Player Matchup

Sol
Sol
Automa
Sol
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 97L
1,487 Elo+
Solo
Ishtar
Ishtar
Escomo77
Ishtar
Level 148
God Stats
2W - 1L
1,715 SR
Queue Stats
141W - 125L
1,537 Elo+
Solo
Merlin
Merlin
OnlyBenji
Merlin
Level 85
God Stats
1W - 0L
1,813 SR
Queue Stats
65W - 65L
1,514 Elo+
Solo
Osiris
Osiris
SimpleRecatangle
Osiris
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 14L
1,497 Elo+
Solo
Tyr
Tyr
woozy_17
Tyr
Level 28
God Stats
1W - 0L
1,819 SR
Queue Stats
6W - 5L
1,418 Elo+
Solo
Team Averages
Level 103
1,670 SR
1,491 Elo+

VS

Team Averages
Level 127
1,500 SR
1,514 Elo+
Anubis
Anubis
 
Anubis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Gigglebuns
Scylla
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 66L
1,511 Elo+
Party 1
Mulan
Mulan
HiImNeiners
Mulan
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 114L
1,535 Elo+
Party 1
Raijin
Raijin
ItsFairchild
Raijin
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 63L
1,496 Elo+
Party 1
Ganesha
Ganesha
Rubbish Burglar
Ganesha
Level 93
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 43L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Automa
Sol
14
2 / 1 / 11
8,458
846
12,701
6,253
2,730
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ishtar
Escomo77
Ishtar
15
1 / 1 / 12
8,997
900
8,134
5,838
2,991
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
OnlyBenji
Merlin
16
4 / 1 / 8
9,117
912
7,409
4,973
2,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 4 / 10
8,647
865
4,121
10,454
13,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

16
5 / 1 / 7
9,043
904
4,299
7,957
8,960
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
3 / 1 / 3
7,554
755
3,310
5,073
3,137
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
Gigglebuns
Scylla
14
3 / 2 / 3
8,164
816
7,295
5,062
2,456
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 4 / 5
7,039
704
5,251
9,374
8,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Raijin
14
0 / 4 / 7
7,607
761
6,820
8,453
4,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
0 / 3 / 5
7,795
780
1,868
10,274
9,158
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
29
14
Kills
6
8
Deaths
14
48
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
3
1
3
4.5
W
Sol
Automa
Sol
2
1
11
7.5
W
Ishtar
Escomo77
Ishtar
1
1
12
7
L
Scylla
Gigglebuns
Scylla
3
2
3
2.25
L
0
4
5
0.63
L
Raijin
0
4
7
0.88
W
Merlin
OnlyBenji
Merlin
4
1
8
8
L
0
3
5
0.83
W
2
4
10
1.75
W
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,664
Damage
24,544
35,475
Taken
38,236
30,280
Mitigated
27,806
13,873
Healing
10,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
3,310
0
859
1,274
5,073
3,137
0
2,383
2,690
14,328
0
W
Sol
Automa
Sol
12,701
1,555
1,274
3,266
6,253
2,730
946
3,473
2,780
20,276
0
W
Ishtar
Escomo77
Ishtar
8,134
4,042
2,402
2,655
5,838
2,991
1,401
3,167
2,508
0
26,040
L
Scylla
Gigglebuns
Scylla
7,295
649
1,952
647
5,062
2,456
0
2,416
2,646
20,123
0
L
5,251
519
203
1,214
9,374
8,805
0
5,976
3,398
0
8,901
L
Raijin
6,820
470
246
901
8,453
4,250
0
3,887
4,566
21,690
0
W
Merlin
OnlyBenji
Merlin
7,409
630
0
352
4,973
2,512
1,808
2,791
2,143
25,295
0
L
1,868
49
2,144
1,453
10,274
9,158
0
5,448
4,826
3,517
0
W
4,121
747
362
1,055
10,454
13,087
0
5,859
4,352
0
6,670
W
4,299
815
250
2,257
7,957
8,960
412
4,003
3,785
0
8,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,262
Gold Earned
38,159
125
Minions Killed
112
0
Camps Cleared
0
1,028,580
Distance Traveled
1,025,589
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,554
755
22
2
0
200,093
0
W
Sol
8,458
846
26
3
0
219,042
0
W
Ishtar
8,997
900
47
5
0
207,214
0
L
Scylla
8,164
816
42
4
0
228,803
0
L
Mulan
7,039
704
11
1
0
202,025
0
L
Raijin
7,607
761
37
4
0
186,961
0
W
Merlin
9,117
912
42
4
0
195,493
0
L
Ganesha
7,795
780
0
0
0
207,707
0
W
Osiris
8,647
865
0
0
0
203,947
0
W
Tyr
9,043
904
10
1
0
202,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role