Player Matchup

Fenrir
Fenrir
Big Mike4049
Fenrir
Level 17
God Stats
39W - 39L
1,476 SR
Queue Stats
122W - 128L
1,397 Elo+
Party 1
Anubis
Anubis
GGoodMatch
Anubis
Level 39
God Stats
71W - 65L
1,376 SR
Queue Stats
182W - 189L
1,407 Elo+
Party 1
Hades
Hades
ODSXYUNGBOAT
Hades
Level 67
God Stats
304W - 196L
1,520 SR
Queue Stats
639W - 640L
1,477 Elo+
Party 1
Team Averages
Level 41
1,457 SR
1,427 Elo+

VS

Team Averages
Level 91
1,499 SR
1,410 Elo+
Achilles
Achilles
EitherPaprika84
Achilles
Level 41
God Stats
1W - 2L
1,291 SR
Queue Stats
213W - 210L
1,402 Elo+
Solo
Skadi
Skadi
ShinobiFlame312
Skadi
Level 125
God Stats
5W - 5L
1,545 SR
Queue Stats
9W - 7L
1,313 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
jabariiiiiiii200
Morgan Le Fay
Level 106
God Stats
57W - 36L
1,661 SR
Queue Stats
130W - 137L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
0 / 6 / 5
8,690
668
3,276
17,295
14,700
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
GGoodMatch
Anubis
12
5 / 5 / 1
9,953
766
8,579
10,389
5,423
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

11
4 / 8 / 5
9,791
753
12,939
17,327
8,645
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
12
2 / 4 / 12
10,095
777
4,603
15,600
19,039
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
7 / 4 / 11
12,047
927
14,754
9,285
3,411
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
jabariiiiiiii200
Morgan Le Fay
14
10 / 1 / 8
11,908
916
18,262
9,750
3,726
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
50
9
Kills
19
19
Deaths
9
11
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Fenrir
0
6
5
0.42
W
Achilles
2
4
12
2
L
Anubis
GGoodMatch
Anubis
5
5
1
1.1
L
4
8
5
0.81
W
7
4
11
3.13
W
Morgan Le Fay
jabariiiiiiii200
Morgan Le Fay
10
1
8
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,794
Damage
37,619
45,011
Taken
34,635
28,768
Mitigated
26,176
4,145
Healing
7,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
3,276
180
0
181
17,295
14,700
0
6,208
11,087
0
16,760
W
Achilles
4,603
934
0
1,363
15,600
19,039
64
6,923
8,677
0
17,751
L
Anubis
GGoodMatch
Anubis
8,579
102
0
1,151
10,389
5,423
0
4,605
5,784
26,915
0
L
12,939
547
300
2,513
17,327
8,645
0
7,707
9,620
41,172
0
W
14,754
5,993
0
1,182
9,285
3,411
1,972
7,293
1,992
0
56,480
W
Morgan Le Fay
jabariiiiiiii200
Morgan Le Fay
18,262
2,474
630
4,596
9,750
3,726
934
7,562
2,188
53,050
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,434
Gold Earned
34,050
106
Minions Killed
143
0
Camps Cleared
0
696,520
Distance Traveled
726,002
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,690
668
26
2
0
258,807
0
W
Achilles
10,095
777
13
1
0
237,324
0
L
Anubis
9,953
766
29
2
0
216,948
0
L
Hades
9,791
753
51
4
0
220,765
0
W
Skadi
12,047
927
71
5
0
239,525
3
W
Morgan Le Fay
11,908
916
59
5
0
249,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role