Player Matchup

Nox
Nox
HEYTORGG
Nox
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 8L
1,596 Elo+
Solo
Skadi
Skadi
Sinesio115
Skadi
Level 48
God Stats
3W - 27L
1,452 SR
Queue Stats
3W - 27L
1,146 Elo+
Party 2
Hun Batz
Hun Batz
WallyWestWorld2
Hun Batz
Level 56
God Stats
1W - 26L
1,311 SR
Queue Stats
5W - 31L
1,181 Elo+
Party 2
Danzaburou
Danzaburou
tedoGamer1
Danzaburou
Level 43
God Stats
0W - 15L
1,214 SR
Queue Stats
4W - 29L
1,143 Elo+
Party 2
Ah Puch
Ah Puch
tiaguinhocba
Ah Puch
Level 47
God Stats
0W - 3L
1,156 SR
Queue Stats
2W - 26L
1,076 Elo+
Party 2
Team Averages
Level 52
1,327 SR
1,229 Elo+

VS

Team Averages
Level 75
1,426 SR
1,375 Elo+
Mulan
Mulan
CL3m3nsx1000
Mulan
Level 86
God Stats
10W - 6L
1,616 SR
Queue Stats
60W - 74L
1,439 Elo+
Party 1
Kukulkan
Kukulkan
Fraxel229
Kukulkan
Level 4
God Stats
1W - 4L
1,319 SR
Queue Stats
1W - 7L
1,193 Elo+
Party 1
Sol
Sol
GanjaTherapie420
Sol
Level 105
God Stats
6W - 14L
1,283 SR
Queue Stats
53W - 74L
1,412 Elo+
Party 1
Izanami
Izanami
MissWizardPotato
Izanami
Level 123
God Stats
5W - 2L
1,550 SR
Queue Stats
6W - 6L
1,501 Elo+
Solo
Bacchus
Bacchus
mativa92
Bacchus
Level 56
God Stats
31W - 47L
1,363 SR
Queue Stats
36W - 56L
1,331 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 0
8,074
897
12,759
7,703
3,564
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
13
0 / 11 / 1
8,391
932
6,016
19,832
10,614
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Hun Batz
13
0 / 19 / 0
7,963
885
4,965
26,860
11,836
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
tedoGamer1
Danzaburou
13
1 / 4 / 0
8,445
938
5,230
13,273
5,674
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
tiaguinhocba
Ah Puch
13
0 / 0 / 0
7,648
850
0
0
0
Team 1 Tickets

0

VS

Team 2 Tickets

418

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 1 / 16
10,796
1,200
11,705
9,315
12,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
Fraxel229
Kukulkan
16
1 / 0 / 22
9,335
1,037
9,896
1,468
820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

17
8 / 0 / 18
10,879
1,209
16,362
9,608
5,208
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
13 / 0 / 15
10,493
1,166
20,994
7,868
4,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
mativa92
Bacchus
16
2 / 0 / 24
10,434
1,159
4,770
5,695
9,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
129
1
Kills
34
34
Deaths
1
1
Assists
95
Player
Kills
Deaths
Assists
KDA
W
10
1
16
18
W
Kukulkan
Fraxel229
Kukulkan
1
0
22
12
W
8
0
18
17
L
0
0
0
0
W
13
0
15
20.5
L
Skadi
0
11
1
0.05
L
Hun Batz
0
19
0
0
W
Bacchus
mativa92
Bacchus
2
0
24
14
L
Danzaburou
tedoGamer1
Danzaburou
1
4
0
0.25
L
Ah Puch
tiaguinhocba
Ah Puch
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,970
Damage
63,727
67,668
Taken
33,954
31,688
Mitigated
32,603
528
Healing
11,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,705
3,031
0
1,732
9,315
12,984
0
1,532
7,783
0
23,295
W
Kukulkan
Fraxel229
Kukulkan
9,896
0
0
0
1,468
820
0
695
773
20,002
0
W
16,362
8,489
432
4,892
9,608
5,208
0
5,029
4,579
45,272
0
L
12,759
283
0
0
7,703
3,564
0
4,366
3,269
23,287
0
W
20,994
16,202
287
2,109
7,868
4,446
0
3,757
4,111
0
35,321
L
Skadi
6,016
3,902
0
0
19,832
10,614
0
6,616
12,916
0
15,084
L
Hun Batz
4,965
1,803
0
0
26,860
11,836
0
13,649
12,774
0
12,787
W
Bacchus
mativa92
Bacchus
4,770
1,487
0
1,627
5,695
9,145
0
1,746
3,949
8,561
0
L
Danzaburou
tedoGamer1
Danzaburou
5,230
3,106
0
528
13,273
5,674
0
6,328
6,661
0
10,903
L
Ah Puch
tiaguinhocba
Ah Puch
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,521
Gold Earned
51,937
70
Minions Killed
181
3
Camps Cleared
6
791,728
Distance Traveled
852,151
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,796
1,200
30
3
1
164,146
0
W
Kukulkan
9,335
1,037
37
4
0
163,476
0
W
Sol
10,879
1,209
63
7
5
168,638
0
L
Nox
8,074
897
26
3
1
183,623
0
W
Izanami
10,493
1,166
41
5
0
166,238
0
L
Skadi
8,391
932
23
3
0
123,017
0
L
Hun Batz
7,963
885
10
1
0
120,517
0
W
Bacchus
10,434
1,159
10
1
0
189,653
0
L
Danzaburou
8,445
938
11
1
2
163,143
0
L
Ah Puch
7,648
850
0
0
0
201,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role