Player Matchup

Neith
Neith
ButterBall878
Neith
Level 11
God Stats
1W - 1L
1,210 SR
Queue Stats
1W - 2L
1,270 Elo+
Party 1
Jormungandr
Jormungandr
El FoxoTroto
Jormungandr
Level 16
God Stats
1W - 1L
1,086 SR
Queue Stats
1W - 2L
1,270 Elo+
Party 1
Danzaburou
Danzaburou
Enodion
Danzaburou
Level 85
God Stats
16W - 13L
1,450 SR
Queue Stats
164W - 165L
1,421 Elo+
Solo
Nemesis
Nemesis
Meöwceline
Nemesis
Level 119
God Stats
1W - 1L
1,192 SR
Queue Stats
1W - 3L
1,270 Elo+
Party 1
Ra
Ra
TristinaSchnips
Ra
Level 100
God Stats
1W - 2L
1,191 SR
Queue Stats
1W - 2L
1,270 Elo+
Party 1
Team Averages
Level 66
1,226 SR
1,300 Elo+

VS

Team Averages
Level 72
1,492 SR
1,479 Elo+
Ra
Ra
Derek_Robles
Ra
Level 119
God Stats
3W - 3L
1,606 SR
Queue Stats
284W - 251L
1,530 Elo+
Solo
Thanatos
Thanatos
Drodsmatos
Thanatos
Level 44
God Stats
26W - 23L
1,394 SR
Queue Stats
128W - 139L
1,386 Elo+
Party 2
Baron Samedi
Baron Samedi
TitanicDookie
Baron Samedi
Level 103
God Stats
43W - 32L
1,555 SR
Queue Stats
180W - 176L
1,562 Elo+
Solo
King Arthur
King Arthur
lord_of_night0
King Arthur
Level 69
God Stats
5W - 6L
1,663 SR
Queue Stats
147W - 142L
1,491 Elo+
Party 2
Izanami
Izanami
soledby_marco64
Izanami
Level 27
God Stats
0W - 4L
1,243 SR
Queue Stats
27W - 26L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 0
4,181
465
5,203
4,649
1,364
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jormungandr
El FoxoTroto
Jormungandr
6
0 / 3 / 0
4,389
488
2,721
8,675
5,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
Enodion
Danzaburou
8
1 / 1 / 0
4,815
535
3,656
5,870
1,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
Meöwceline
Nemesis
8
1 / 1 / 0
5,133
570
3,322
6,621
2,179
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8
1 / 1 / 1
5,296
588
2,381
2,907
639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
3,261
362
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Drodsmatos
Thanatos
10
2 / 2 / 0
5,095
566
434
5,956
2,003
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
TitanicDookie
Baron Samedi
7
5 / 0 / 3
5,435
604
2,887
4,902
3,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
lord_of_night0
King Arthur
7
0 / 1 / 6
4,343
483
5,277
8,589
6,511
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

8
2 / 0 / 4
4,636
515
5,741
6,808
2,219
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
22
3
Kills
9
9
Deaths
3
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
0
3
0
0
L
0
0
0
0
L
Thanatos
Drodsmatos
Thanatos
2
2
0
1
W
Jormungandr
El FoxoTroto
Jormungandr
0
3
0
0
W
Danzaburou
Enodion
Danzaburou
1
1
0
1
W
Nemesis
Meöwceline
Nemesis
1
1
0
1
L
Baron Samedi
TitanicDookie
Baron Samedi
5
0
3
6.5
W
1
1
1
1.5
L
King Arthur
lord_of_night0
King Arthur
0
1
6
3
L
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,283
Damage
14,339
28,722
Taken
26,255
11,621
Mitigated
14,066
5,554
Healing
8,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,203
2,486
0
479
4,649
1,364
0
1,241
3,408
0
18,915
L
0
0
0
0
0
0
0
0
0
0
0
L
Thanatos
Drodsmatos
Thanatos
434
129
0
2,497
5,956
2,003
0
1,793
4,163
0
25,902
W
Jormungandr
El FoxoTroto
Jormungandr
2,721
968
0
609
8,675
5,630
3
1,065
7,610
12,311
0
W
Danzaburou
Enodion
Danzaburou
3,656
1,285
245
2,699
5,870
1,809
258
548
5,322
0
31,711
W
Nemesis
Meöwceline
Nemesis
3,322
1,604
0
1,011
6,621
2,179
241
33
6,588
0
27,092
L
Baron Samedi
TitanicDookie
Baron Samedi
2,887
538
746
2,259
4,902
3,333
0
575
4,327
17,438
0
W
2,381
249
108
403
2,907
639
1,349
0
2,907
30,564
0
L
King Arthur
lord_of_night0
King Arthur
5,277
732
0
1,527
8,589
6,511
17
1,031
7,558
0
22,438
L
5,741
5,075
0
1,542
6,808
2,219
56
1,703
5,105
0
25,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,814
Gold Earned
22,770
197
Minions Killed
144
0
Camps Cleared
0
834,338
Distance Traveled
650,469
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
4,181
465
25
3
0
159,390
0
L
Ra
3,261
362
0
0
0
8,456
0
L
Thanatos
5,095
566
46
5
0
153,425
0
W
Jormungandr
4,389
488
14
2
0
166,336
0
W
Danzaburou
4,815
535
51
6
0
142,812
0
W
Nemesis
5,133
570
49
5
0
198,005
0
L
Baron Samedi
5,435
604
23
3
0
161,278
2
W
Ra
5,296
588
58
6
0
167,795
2
L
King Arthur
4,343
483
22
2
0
162,283
0
L
Izanami
4,636
515
53
6
0
165,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role