Player Matchup

Zeus
Zeus
 
Zeus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
An_Mor-Rioghain
Cthulhu
Level 68
God Stats
3W - 0L
1,500 SR
Queue Stats
41W - 54L
1,341 Elo+
Party 1
Odin
Odin
GamerBoyz2002
Odin
Level 100
God Stats
7W - 5L
1,210 SR
Queue Stats
118W - 109L
1,489 Elo+
Party 1
Artemis
Artemis
Yeshaya_02
Artemis
Level 123
God Stats
5W - 1L
1,919 SR
Queue Stats
182W - 186L
1,431 Elo+
Party 1
Hou Yi
Hou Yi
dragon_spires
Hou Yi
Level 108
God Stats
3W - 3L
1,721 SR
Queue Stats
140W - 151L
1,421 Elo+
Party 1
Team Averages
Level 111
1,570 SR
1,437 Elo+

VS

Team Averages
Level 114
1,444 SR
1,394 Elo+
Xing Tian
Xing Tian
Krangsuit
Xing Tian
Level 154
God Stats
3W - 1L
1,634 SR
Queue Stats
178W - 167L
1,434 Elo+
Solo
Ix Chel
Ix Chel
MenstrualGeyser
Ix Chel
Level 118
God Stats
5W - 17L
1,225 SR
Queue Stats
1,863W - 1,886L
1,430 Elo+
Solo
Scylla
Scylla
Pur3 Destructor
Scylla
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 33L
1,258 Elo+
Solo
Artemis
Artemis
Recognizzle
Artemis
Level 158
God Stats
5W - 9L
1,493 SR
Queue Stats
433W - 488L
1,400 Elo+
Solo
Cu Chulainn
Cu Chulainn
YeA_iM_oNe
Cu Chulainn
Level 110
God Stats
2W - 4L
1,368 SR
Queue Stats
410W - 443L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
7 / 0 / 2
6,735
1,347
5,549
1,042
389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mystical Earring

Mystical Earring

+15
Mp 5

9
1 / 2 / 4
5,545
1,109
2,617
4,426
4,035
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 0 / 6
5,310
1,062
2,844
4,139
3,693
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
Yeshaya_02
Artemis
10
1 / 1 / 6
5,671
1,134
5,093
2,599
1,231
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
0 / 0 / 5
5,722
1,144
3,204
2,265
1,000
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Krangsuit
Xing Tian
9
0 / 0 / 2
4,856
971
1,652
4,322
2,623
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
1 / 3 / 1
5,059
1,012
2,460
4,325
1,632
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
0 / 3 / 1
4,807
961
1,576
4,648
1,573
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
Recognizzle
Artemis
10
2 / 1 / 1
5,218
1,044
3,818
4,113
1,496
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cu Chulainn
YeA_iM_oNe
Cu Chulainn
7
0 / 2 / 1
4,455
891
786
3,318
3,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
9
Kills
3
3
Deaths
9
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
7
0
2
8
W
1
2
4
1.5
W
0
0
6
3
L
Xing Tian
Krangsuit
Xing Tian
0
0
2
1
L
1
3
1
0.5
L
0
3
1
0.17
L
Artemis
Recognizzle
Artemis
2
1
1
2.5
L
Cu Chulainn
YeA_iM_oNe
Cu Chulainn
0
2
1
0.25
W
Artemis
Yeshaya_02
Artemis
1
1
6
4
W
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,307
Damage
10,292
14,471
Taken
20,726
10,348
Mitigated
10,433
4,585
Healing
6,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
5,549
383
314
0
1,042
389
262
259
783
11,211
0
W
2,617
108
537
356
4,426
4,035
0
1,590
2,730
4,287
0
W
2,844
78
1,087
1,065
4,139
3,693
182
1,944
2,195
0
3,329
L
Xing Tian
Krangsuit
Xing Tian
1,652
48
831
2,181
4,322
2,623
0
1,029
3,165
2,141
0
L
2,460
196
1,093
596
4,325
1,632
0
2,060
2,151
6,224
0
L
1,576
652
121
279
4,648
1,573
0
1,778
2,744
7,200
0
L
Artemis
Recognizzle
Artemis
3,818
615
415
457
4,113
1,496
0
1,836
2,121
0
8,854
L
Cu Chulainn
YeA_iM_oNe
Cu Chulainn
786
249
235
207
3,318
3,109
0
893
2,379
0
1,850
W
Artemis
Yeshaya_02
Artemis
5,093
1,086
440
460
2,599
1,231
665
969
1,550
0
11,279
W
3,204
1,458
224
102
2,265
1,000
773
926
1,339
0
9,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,983
Gold Earned
24,395
51
Minions Killed
34
0
Camps Cleared
0
443,937
Distance Traveled
359,309
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
6,735
1,347
20
4
0
96,814
0
W
Cthulhu
5,545
1,109
7
1
0
86,383
0
W
Odin
5,310
1,062
0
0
0
93,457
0
L
Xing Tian
4,856
971
0
0
0
78,778
0
L
Ix Chel
5,059
1,012
7
1
0
74,769
0
L
Scylla
4,807
961
11
2
0
70,031
0
L
Artemis
5,218
1,044
14
3
0
89,409
2
L
Cu Chulainn
4,455
891
2
0
0
46,322
0
W
Artemis
5,671
1,134
8
2
0
80,486
0
W
Hou Yi
5,722
1,144
16
3
0
86,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role