Player Matchup

Ix Chel
Ix Chel
DaggerSable
Ix Chel
Level 157
God Stats
22W - 5L
1,722 SR
Queue Stats
195W - 122L
1,736 Elo+
Party 1
Charybdis
Charybdis
Smcsmack
Charybdis
Level 69
God Stats
23W - 11L
1,562 SR
Queue Stats
131W - 84L
1,652 Elo+
Party 1
Discordia
Discordia
SnowyDergin
Discordia
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
170W - 110L
1,658 Elo+
Party 1
Sobek
Sobek
SprayzzOG
Sobek
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 70L
1,531 Elo+
Solo
Bakasura
Bakasura
manolo1501
Bakasura
Level 221
God Stats
1W - 0L
1,500 SR
Queue Stats
784W - 765L
1,525 Elo+
Solo
Team Averages
Level 142
1,557 SR
1,620 Elo+

VS

Team Averages
Level 136
1,609 SR
1,549 Elo+
Thor
Thor
GUNNBomb94
Thor
Level 159
God Stats
119W - 132L
1,463 SR
Queue Stats
496W - 522L
1,474 Elo+
Solo
Ares
Ares
Novalue2u
Ares
Level 115
God Stats
5W - 1L
1,904 SR
Queue Stats
17W - 19L
1,542 Elo+
Solo
Vulcan
Vulcan
Skull_Knight1000
Vulcan
Level 145
God Stats
0W - 2L
1,217 SR
Queue Stats
22W - 22L
1,596 Elo+
Solo
Hercules
Hercules
Theboujieone
Hercules
Level 103
God Stats
1W - 1L
1,817 SR
Queue Stats
491W - 468L
1,520 Elo+
Solo
Izanami
Izanami
bbHighvalor
Izanami
Level 157
God Stats
3W - 2L
1,641 SR
Queue Stats
158W - 166L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
DaggerSable
Ix Chel
14
3 / 1 / 6
9,091
1,136
15,521
6,919
3,698
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
Smcsmack
Charybdis
14
0 / 2 / 6
8,524
1,066
11,418
11,744
5,792
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
SnowyDergin
Discordia
14
1 / 0 / 5
8,388
1,049
13,320
1,347
684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
SprayzzOG
Sobek
14
1 / 1 / 8
9,445
1,181
6,098
8,474
9,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bakasura
manolo1501
Bakasura
14
4 / 0 / 3
9,302
1,163
9,057
9,025
6,672
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Team 1 Tickets

309

VS

Team 2 Tickets

264

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 2
8,093
1,012
5,855
8,288
4,160
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
14
0 / 2 / 3
9,010
1,126
6,405
17,387
21,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
0 / 3 / 3
7,922
990
7,737
5,348
2,462
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
Theboujieone
Hercules
13
2 / 3 / 1
8,355
1,044
6,779
19,895
23,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
bbHighvalor
Izanami
14
1 / 0 / 2
8,469
1,059
7,144
8,293
3,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
15
9
Kills
4
4
Deaths
9
28
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
DaggerSable
Ix Chel
3
1
6
6
L
1
1
2
2
L
Ares
0
2
3
0.75
L
0
3
3
0.5
W
Charybdis
Smcsmack
Charybdis
0
2
6
1.5
W
Discordia
SnowyDergin
Discordia
1
0
5
3.5
W
Sobek
SprayzzOG
Sobek
1
1
8
5
L
Hercules
Theboujieone
Hercules
2
3
1
0.83
L
Izanami
bbHighvalor
Izanami
1
0
2
2
W
Bakasura
manolo1501
Bakasura
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,414
Damage
33,920
37,509
Taken
59,211
26,794
Mitigated
55,552
8,525
Healing
8,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
DaggerSable
Ix Chel
15,521
2,269
1,059
716
6,919
3,698
0
1,678
5,197
28,508
0
L
5,855
487
0
0
8,288
4,160
0
5,537
2,681
0
22,404
L
Ares
6,405
485
0
2,503
17,387
21,949
0
9,212
8,063
14,570
0
L
7,737
3,254
0
0
5,348
2,462
0
3,272
2,021
20,415
0
W
Charybdis
Smcsmack
Charybdis
11,418
8,158
0
1,292
11,744
5,792
0
5,565
6,052
0
35,700
W
Discordia
SnowyDergin
Discordia
13,320
1,057
85
500
1,347
684
0
413
934
26,780
0
W
Sobek
SprayzzOG
Sobek
6,098
175
0
2,583
8,474
9,948
0
4,211
3,995
11,802
0
L
Hercules
Theboujieone
Hercules
6,779
1,569
0
3,294
19,895
23,237
0
10,336
7,744
0
10,506
L
Izanami
bbHighvalor
Izanami
7,144
4,599
0
2,279
8,293
3,744
0
6,582
1,636
0
38,262
W
Bakasura
manolo1501
Bakasura
9,057
5,841
0
2,290
9,025
6,672
0
2,275
6,410
0
19,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,750
Gold Earned
41,849
178
Minions Killed
173
8
Camps Cleared
4
853,662
Distance Traveled
771,989
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
9,091
1,136
18
2
1
162,747
0
L
Thor
8,093
1,012
37
5
0
159,214
0
L
Ares
9,010
1,126
7
1
0
157,476
0
L
Vulcan
7,922
990
43
5
2
126,885
0
W
Charybdis
8,524
1,066
68
9
1
153,710
0
W
Discordia
8,388
1,049
37
5
2
172,824
0
W
Sobek
9,445
1,181
15
2
0
174,553
0
L
Hercules
8,355
1,044
11
1
0
176,169
0
L
Izanami
8,469
1,059
75
9
2
152,245
0
W
Bakasura
9,302
1,163
40
5
4
189,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role