Player Matchup

Medusa
Medusa
BuildBetter
Medusa
Level 133
God Stats
0W - 2L
1,500 SR
Queue Stats
484W - 443L
1,532 Elo+
Party 1
Ullr
Ullr
Ce3HaddZzz
Ullr
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
166W - 155L
1,523 Elo+
Party 1
Cerberus
Cerberus
ThonyZZ3
Cerberus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,388 Elo+
Solo
Sobek
Sobek
VintyVonCamp
Sobek
Level 122
God Stats
2W - 2L
1,614 SR
Queue Stats
90W - 98L
1,502 Elo+
Solo
Hel
Hel
pooberino
Hel
Level 142
God Stats
5W - 7L
1,521 SR
Queue Stats
353W - 335L
1,510 Elo+
Party 1
Team Averages
Level 98
1,527 SR
1,491 Elo+

VS

Team Averages
Level 108
1,371 SR
1,542 Elo+
Zeus
Zeus
ChiEscxbar
Zeus
Level 83
God Stats
7W - 6L
1,292 SR
Queue Stats
434W - 390L
1,563 Elo+
Solo
Hel
Hel
CitrusPunch
Hel
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 37L
1,587 Elo+
Solo
Heimdallr
Heimdallr
HazFleaz
Heimdallr
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 52L
1,499 Elo+
Solo
Vulcan
Vulcan
ImSoBadLiterally
Vulcan
Level 123
God Stats
1W - 1L
1,248 SR
Queue Stats
165W - 143L
1,564 Elo+
Solo
Kali
Kali
SetAnGya
Kali
Level 108
God Stats
1W - 0L
1,314 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
4 / 5 / 2
7,949
723
13,389
11,935
4,955
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
0 / 4 / 5
7,093
645
4,079
10,214
4,403
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
ThonyZZ3
Cerberus
13
0 / 8 / 5
7,145
650
3,286
21,000
13,163
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

16
3 / 6 / 0
8,522
775
8,991
20,585
24,907
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
2 / 5 / 5
7,465
679
8,677
13,631
5,681
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 14
9,958
905
17,738
11,100
4,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
1 / 2 / 22
9,004
819
7,301
14,881
12,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Heimdallr
HazFleaz
Heimdallr
15
3 / 3 / 20
9,338
849
13,755
12,502
6,099
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
15 / 1 / 12
11,336
1,031
25,123
11,862
6,451
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kali
15
3 / 2 / 22
9,452
859
8,431
11,561
5,995
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
118
9
Kills
28
28
Deaths
10
17
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Medusa
4
5
2
1
L
0
4
5
0.63
W
6
2
14
6.5
W
1
2
22
6
W
Heimdallr
HazFleaz
Heimdallr
3
3
20
4.33
W
15
1
12
21
W
Kali
3
2
22
7
L
Cerberus
ThonyZZ3
Cerberus
0
8
5
0.31
L
3
6
0
0.5
L
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,422
Damage
72,348
77,365
Taken
61,906
53,109
Mitigated
36,046
20,876
Healing
33,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
13,389
3,302
1,127
472
11,935
4,955
0
7,038
4,897
0
28,471
L
4,079
1,847
350
378
10,214
4,403
0
7,359
2,855
0
13,038
W
17,738
3,784
577
2,198
11,100
4,765
2,753
3,323
7,777
39,575
0
W
7,301
930
11,894
8,830
14,881
12,736
461
2,898
11,983
13,170
0
W
Heimdallr
HazFleaz
Heimdallr
13,755
3,190
1,453
2,002
12,502
6,099
1,595
5,008
7,494
0
27,419
W
25,123
8,285
1,007
2,238
11,862
6,451
888
4,500
7,362
40,826
0
W
Kali
8,431
4,233
615
2,584
11,561
5,995
2,412
5,225
6,336
0
14,042
L
Cerberus
ThonyZZ3
Cerberus
3,286
53
0
2,714
21,000
13,163
0
14,678
6,322
10,027
0
L
8,991
187
334
2,700
20,585
24,907
0
12,162
8,423
20,907
0
L
8,677
749
6,932
5,869
13,631
5,681
0
8,925
4,706
11,491
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,174
Gold Earned
49,088
99
Minions Killed
135
0
Camps Cleared
0
855,440
Distance Traveled
1,151,811
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,949
723
25
2
0
201,457
0
L
Ullr
7,093
645
31
3
0
161,204
0
W
Zeus
9,958
905
43
4
0
214,516
0
W
Hel
9,004
819
18
2
0
217,711
0
W
Heimdallr
9,338
849
22
2
0
226,635
0
W
Vulcan
11,336
1,031
39
4
0
256,623
0
W
Kali
9,452
859
13
1
0
236,326
0
L
Cerberus
7,145
650
19
2
0
155,519
0
L
Sobek
8,522
775
17
2
0
163,023
0
L
Hel
7,465
679
7
1
0
174,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role