Player Matchup

Ix Chel
Ix Chel
DaeDae_06
Ix Chel
Level 157
God Stats
2W - 7L
1,199 SR
Queue Stats
225W - 232L
1,512 Elo+
Party 2
Tyr
Tyr
EvL Itachi
Tyr
Level 138
God Stats
2W - 2L
1,621 SR
Queue Stats
46W - 60L
1,451 Elo+
Party 3
Ishtar
Ishtar
OfficiialBandit
Ishtar
Level 145
God Stats
5W - 6L
1,521 SR
Queue Stats
297W - 319L
1,520 Elo+
Party 2
Cabrakan
Cabrakan
Tygrove
Cabrakan
Level 174
God Stats
10W - 4L
1,883 SR
Queue Stats
160W - 171L
1,544 Elo+
Party 3
Mercury
Mercury
cptsoap46
Mercury
Level 86
God Stats
53W - 48L
1,588 SR
Queue Stats
149W - 147L
1,539 Elo+
Solo
Team Averages
Level 140
1,563 SR
1,513 Elo+

VS

Team Averages
Level 149
1,601 SR
1,654 Elo+
Nu Wa
Nu Wa
Arce500
Nu Wa
Level 124
God Stats
8W - 1L
1,757 SR
Queue Stats
91W - 94L
1,619 Elo+
Solo
Xing Tian
Xing Tian
Celestial Black
Xing Tian
Level 157
God Stats
1W - 1L
1,797 SR
Queue Stats
62W - 71L
1,536 Elo+
Solo
Ne Zha
Ne Zha
ConstantVex
Ne Zha
Level 157
God Stats
0W - 2L
1,600 SR
Queue Stats
42W - 39L
1,864 Elo+
Party 1
Vulcan
Vulcan
Oonald
Vulcan
Level 153
God Stats
0W - 2L
1,263 SR
Queue Stats
54W - 59L
1,742 Elo+
Party 1
Achilles
Achilles
Tedsan
Achilles
Level 154
God Stats
2W - 2L
1,589 SR
Queue Stats
124W - 128L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
DaeDae_06
Ix Chel
16
3 / 1 / 9
10,522
1,052
10,870
7,398
3,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
5 / 1 / 10
10,810
1,081
12,294
14,232
15,207
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
2 / 2 / 7
10,287
1,029
8,502
9,781
4,297
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Cabrakan
Tygrove
Cabrakan
16
2 / 1 / 14
11,359
1,136
6,615
12,793
21,702
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mercury
cptsoap46
Mercury
16
6 / 1 / 11
11,173
1,117
14,198
9,391
4,338
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

275

VS

Team 2 Tickets

180

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Arce500
Nu Wa
15
3 / 5 / 2
10,165
1,017
11,705
10,578
4,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
Celestial Black
Xing Tian
14
0 / 2 / 4
8,801
880
4,850
11,476
16,669
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ne Zha
15
2 / 6 / 3
9,714
971
11,401
14,271
12,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Vulcan
Oonald
Vulcan
15
0 / 1 / 5
9,673
967
17,605
6,676
2,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
Tedsan
Achilles
15
1 / 4 / 5
9,555
956
5,609
12,865
12,121
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
25
18
Kills
6
6
Deaths
18
51
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Arce500
Nu Wa
3
5
2
0.8
L
Xing Tian
Celestial Black
Xing Tian
0
2
4
1
L
Ne Zha
2
6
3
0.58
W
Ix Chel
DaeDae_06
Ix Chel
3
1
9
7.5
W
5
1
10
10
W
2
2
7
2.75
L
Vulcan
Oonald
Vulcan
0
1
5
2.5
L
Achilles
Tedsan
Achilles
1
4
5
0.88
W
Cabrakan
Tygrove
Cabrakan
2
1
14
9
W
Mercury
cptsoap46
Mercury
6
1
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,479
Damage
51,170
53,595
Taken
55,866
48,676
Mitigated
49,341
7,260
Healing
4,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Arce500
Nu Wa
11,705
2,577
0
21
10,578
4,771
0
3,316
7,262
36,424
0
L
Xing Tian
Celestial Black
Xing Tian
4,850
512
0
35
11,476
16,669
0
3,778
7,698
10,195
0
L
Ne Zha
11,401
3,368
0
3,289
14,271
12,909
0
4,502
9,769
0
23,730
W
Ix Chel
DaeDae_06
Ix Chel
10,870
1,183
818
556
7,398
3,132
0
3,153
4,150
46,391
0
W
12,294
751
0
2,385
14,232
15,207
0
10,461
3,498
0
25,900
W
8,502
4,599
0
1,440
9,781
4,297
0
5,361
4,152
0
42,205
L
Vulcan
Oonald
Vulcan
17,605
7,944
0
432
6,676
2,871
0
2,090
4,586
54,735
0
L
Achilles
Tedsan
Achilles
5,609
836
0
770
12,865
12,121
0
3,799
9,066
0
11,392
W
Cabrakan
Tygrove
Cabrakan
6,615
896
231
840
12,793
21,702
0
9,705
2,771
11,677
0
W
Mercury
cptsoap46
Mercury
14,198
9,488
0
990
9,391
4,338
0
5,239
3,941
0
33,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,151
Gold Earned
47,908
248
Minions Killed
196
10
Camps Cleared
8
1,031,663
Distance Traveled
923,299
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,165
1,017
49
5
3
171,391
0
L
Xing Tian
8,801
880
7
1
0
189,701
0
L
Ne Zha
9,714
971
26
3
3
184,454
0
W
Ix Chel
10,522
1,052
78
8
2
191,222
0
W
Tyr
10,810
1,081
27
3
0
218,655
0
W
Ishtar
10,287
1,029
89
9
4
169,223
0
L
Vulcan
9,673
967
101
10
1
229,286
0
L
Achilles
9,555
956
13
1
1
148,467
0
W
Cabrakan
11,359
1,136
11
1
1
209,242
0
W
Mercury
11,173
1,117
43
4
3
243,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role