Player Matchup

Neith
Neith
AppleBoof
Neith
Level 106
God Stats
1W - 3L
1,478 SR
Queue Stats
299W - 232L
1,577 Elo+
Party 1
Agni
Agni
JimmyD1X
Agni
Level 80
God Stats
5W - 2L
1,716 SR
Queue Stats
285W - 244L
1,543 Elo+
Party 1
Bacchus
Bacchus
JimmyIsHere2
Bacchus
Level 102
God Stats
11W - 13L
1,632 SR
Queue Stats
143W - 113L
1,638 Elo+
Party 1
Team Averages
Level 96
1,609 SR
1,586 Elo+

VS

Team Averages
Level 153
1,596 SR
1,739 Elo+
Hachiman
Hachiman
Gunshini
Hachiman
Level 145
God Stats
21W - 5L
1,789 SR
Queue Stats
248W - 138L
1,735 Elo+
Solo
Janus
Janus
Ilovecats8787
Janus
Level 156
God Stats
10W - 7L
1,603 SR
Queue Stats
318W - 226L
1,742 Elo+
Party 2
Hercules
Hercules
hanchenzhu
Hercules
Level 157
God Stats
5W - 2L
1,398 SR
Queue Stats
229W - 161L
1,740 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AppleBoof
Neith
14
1 / 7 / 2
11,601
682
10,414
16,395
7,600
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Agni
14
2 / 9 / 2
11,967
704
11,915
14,649
10,953
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bacchus
JimmyIsHere2
Bacchus
15
5 / 6 / 2
12,935
761
13,306
21,885
38,417
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Gunshini
Hachiman
18
13 / 4 / 7
14,996
882
24,100
14,406
8,961
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
8 / 4 / 9
13,711
807
15,713
13,026
6,293
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hercules
hanchenzhu
Hercules
16
1 / 0 / 18
12,831
755
6,266
23,528
30,000
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
56
8
Kills
22
22
Deaths
8
6
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Neith
AppleBoof
Neith
1
7
2
0.29
W
Hachiman
Gunshini
Hachiman
13
4
7
4.13
W
8
4
9
3.13
L
Agni
2
9
2
0.33
L
Bacchus
JimmyIsHere2
Bacchus
5
6
2
1
W
Hercules
hanchenzhu
Hercules
1
0
18
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,635
Damage
46,079
52,929
Taken
50,960
56,970
Mitigated
45,254
3,246
Healing
18,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
AppleBoof
Neith
10,414
5,427
0
1,938
16,395
7,600
0
8,062
8,333
0
57,077
W
Hachiman
Gunshini
Hachiman
24,100
17,749
0
4,290
14,406
8,961
2,643
7,945
6,461
0
97,233
W
15,713
2,044
0
1,656
13,026
6,293
286
7,035
5,991
51,347
0
L
Agni
11,915
175
0
250
14,649
10,953
201
3,220
11,429
39,217
0
L
Bacchus
JimmyIsHere2
Bacchus
13,306
1,154
0
1,058
21,885
38,417
186
6,856
15,029
29,849
1,868
W
Hercules
hanchenzhu
Hercules
6,266
1,356
0
12,448
23,528
30,000
286
8,577
14,951
4,560
18,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,503
Gold Earned
41,538
149
Minions Killed
189
0
Camps Cleared
0
846,536
Distance Traveled
945,147
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,601
682
75
4
0
254,237
0
W
Hachiman
14,996
882
110
6
0
303,812
0
W
Janus
13,711
807
66
4
0
302,938
0
L
Agni
11,967
704
50
3
0
288,632
0
L
Bacchus
12,935
761
24
1
0
303,667
0
W
Hercules
12,831
755
13
1
0
338,397
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role