Player Matchup

Cu Chulainn
Cu Chulainn
Chaselifeshield
Cu Chulainn
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
68W - 75L
1,465 Elo+
Solo
Discordia
Discordia
ImOnlyFourYrsOld
Discordia
Level 28
God Stats
2W - 1L
1,428 SR
Queue Stats
82W - 93L
1,427 Elo+
Solo
Jormungandr
Jormungandr
Jupitersword
Jormungandr
Level 42
God Stats
1W - 0L
1,515 SR
Queue Stats
34W - 29L
1,446 Elo+
Solo
Chang'e
Chang'e
LokisBussy
Chang'e
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 81L
1,499 Elo+
Solo
Athena
Athena
Monk_0878
Athena
Level 127
God Stats
3W - 1L
1,561 SR
Queue Stats
118W - 93L
1,415 Elo+
Solo
Team Averages
Level 66
1,501 SR
1,450 Elo+

VS

Team Averages
Level 64
1,568 SR
1,294 Elo+
Horus
Horus
Galaseca69
Horus
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 41L
1,189 Elo+
Solo
Martichoras
Martichoras
StrawHatCas
Martichoras
Level 119
God Stats
6W - 3L
1,842 SR
Queue Stats
255W - 257L
1,422 Elo+
Solo
Ganesha
Ganesha
Trippski_
Ganesha
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,281 Elo+
Solo
Loki
Loki
mike10635
Loki
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 21L
1,272 Elo+
Solo
Hera
Hera
xLOBOx101
Hera
Level 15
God Stats
2W - 2L
1,500 SR
Queue Stats
118W - 145L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Chaselifeshield
Cu Chulainn
16
5 / 5 / 15
10,823
773
12,668
20,648
29,316
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Discordia
19
9 / 3 / 16
11,854
847
29,835
10,343
6,452
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
Jupitersword
Jormungandr
19
2 / 1 / 24
10,986
785
11,856
17,404
22,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Breastplate

Breastplate

+20
Physical Protection

Chang'e
LokisBussy
Chang'e
18
14 / 3 / 6
12,072
862
12,525
16,211
10,341
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Athena
Monk_0878
Athena
17
2 / 7 / 22
10,344
739
9,231
23,532
30,145
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
14
1 / 7 / 9
8,408
601
3,199
19,343
15,831
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Martichoras
StrawHatCas
Martichoras
17
5 / 8 / 6
10,023
716
15,637
17,326
9,586
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
Trippski_
Ganesha
16
1 / 5 / 13
9,281
663
8,881
18,985
23,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Loki
15
3 / 8 / 7
9,137
653
4,479
12,328
5,841
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hera
20
8 / 4 / 5
11,568
826
26,976
11,270
5,900
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
58
32
Kills
18
19
Deaths
32
83
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Chaselifeshield
Cu Chulainn
5
5
15
2.5
L
Horus
1
7
9
0.79
W
Discordia
9
3
16
5.67
W
Jormungandr
Jupitersword
Jormungandr
2
1
24
14
W
Chang'e
LokisBussy
Chang'e
14
3
6
5.67
W
Athena
Monk_0878
Athena
2
7
22
1.86
L
Martichoras
StrawHatCas
Martichoras
5
8
6
1
L
Ganesha
Trippski_
Ganesha
1
5
13
1.5
L
Loki
3
8
7
0.81
L
Hera
8
4
5
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,115
Damage
59,172
88,138
Taken
79,252
99,107
Mitigated
61,145
38,678
Healing
14,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Chaselifeshield
Cu Chulainn
12,668
1,626
1,261
2,378
20,648
29,316
1,136
5,896
14,752
0
21,514
L
Horus
3,199
1,230
1,594
1,868
19,343
15,831
0
15,124
3,570
0
6,206
W
Discordia
29,835
3,008
2,570
1,008
10,343
6,452
2,720
5,519
4,824
50,728
0
W
Jormungandr
Jupitersword
Jormungandr
11,856
2,700
1,930
2,562
17,404
22,853
863
7,267
10,137
32,013
0
W
Chang'e
LokisBussy
Chang'e
12,525
731
15,077
7,954
16,211
10,341
1,764
7,061
9,150
28,340
0
W
Athena
Monk_0878
Athena
9,231
1,610
445
3,493
23,532
30,145
686
10,020
13,512
22,440
0
L
Martichoras
StrawHatCas
Martichoras
15,637
5,358
850
2,292
17,326
9,586
46
12,667
4,304
0
33,326
L
Ganesha
Trippski_
Ganesha
8,881
1,098
1,235
2,710
18,985
23,987
0
15,222
2,797
15,845
94
L
Loki
4,479
1,158
0
0
12,328
5,841
0
9,678
2,280
0
10,526
L
Hera
26,976
6,979
1,493
2,262
11,270
5,900
0
8,968
2,025
50,020
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,079
Gold Earned
48,417
158
Minions Killed
130
0
Camps Cleared
0
1,260,139
Distance Traveled
1,080,736
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
10,823
773
23
2
0
234,556
0
L
Horus
8,408
601
15
1
0
230,031
0
W
Discordia
11,854
847
46
3
0
242,329
0
W
Jormungandr
10,986
785
42
3
0
253,196
0
W
Chang'e
12,072
862
27
2
0
238,174
0
W
Athena
10,344
739
20
1
0
291,884
0
L
Martichoras
10,023
716
44
3
0
196,306
0
L
Ganesha
9,281
663
0
0
0
208,436
0
L
Loki
9,137
653
8
1
0
215,706
0
L
Hera
11,568
826
63
5
0
230,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role