Player Matchup

Hercules
Hercules
BigDirtyBanana
Hercules
Level 64
God Stats
7W - 13L
1,330 SR
Queue Stats
358W - 307L
1,485 Elo+
Solo
Anubis
Anubis
DaIone
Anubis
Level 61
God Stats
7W - 2L
1,780 SR
Queue Stats
103W - 85L
1,517 Elo+
Solo
Hachiman
Hachiman
Grissanation
Hachiman
Level 47
God Stats
3W - 5L
1,292 SR
Queue Stats
118W - 108L
1,566 Elo+
Solo
Pele
Pele
TonyMacaroni2
Pele
Level 68
God Stats
10W - 13L
1,538 SR
Queue Stats
105W - 129L
1,408 Elo+
Solo
Tyr
Tyr
demonizedº
Tyr
Level 39
God Stats
16W - 18L
1,500 SR
Queue Stats
50W - 61L
1,200 Elo+
Solo
Team Averages
Level 56
1,488 SR
1,435 Elo+

VS

Team Averages
Level 75
1,574 SR
1,559 Elo+
Hel
Hel
Clicked3
Hel
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 5L
1,583 Elo+
Solo
Kali
Kali
DadBodBob
Kali
Level 104
God Stats
2W - 2L
1,727 SR
Queue Stats
206W - 188L
1,564 Elo+
Party 1
Neith
Neith
RuubsGaming
Neith
Level 66
God Stats
16W - 25L
1,443 SR
Queue Stats
184W - 166L
1,566 Elo+
Solo
Chaac
Chaac
SuctionPuppy2
Chaac
Level 88
God Stats
26W - 23L
1,561 SR
Queue Stats
287W - 270L
1,561 Elo+
Solo
Kukulkan
Kukulkan
cpowers3258
Kukulkan
Level 63
God Stats
35W - 33L
1,639 SR
Queue Stats
317W - 286L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
11
5 / 0 / 4
6,708
559
6,046
7,931
5,391
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
DaIone
Anubis
12
2 / 0 / 2
7,037
586
6,746
5,612
2,744
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Grissanation
Hachiman
12
5 / 1 / 1
7,219
602
7,943
7,606
2,732
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
3 / 1 / 5
6,378
532
4,601
8,440
2,931
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
0 / 2 / 2
5,672
473
3,374
8,857
9,022
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
5,574
465
1,870
8,078
5,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kali
11
0 / 2 / 1
6,183
515
4,185
11,378
4,209
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

10
1 / 4 / 0
5,768
481
2,410
8,863
2,990
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

11
2 / 3 / 1
6,839
570
6,437
8,467
4,781
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
cpowers3258
Kukulkan
10
0 / 2 / 0
5,886
491
4,496
6,274
2,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
15
Kills
3
4
Deaths
15
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hercules
5
0
4
7
L
0
4
0
0
W
Anubis
DaIone
Anubis
2
0
2
3
L
Kali
0
2
1
0.25
W
Hachiman
Grissanation
Hachiman
5
1
1
5.5
L
1
4
0
0.25
L
2
3
1
0.83
W
3
1
5
5.5
L
Kukulkan
cpowers3258
Kukulkan
0
2
0
0
W
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,710
Damage
19,398
38,446
Taken
43,060
22,820
Mitigated
19,209
10,854
Healing
9,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
6,046
3,073
164
2,889
7,931
5,391
0
2,648
5,283
0
38,795
L
1,870
504
1,347
2,410
8,078
5,054
0
2,400
5,678
16,614
0
W
Anubis
DaIone
Anubis
6,746
143
0
2,510
5,612
2,744
0
2,277
3,335
57,823
0
L
Kali
4,185
1,927
0
2,364
11,378
4,209
0
1,719
9,659
0
47,710
W
Hachiman
Grissanation
Hachiman
7,943
3,434
0
2,439
7,606
2,732
0
493
7,113
0
55,346
L
2,410
868
0
1,471
8,863
2,990
0
0
8,863
0
44,189
L
6,437
1,006
0
1,969
8,467
4,781
0
0
8,467
0
46,303
W
4,601
1,246
0
1,850
8,440
2,931
0
948
7,492
0
45,885
L
Kukulkan
cpowers3258
Kukulkan
4,496
617
0
250
6,274
2,175
0
2,627
3,647
38,877
0
W
3,374
432
0
1,002
8,857
9,022
0
0
8,857
0
32,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,014
Gold Earned
30,250
385
Minions Killed
307
0
Camps Cleared
0
1,234,968
Distance Traveled
1,157,822
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,708
559
59
5
0
252,344
0
L
Hel
5,574
465
27
2
0
223,922
2
W
Anubis
7,037
586
110
9
0
233,750
0
L
Kali
6,183
515
71
6
0
284,291
1
W
Hachiman
7,219
602
86
7
0
220,230
0
L
Neith
5,768
481
70
6
0
228,450
1
L
Chaac
6,839
570
68
6
0
203,274
2
W
Pele
6,378
532
74
6
0
296,867
2
L
Kukulkan
5,886
491
71
6
0
217,885
2
W
Tyr
5,672
473
56
5
0
231,777
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role