Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
CitizennSnipps
Tyr
Level 124
God Stats
4W - 2L
1,099 SR
Queue Stats
144W - 155L
1,434 Elo+
Solo
Baron Samedi
Baron Samedi
Inspector_Frosty
Baron Samedi
Level 86
God Stats
3W - 0L
1,822 SR
Queue Stats
44W - 46L
1,371 Elo+
Party 1
Jing Wei
Jing Wei
ShatteredEclipse
Jing Wei
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,396 Elo+
Party 1
Cthulhu
Cthulhu
narutoresengan
Cthulhu
Level 46
God Stats
10W - 10L
1,474 SR
Queue Stats
60W - 62L
1,407 Elo+
Party 1
Team Averages
Level 96
1,479 SR
1,422 Elo+

VS

Team Averages
Level 80
1,524 SR
1,473 Elo+
Artemis
Artemis
Marcus_cc
Artemis
Level 105
God Stats
8W - 6L
1,742 SR
Queue Stats
88W - 91L
1,476 Elo+
Party 2
Tsukuyomi
Tsukuyomi
acantidio_
Tsukuyomi
Level 68
God Stats
24W - 15L
1,642 SR
Queue Stats
93W - 107L
1,470 Elo+
Party 2
Khepri
Khepri
hogrider9006
Khepri
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 68L
1,462 Elo+
Solo
Raijin
Raijin
tchaba23
Raijin
Level 89
God Stats
5W - 5L
1,505 SR
Queue Stats
814W - 780L
1,513 Elo+
Party 2
Bellona
Bellona
v_emmanuel_27
Bellona
Level 48
God Stats
8W - 14L
1,232 SR
Queue Stats
13W - 20L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
16
9 / 2 / 7
10,698
594
16,506
16,951
7,558
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

16
5 / 0 / 4
10,713
595
9,903
13,086
7,653
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
Inspector_Frosty
Baron Samedi
15
7 / 4 / 10
10,574
587
12,602
15,314
9,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 0 / 8
8,733
485
4,980
8,018
2,900
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
5 / 2 / 9
9,716
540
7,292
13,283
10,820
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Marcus_cc
Artemis
11
3 / 6 / 1
7,685
427
6,775
11,434
4,693
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tsukuyomi
acantidio_
Tsukuyomi
14
1 / 6 / 3
8,150
453
9,081
15,222
6,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Khepri
9
0 / 4 / 2
7,089
394
1,823
8,373
6,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Raijin
tchaba23
Raijin
11
1 / 7 / 1
7,293
405
4,614
13,293
4,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bellona
13
2 / 5 / 0
8,113
451
6,623
18,371
14,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
14
28
Kills
7
8
Deaths
28
38
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
9
2
7
6.25
W
5
0
4
7
W
Baron Samedi
Inspector_Frosty
Baron Samedi
7
4
10
3
L
Artemis
Marcus_cc
Artemis
3
6
1
0.58
W
2
0
8
6
L
Tsukuyomi
acantidio_
Tsukuyomi
1
6
3
0.42
L
Khepri
0
4
2
0.25
W
5
2
9
4.75
L
Raijin
tchaba23
Raijin
1
7
1
0.21
L
Bellona
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,283
Damage
28,916
66,652
Taken
66,693
38,334
Mitigated
36,731
27,608
Healing
12,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
16,506
4,594
0
6,640
16,951
7,558
624
1,190
15,617
86,401
0
W
9,903
2,458
0
5,831
13,086
7,653
1,673
649
11,721
0
83,004
W
Baron Samedi
Inspector_Frosty
Baron Samedi
12,602
608
1,104
5,808
15,314
9,403
1,971
3,215
12,070
70,614
0
L
Artemis
Marcus_cc
Artemis
6,775
3,033
0
1,778
11,434
4,693
126
5,810
5,624
0
36,590
W
4,980
3,101
217
1,313
8,018
2,900
3,091
756
7,262
0
47,370
L
Tsukuyomi
acantidio_
Tsukuyomi
9,081
1,597
0
3,555
15,222
6,321
0
9,548
5,674
0
61,314
L
Khepri
1,823
327
0
1,718
8,373
6,094
0
3,851
4,522
16,928
0
W
7,292
949
3,153
3,542
13,283
10,820
667
1,477
11,806
25,555
0
L
Raijin
tchaba23
Raijin
4,614
728
0
2,038
13,293
4,978
0
10,311
2,982
37,167
0
L
Bellona
6,623
1,765
0
3,013
18,371
14,645
0
6,880
11,491
0
44,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,434
Gold Earned
38,330
440
Minions Killed
317
0
Camps Cleared
0
1,682,813
Distance Traveled
1,359,706
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
10,698
594
102
6
0
369,262
0
W
Tyr
10,713
595
130
7
0
367,113
0
W
Baron Samedi
10,574
587
107
6
0
292,096
0
L
Artemis
7,685
427
55
3
0
242,714
0
W
Jing Wei
8,733
485
77
4
0
325,501
1
L
Tsukuyomi
8,150
453
96
5
0
359,414
0
L
Khepri
7,089
394
24
1
0
203,744
2
W
Cthulhu
9,716
540
24
1
0
328,841
0
L
Raijin
7,293
405
59
3
0
274,877
4
L
Bellona
8,113
451
83
5
0
278,957
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role