Player Matchup

Janus
Janus
Doomlord15
Janus
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 24L
1,481 Elo+
Solo
Ares
Ares
WickedDeath7
Ares
Level 120
God Stats
15W - 8L
1,567 SR
Queue Stats
542W - 560L
1,519 Elo+
Solo
Merlin
Merlin
kevinjota21
Merlin
Level 125
God Stats
2W - 2L
1,488 SR
Queue Stats
145W - 144L
1,473 Elo+
Solo
Yemoja
Yemoja
nwhArgonaut
Yemoja
Level 123
God Stats
1W - 0L
1,333 SR
Queue Stats
45W - 51L
1,364 Elo+
Party 1
Chiron
Chiron
orca508
Chiron
Level 154
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 43L
1,511 Elo+
Party 1
Team Averages
Level 118
1,478 SR
1,470 Elo+

VS

Team Averages
Level 113
1,427 SR
1,482 Elo+
Set
Set
Giraud
Set
Level 144
God Stats
6W - 9L
1,539 SR
Queue Stats
744W - 746L
1,455 Elo+
Solo
Aphrodite
Aphrodite
Piinkbug
Aphrodite
Level 140
God Stats
1W - 1L
1,472 SR
Queue Stats
46W - 51L
1,483 Elo+
Solo
Erlang Shen
Erlang Shen
Th3Gongoozler
Erlang Shen
Level 129
God Stats
1W - 3L
1,500 SR
Queue Stats
302W - 276L
1,469 Elo+
Solo
Cernunnos
Cernunnos
jimbob155ì
Cernunnos
Level 130
God Stats
0W - 2L
1,304 SR
Queue Stats
198W - 186L
1,487 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
pawelmrc91
Ah Muzen Cab
Level 23
God Stats
0W - 3L
1,318 SR
Queue Stats
74W - 97L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
18
8 / 3 / 9
11,487
884
23,384
13,138
8,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
3 / 3 / 14
10,029
771
6,285
18,197
20,204
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Merlin
16
4 / 2 / 15
10,191
784
14,547
11,313
6,625
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
15
0 / 0 / 9
9,060
697
1,583
13,288
10,331
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chiron
orca508
Chiron
18
8 / 2 / 13
10,829
833
20,191
17,524
11,097
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
Giraud
Set
7
0 / 2 / 1
6,682
514
1,559
3,818
1,598
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Aphrodite
Piinkbug
Aphrodite
16
1 / 4 / 7
9,138
703
8,425
15,661
8,332
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Erlang Shen
Th3Gongoozler
Erlang Shen
16
2 / 5 / 7
9,036
695
17,963
19,591
23,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cernunnos
jimbob155ì
Cernunnos
18
6 / 6 / 3
10,349
796
18,157
18,787
8,068
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
pawelmrc91
Ah Muzen Cab
15
1 / 6 / 4
8,177
629
8,105
15,962
6,581
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
32
23
Kills
10
10
Deaths
23
60
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Janus
8
3
9
4.17
L
Set
Giraud
Set
0
2
1
0.25
L
Aphrodite
Piinkbug
Aphrodite
1
4
7
1.13
L
Erlang Shen
Th3Gongoozler
Erlang Shen
2
5
7
1.1
W
3
3
14
3.33
L
Cernunnos
jimbob155ì
Cernunnos
6
6
3
1.25
W
Merlin
4
2
15
5.75
W
Yemoja
0
0
9
4.5
W
Chiron
orca508
Chiron
8
2
13
7.25
L
Ah Muzen Cab
pawelmrc91
Ah Muzen Cab
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,990
Damage
54,209
73,460
Taken
73,819
56,620
Mitigated
47,939
34,191
Healing
28,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
23,384
1,945
695
502
13,138
8,363
1,375
1,221
11,694
49,500
0
L
Set
Giraud
Set
1,559
223
0
290
3,818
1,598
0
2,466
1,352
0
5,649
L
Aphrodite
Piinkbug
Aphrodite
8,425
813
8,855
8,498
15,661
8,332
168
10,552
5,109
22,704
0
L
Erlang Shen
Th3Gongoozler
Erlang Shen
17,963
6,147
1,256
4,457
19,591
23,360
22
11,702
7,889
272
22,030
W
6,285
358
807
1,915
18,197
20,204
428
2,165
15,617
12,559
0
L
Cernunnos
jimbob155ì
Cernunnos
18,157
8,668
372
3,147
18,787
8,068
811
11,651
7,136
0
36,830
W
Merlin
14,547
604
1,162
1,699
11,313
6,625
1,344
1,631
9,482
30,548
0
W
Yemoja
1,583
754
14,422
7,586
13,288
10,331
664
1,596
11,442
5,071
0
W
Chiron
orca508
Chiron
20,191
10,206
2,288
3,115
17,524
11,097
4,478
2,076
14,926
0
38,326
L
Ah Muzen Cab
pawelmrc91
Ah Muzen Cab
8,105
4,852
241
1,252
15,962
6,581
0
9,428
6,534
0
20,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,596
Gold Earned
43,382
163
Minions Killed
112
0
Camps Cleared
0
1,175,337
Distance Traveled
944,645
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,487
884
53
4
0
228,612
0
L
Set
6,682
514
9
1
0
61,363
0
L
Aphrodite
9,138
703
28
2
0
249,022
0
L
Erlang Shen
9,036
695
12
1
0
212,928
0
W
Ares
10,029
771
7
1
0
249,598
0
L
Cernunnos
10,349
796
44
3
0
194,735
0
W
Merlin
10,191
784
49
4
0
231,744
0
W
Yemoja
9,060
697
10
1
0
238,739
0
W
Chiron
10,829
833
44
3
0
226,644
0
L
Ah Muzen Cab
8,177
629
19
1
0
226,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role