Player Matchup

Anubis
Anubis
I-KILL-YOU-511
Anubis
Level 86
God Stats
25W - 20L
1,761 SR
Queue Stats
773W - 787L
1,469 Elo+
Solo
Danzaburou
Danzaburou
Sea Lewy
Danzaburou
Level 106
God Stats
15W - 7L
1,559 SR
Queue Stats
156W - 179L
1,335 Elo+
Party 2
Horus
Horus
TwizzyVirgo
Horus
Level 57
God Stats
30W - 17L
1,503 SR
Queue Stats
179W - 208L
1,388 Elo+
Party 2
Team Averages
Level 83
1,608 SR
1,397 Elo+

VS

Team Averages
Level 55
1,590 SR
1,336 Elo+
Ra
Ra
C-Joshua-B
Ra
Level 44
God Stats
39W - 39L
1,537 SR
Queue Stats
266W - 271L
1,393 Elo+
Solo
Bastet
Bastet
diskostik67
Bastet
Level 89
God Stats
2W - 1L
1,784 SR
Queue Stats
7W - 8L
1,379 Elo+
Party 1
Achilles
Achilles
s_megamanlicker
Achilles
Level 31
God Stats
2W - 4L
1,450 SR
Queue Stats
6W - 9L
1,236 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 0 / 10
11,675
898
17,524
7,684
3,868
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Sea Lewy
Danzaburou
14
7 / 4 / 8
12,007
924
14,864
12,767
4,894
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
3 / 3 / 13
10,675
821
6,073
18,602
10,469
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 2
10,462
805
12,847
10,458
4,978
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
12
2 / 7 / 5
9,656
743
9,606
15,217
7,950
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
12
1 / 7 / 4
9,170
705
3,354
17,636
15,457
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
18
17
Kills
7
7
Deaths
17
31
Assists
11
Player
Kills
Deaths
Assists
KDA
L
4
3
2
1.67
W
7
0
10
12
W
Danzaburou
Sea Lewy
Danzaburou
7
4
8
2.75
W
3
3
13
3.17
L
Bastet
2
7
5
0.64
L
Achilles
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,461
Damage
25,807
39,053
Taken
43,311
19,231
Mitigated
28,385
16,338
Healing
10,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,847
706
1,656
3,727
10,458
4,978
0
5,157
5,301
61,217
0
W
17,524
492
0
4,053
7,684
3,868
926
2,324
5,360
69,898
0
W
Danzaburou
Sea Lewy
Danzaburou
14,864
8,066
0
1,365
12,767
4,894
2,206
4,287
8,322
0
51,978
W
6,073
2,928
4,385
6,535
18,602
10,469
315
6,121
12,219
0
18,253
L
Bastet
9,606
2,396
0
2,243
15,217
7,950
0
5,627
9,590
0
27,091
L
Achilles
3,354
679
0
2,941
17,636
15,457
0
7,520
10,116
0
13,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,357
Gold Earned
29,288
175
Minions Killed
139
0
Camps Cleared
0
749,590
Distance Traveled
655,550
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,462
805
97
7
0
225,124
0
W
Anubis
11,675
898
81
6
0
255,453
0
W
Danzaburou
12,007
924
69
5
0
215,992
2
W
Horus
10,675
821
25
2
0
278,145
0
L
Bastet
9,656
743
25
2
0
224,548
1
L
Achilles
9,170
705
17
1
0
205,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role