Player Matchup

Freya
Freya
AlanMalik
Freya
Level 125
God Stats
0W - 1L
1,202 SR
Queue Stats
268W - 299L
1,443 Elo+
Party 1
Loki
Loki
Chato 678543
Loki
Level 81
God Stats
4W - 5L
1,427 SR
Queue Stats
184W - 179L
1,404 Elo+
Solo
Skadi
Skadi
King Mickey96
Skadi
Level 140
God Stats
11W - 7L
1,739 SR
Queue Stats
495W - 473L
1,522 Elo+
Solo
Ymir
Ymir
MOTAS2164
Ymir
Level 48
God Stats
6W - 5L
1,514 SR
Queue Stats
174W - 158L
1,484 Elo+
Solo
Chaac
Chaac
guapo123
Chaac
Level 113
God Stats
3W - 7L
1,205 SR
Queue Stats
324W - 336L
1,519 Elo+
Party 1
Team Averages
Level 101
1,417 SR
1,474 Elo+

VS

Team Averages
Level 68
1,536 SR
1,479 Elo+
Kuzenbo
Kuzenbo
BrowniesBites
Kuzenbo
Level 66
God Stats
3W - 0L
1,500 SR
Queue Stats
71W - 47L
1,529 Elo+
Solo
Anubis
Anubis
Fist2Cuffz
Anubis
Level 49
God Stats
45W - 41L
1,554 SR
Queue Stats
116W - 134L
1,460 Elo+
Party 2
Bellona
Bellona
LaToxiiica
Bellona
Level 117
God Stats
11W - 8L
1,583 SR
Queue Stats
208W - 207L
1,465 Elo+
Party 2
Rama
Rama
Zamortus
Rama
Level 67
God Stats
65W - 41L
1,618 SR
Queue Stats
141W - 114L
1,516 Elo+
Solo
Loki
Loki
xChefReezyx
Loki
Level 40
God Stats
8W - 6L
1,425 SR
Queue Stats
76W - 91L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
AlanMalik
Freya
10
1 / 2 / 1
5,795
483
5,330
9,059
2,863
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 2 / 0
5,761
480
3,939
8,271
2,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 3 / 0
6,383
532
5,373
7,708
2,565
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
9
1 / 2 / 0
5,610
468
4,123
8,845
7,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
guapo123
Chaac
12
0 / 0 / 0
6,618
552
7,908
9,563
8,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
11
3 / 0 / 2
6,703
559
5,394
8,060
7,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
Fist2Cuffz
Anubis
11
2 / 2 / 2
6,571
548
6,961
8,306
4,130
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
LaToxiiica
Bellona
11
0 / 0 / 0
6,345
529
4,881
11,923
10,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Rama
11
1 / 2 / 2
6,216
518
3,790
6,358
2,263
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

10
3 / 0 / 1
6,333
528
3,878
6,562
2,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
16
4
Kills
9
9
Deaths
4
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Freya
AlanMalik
Freya
1
2
1
0.75
W
Kuzenbo
3
0
2
4
L
1
2
0
0.5
W
Anubis
Fist2Cuffz
Anubis
2
2
2
1.5
L
1
3
0
0.33
W
Bellona
LaToxiiica
Bellona
0
0
0
0
L
Ymir
1
2
0
0.5
W
Rama
1
2
2
1
L
Chaac
guapo123
Chaac
0
0
0
0
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,673
Damage
24,904
43,446
Taken
41,209
23,285
Mitigated
27,171
16,108
Healing
12,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
AlanMalik
Freya
5,330
1,964
0
2,264
9,059
2,863
0
5,234
3,825
39,345
0
W
Kuzenbo
5,394
2,282
0
2,286
8,060
7,714
0
3,258
4,802
19,937
0
L
3,939
1,020
0
3,145
8,271
2,515
0
1,699
6,572
0
39,198
W
Anubis
Fist2Cuffz
Anubis
6,961
559
0
4,332
8,306
4,130
0
4,830
3,476
47,664
0
L
5,373
2,178
0
2,466
7,708
2,565
670
2,428
5,280
0
57,147
W
Bellona
LaToxiiica
Bellona
4,881
1,375
0
3,769
11,923
10,980
500
0
11,091
0
49,083
L
Ymir
4,123
869
409
2,385
8,845
7,060
0
2,994
5,851
21,648
0
W
Rama
3,790
3,154
0
1,184
6,358
2,263
2,215
988
5,370
0
43,323
L
Chaac
guapo123
Chaac
7,908
1,588
0
5,439
9,563
8,282
0
0
9,563
0
54,983
W
3,878
1,126
0
1,258
6,562
2,084
752
377
6,144
0
29,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,167
Gold Earned
32,168
345
Minions Killed
311
0
Camps Cleared
0
1,145,982
Distance Traveled
1,151,430
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
5,795
483
59
5
0
196,699
0
W
Kuzenbo
6,703
559
30
3
0
253,019
4
L
Loki
5,761
480
64
5
0
280,509
2
W
Anubis
6,571
548
80
7
0
201,876
0
L
Skadi
6,383
532
103
9
0
213,204
1
W
Bellona
6,345
529
72
6
0
208,022
0
L
Ymir
5,610
468
26
2
0
214,661
2
W
Rama
6,216
518
80
7
0
204,196
0
L
Chaac
6,618
552
93
8
0
240,909
0
W
Loki
6,333
528
49
4
0
284,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role