Player Matchup

Zhong Kui
Zhong Kui
Gold II
Florida Jit5814
Zhong Kui
Gold II
Level 108
God Stats
166W - 160L
1,556 SR
Queue Stats
220W - 225L
1,551 MMR
Solo
Vamana
Vamana
Gold II
PEPSIFIRE12
Vamana
Gold II
Level 114
God Stats
4W - 2L
1,708 SR
Queue Stats
402W - 438L
1,556 MMR
Solo
Hachiman
Hachiman
Gold III
TTvJoostank
Hachiman
Gold III
Level 123
God Stats
14W - 14L
1,862 SR
Queue Stats
39W - 47L
1,543 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 115
1,709 SR
1,550 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 108
1,481 SR
1,550 MMR
Artemis
Artemis
Gold I
King-Dom6999
Artemis
Gold I
Level 129
God Stats
4W - 4L
1,520 SR
Queue Stats
205W - 194L
1,465 MMR
Party 1
Odin
Odin
Platinum V
Norubber4203
Odin
Platinum V
Level 67
God Stats
1W - 5L
1,424 SR
Queue Stats
195W - 209L
1,668 MMR
Party 1
Chang'e
Chang'e
Bronze III
fr0d4w3
Chang'e
Bronze III
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,518 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Florida Jit5814
Zhong Kui
15
3 / 3 / 9
11,894
793
16,611
12,383
8,901
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
14
4 / 4 / 8
11,996
800
15,290
19,456
22,314
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hachiman
TTvJoostank
Hachiman
15
6 / 2 / 7
11,997
800
11,726
8,341
3,253
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
AnubisFenrirAtlasAphroditeAo Kuang

VS

Bans
AchillesGaneshaAgniBacchusMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
King-Dom6999
Artemis
15
6 / 4 / 3
11,642
776
13,864
14,253
6,503
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
1 / 4 / 8
10,087
672
6,094
18,434
19,086
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Chang'e
fr0d4w3
Chang'e
13
2 / 5 / 6
10,373
692
10,842
15,620
7,018
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
26
13
Kills
9
9
Deaths
13
24
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Florida Jit5814
Zhong Kui
3
3
9
2.5
L
Artemis
King-Dom6999
Artemis
6
4
3
1.88
L
1
4
8
1.25
W
Vamana
4
4
8
2
W
Hachiman
TTvJoostank
Hachiman
6
2
7
4.75
L
Chang'e
fr0d4w3
Chang'e
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,627
Damage
30,800
40,180
Taken
48,307
34,468
Mitigated
32,607
10,103
Healing
11,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Florida Jit5814
Zhong Kui
16,611
797
0
3,660
12,383
8,901
1,103
3,659
8,724
53,909
0
L
Artemis
King-Dom6999
Artemis
13,864
6,071
0
1,907
14,253
6,503
0
6,054
8,199
0
47,809
L
6,094
717
0
3,397
18,434
19,086
0
4,928
13,506
0
26,033
W
Vamana
15,290
12,509
0
4,078
19,456
22,314
468
6,203
13,253
0
48,419
W
Hachiman
TTvJoostank
Hachiman
11,726
8,304
0
2,365
8,341
3,253
1,486
1,222
7,119
0
62,578
L
Chang'e
fr0d4w3
Chang'e
10,842
1,047
2,622
3,370
15,620
7,018
0
5,967
9,653
35,698
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,887
Gold Earned
32,102
195
Minions Killed
147
0
Camps Cleared
0
790,881
Distance Traveled
765,717
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
11,894
793
80
5
0
243,328
2
L
Artemis
11,642
776
77
5
0
228,258
0
L
Odin
10,087
672
29
2
0
287,934
1
W
Vamana
11,996
800
47
3
0
275,706
0
W
Hachiman
11,997
800
68
5
0
271,847
0
L
Chang'e
10,373
692
41
3
0
249,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role