 3
9,062
503
6,051
15,868
6,210
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
1 / 6 / 5
7,819
434
2,906
17,949
11,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Morgan Le Fay
Xplozi0n
Morgan Le Fay
14
4 / 6 / 2
9,486
527
13,871
14,493
4,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AnitaDeck
Nu Wa
16
3 / 0 / 7
10,571
587
9,600
5,325
1,652
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Dustnnn
Thanatos
17
14 / 1 / 5
11,322
629
16,556
14,247
4,946
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Anubis
JunglerHot
Anubis
16
6 / 4 / 10
10,203
567
11,073
13,175
5,679
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Artemis
Lecherσ
Artemis
16
4 / 3 / 8
10,135
563
11,291
10,590
3,794
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Bow

Short Bow

+15%
Attack Speed

Artio
MewNemia
Artio
15
2 / 1 / 7
9,135
508
4,067
10,869
5,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
66
9
Kills
29
29
Deaths
9
11
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
AnitaDeck
Nu Wa
3
0
7
6.5
W
Thanatos
Dustnnn
Thanatos
14
1
5
16.5
W
Anubis
JunglerHot
Anubis
6
4
10
2.75
W
Artemis
Lecherσ
Artemis
4
3
8
2.67
W
Artio
MewNemia
Artio
2
1
7
5.5
L
Hercules
0
8
0
0
L
2
5
1
0.5
L
Ishtar
Ventura420
Ishtar
2
4
3
0.88
L
1
6
5
0.58
L
Morgan Le Fay
Xplozi0n
Morgan Le Fay
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,987
Damage
52,587
74,415
Taken
54,206
37,156
Mitigated
21,360
11,939
Healing
29,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
AnitaDeck
Nu Wa
9,600
849
0
2,026
5,325
1,652
199
1,386
3,939
82,890
0
W
Thanatos
Dustnnn
Thanatos
16,556
5,332
0
12,127
14,247
4,946
0
5,257
8,990
0
84,469
W
Anubis
JunglerHot
Anubis
11,073
0
0
6,174
13,175
5,679
1,229
4,904
8,232
82,381
0
W
Artemis
Lecherσ
Artemis
11,291
4,415
0
3,635
10,590
3,794
1,920
4,139
6,451
0
83,270
W
Artio
MewNemia
Artio
4,067
200
267
5,204
10,869
5,289
946
2,539
8,330
46,715
0
L
Hercules
552
81
0
1,053
10,806
8,269
0
4,494
6,312
0
21,416
L
7,607
2,568
0
1,858
15,299
5,872
17
3,317
11,982
0
75,173
L
Ishtar
Ventura420
Ishtar
6,051
4,083
0
5,239
15,868
6,210
0
3,329
12,539
0
63,570
L
2,906
372
231
2,642
17,949
11,978
0
7,472
10,477
19,310
0
L
Morgan Le Fay
Xplozi0n
Morgan Le Fay
13,871
1,258
0
916
14,493
4,827
0
6,128
8,365
63,267
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,100
Gold Earned
51,366
408
Minions Killed
552
0
Camps Cleared
0
1,557,121
Distance Traveled
1,747,075
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,571
587
140
8
0
350,317
1
W
Thanatos
11,322
629
110
6
0
379,176
0
W
Anubis
10,203
567
101
6
0
320,229
2
W
Artemis
10,135
563
122
7
0
340,013
3
W
Artio
9,135
508
79
4
0
357,340
0
L
Hercules
6,618
368
42
2
0
244,337
1
L
Ne Zha
9,115
506
114
6
0
346,294
5
L
Ishtar
9,062
503
118
7
0
306,064
0
L
Terra
7,819
434
25
1
0
322,726
0
L
Morgan Le Fay
9,486
527
109
6
0
337,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role