Player Matchup

Bakasura
Bakasura
Nychtas02
Bakasura
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 30L
1,216 Elo+
Party 1
Scylla
Scylla
Sassquantch7930
Scylla
Level 89
God Stats
1W - 3L
1,541 SR
Queue Stats
179W - 188L
1,402 Elo+
Solo
Achilles
Achilles
X_Zapp1_X
Achilles
Level 39
God Stats
15W - 24L
1,327 SR
Queue Stats
45W - 78L
1,246 Elo+
Party 1
Team Averages
Level 51
1,456 SR
1,288 Elo+

VS

Team Averages
Level 84
1,601 SR
1,771 Elo+
Anhur
Anhur
Cherry Secret
Anhur
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 14L
1,679 Elo+
Party 2
Nike
Nike
Eastwood77
Nike
Level 29
God Stats
15W - 6L
1,804 SR
Queue Stats
219W - 77L
1,780 Elo+
Party 2
Merlin
Merlin
Isagus
Merlin
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
147W - 75L
1,854 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Nychtas02
Bakasura
10
1 / 7 / 1
7,236
724
3,297
12,139
5,526
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

7
0 / 5 / 0
6,338
634
2,142
9,785
1,964
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Achilles
X_Zapp1_X
Achilles
9
1 / 8 / 1
7,035
704
3,436
14,644
11,626
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
12 / 0 / 6
9,799
980
14,289
5,567
2,250
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 1 / 17
8,236
824
6,684
6,853
5,485
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
Isagus
Merlin
12
7 / 1 / 13
9,447
945
10,109
4,164
1,675
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
56
2
Kills
20
20
Deaths
2
2
Assists
36
Player
Kills
Deaths
Assists
KDA
W
12
0
6
15
W
1
1
17
9.5
W
Merlin
Isagus
Merlin
7
1
13
13.5
L
Bakasura
Nychtas02
Bakasura
1
7
1
0.21
L
0
5
0
0
L
Achilles
X_Zapp1_X
Achilles
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,875
Damage
31,082
36,568
Taken
16,584
19,116
Mitigated
9,410
4,012
Healing
2,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,289
9,786
0
1,619
5,567
2,250
1,991
1,520
4,047
0
45,922
W
6,684
806
0
870
6,853
5,485
344
236
6,165
0
12,034
W
Merlin
Isagus
Merlin
10,109
807
0
238
4,164
1,675
771
576
3,513
35,366
0
L
Bakasura
Nychtas02
Bakasura
3,297
2,182
0
1,597
12,139
5,526
31
1,796
10,343
0
14,228
L
2,142
0
0
385
9,785
1,964
102
2,741
7,044
13,399
0
L
Achilles
X_Zapp1_X
Achilles
3,436
175
0
2,030
14,644
11,626
0
6,141
8,503
0
13,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,609
Gold Earned
27,482
65
Minions Killed
97
0
Camps Cleared
0
437,389
Distance Traveled
547,013
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,799
980
43
4
0
176,624
0
W
Nike
8,236
824
9
1
0
194,289
0
W
Merlin
9,447
945
45
5
0
176,100
0
L
Bakasura
7,236
724
35
4
0
182,008
0
L
Scylla
6,338
634
18
2
0
97,227
0
L
Achilles
7,035
704
12
1
0
158,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role