Player Matchup

Bakasura
Bakasura
Bllakke
Bakasura
Level 124
God Stats
5W - 4L
1,809 SR
Queue Stats
110W - 104L
1,550 Elo+
Party 1
Cabrakan
Cabrakan
MiniMe590
Cabrakan
Level 67
God Stats
2W - 4L
1,448 SR
Queue Stats
13W - 15L
1,404 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Shakalom
Cu Chulainn
Level 148
God Stats
3W - 2L
1,500 SR
Queue Stats
372W - 398L
1,474 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SolCaedes
Morgan Le Fay
Level 57
God Stats
3W - 1L
1,449 SR
Queue Stats
7W - 10L
1,330 Elo+
Party 1
Neith
Neith
VoltaicSpree
Neith
Level 25
God Stats
4W - 5L
1,442 SR
Queue Stats
4W - 7L
1,307 Elo+
Party 1
Team Averages
Level 84
1,530 SR
1,413 Elo+

VS

Team Averages
Level 39
1,486 SR
1,274 Elo+
Chang'e
Chang'e
AsapKirby2680
Chang'e
Level 27
God Stats
2W - 4L
1,490 SR
Queue Stats
4W - 8L
1,206 Elo+
Party 2
Thoth
Thoth
Guyler
Thoth
Level 62
God Stats
0W - 1L
1,511 SR
Queue Stats
4W - 8L
1,206 Elo+
Party 2
Nemesis
Nemesis
Jaqkeey
Nemesis
Level 77
God Stats
1W - 4L
1,709 SR
Queue Stats
62W - 49L
1,456 Elo+
Party 2
Thanatos
Thanatos
OCE9NNS
Thanatos
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,299 Elo+
Party 2
Achilles
Achilles
QuietCalf5428
Achilles
Level 7
God Stats
0W - 3L
1,221 SR
Queue Stats
0W - 5L
1,206 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Bllakke
Bakasura
20
17 / 1 / 14
13,889
926
20,186
16,181
12,059
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cabrakan
MiniMe590
Cabrakan
19
5 / 4 / 29
11,905
794
18,456
22,409
24,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
Shakalom
Cu Chulainn
19
11 / 0 / 19
12,398
827
16,179
13,098
15,139
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
SolCaedes
Morgan Le Fay
18
4 / 2 / 12
11,495
766
18,120
13,385
6,968
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

18
8 / 1 / 8
11,743
783
11,245
12,364
5,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
17
1 / 8 / 0
9,683
646
10,965
19,443
9,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thoth
Guyler
Thoth
17
2 / 8 / 1
9,988
666
17,355
14,854
6,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nemesis
Jaqkeey
Nemesis
16
2 / 10 / 1
10,087
672
9,204
24,131
12,392
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
OCE9NNS
Thanatos
17
1 / 10 / 2
9,993
666
6,839
17,168
7,914
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
QuietCalf5428
Achilles
16
1 / 9 / 4
9,348
623
10,278
22,833
17,767
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
15
45
Kills
7
8
Deaths
45
82
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chang'e
1
8
0
0.13
W
Bakasura
Bllakke
Bakasura
17
1
14
24
L
Thoth
Guyler
Thoth
2
8
1
0.31
L
Nemesis
Jaqkeey
Nemesis
2
10
1
0.25
W
Cabrakan
MiniMe590
Cabrakan
5
4
29
4.88
L
Thanatos
OCE9NNS
Thanatos
1
10
2
0.2
L
Achilles
QuietCalf5428
Achilles
1
9
4
0.33
W
Cu Chulainn
Shakalom
Cu Chulainn
11
0
19
20.5
W
Morgan Le Fay
SolCaedes
Morgan Le Fay
4
2
12
5
W
8
1
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,186
Damage
54,641
77,437
Taken
98,429
64,088
Mitigated
53,547
18,304
Healing
16,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
10,965
1,632
2,436
4,072
19,443
9,306
245
6,123
12,529
38,536
0
W
Bakasura
Bllakke
Bakasura
20,186
13,541
0
6,023
16,181
12,059
4,192
6,050
10,131
0
63,383
L
Thoth
Guyler
Thoth
17,355
626
0
234
14,854
6,168
0
6,309
7,595
48,266
0
L
Nemesis
Jaqkeey
Nemesis
9,204
4,678
0
4,193
24,131
12,392
0
9,939
13,255
0
29,707
W
Cabrakan
MiniMe590
Cabrakan
18,456
1,308
809
4,515
22,409
24,418
1,449
6,894
15,515
25,451
0
L
Thanatos
OCE9NNS
Thanatos
6,839
708
0
4,839
17,168
7,914
0
5,441
10,456
0
19,995
L
Achilles
QuietCalf5428
Achilles
10,278
4,224
0
279
22,833
17,767
0
8,893
12,065
0
20,652
W
Cu Chulainn
Shakalom
Cu Chulainn
16,179
2,676
0
3,009
13,098
15,139
649
3,976
7,687
2,814
34,316
W
Morgan Le Fay
SolCaedes
Morgan Le Fay
18,120
3,722
0
435
13,385
6,968
1,515
5,575
7,810
44,809
0
W
11,245
5,212
0
3,513
12,364
5,504
3,966
5,825
6,539
0
34,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,430
Gold Earned
49,099
282
Minions Killed
194
0
Camps Cleared
0
1,557,275
Distance Traveled
1,338,825
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,683
646
78
5
0
248,154
0
W
Bakasura
13,889
926
98
7
0
363,210
2
L
Thoth
9,988
666
49
3
0
283,798
0
L
Nemesis
10,087
672
21
1
0
278,980
0
W
Cabrakan
11,905
794
21
1
0
298,932
0
L
Thanatos
9,993
666
25
2
0
260,460
0
L
Achilles
9,348
623
21
1
0
267,433
0
W
Cu Chulainn
12,398
827
55
4
0
313,209
4
W
Morgan Le Fay
11,495
766
54
4
0
301,176
1
W
Neith
11,743
783
54
4
0
280,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role