Player Matchup

Ix Chel
Ix Chel
V3nomNightm4re92
Ix Chel
Level 182
God Stats
6W - 11L
1,595 SR
Queue Stats
113W - 105L
1,564 Elo+
Party 1
Hachiman
Hachiman
smokey01998
Hachiman
Level 156
God Stats
4W - 0L
1,500 SR
Queue Stats
122W - 107L
1,583 Elo+
Party 1
Athena
Athena
stonerboy21
Athena
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 38L
1,507 Elo+
Party 1
Team Averages
Level 146
1,532 SR
1,551 Elo+

VS

Team Averages
Level 94
1,432 SR
1,539 Elo+
Medusa
Medusa
Mr Bear Manly
Medusa
Level 98
God Stats
5W - 5L
1,500 SR
Queue Stats
91W - 86L
1,515 Elo+
Party 2
Scylla
Scylla
PlatinumTimbit
Scylla
Level 117
God Stats
0W - 1L
1,285 SR
Queue Stats
2W - 2L
1,654 Elo+
Solo
Chaac
Chaac
WADE2334
Chaac
Level 67
God Stats
54W - 45L
1,512 SR
Queue Stats
80W - 83L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 3 / 7
8,975
898
10,564
8,777
3,945
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hachiman
smokey01998
Hachiman
13
8 / 1 / 3
9,558
956
9,200
6,841
3,262
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
10
1 / 2 / 10
8,033
803
3,817
11,871
13,753
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 2
8,218
822
9,347
8,149
3,292
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 6 / 3
7,725
773
5,045
7,488
2,416
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
WADE2334
Chaac
11
3 / 5 / 3
8,876
888
6,450
13,521
12,799
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
14
13
Kills
6
6
Deaths
13
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
2
2
1.5
L
1
6
3
0.42
W
4
3
7
2.5
L
Chaac
WADE2334
Chaac
3
5
3
0.9
W
Hachiman
smokey01998
Hachiman
8
1
3
9.5
W
Athena
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,581
Damage
20,842
27,489
Taken
29,158
20,960
Mitigated
18,507
4,668
Healing
3,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,347
5,338
0
1,178
8,149
3,292
318
3,686
4,463
0
37,808
L
5,045
730
0
0
7,488
2,416
141
5,155
2,333
16,952
0
W
10,564
1,538
574
1,621
8,777
3,945
40
1,417
7,360
33,760
0
L
Chaac
WADE2334
Chaac
6,450
717
0
2,329
13,521
12,799
61
5,678
7,843
0
16,486
W
Hachiman
smokey01998
Hachiman
9,200
4,480
0
1,999
6,841
3,262
2,473
628
6,213
0
38,943
W
Athena
3,817
1,484
0
474
11,871
13,753
536
3,369
8,502
14,402
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,566
Gold Earned
24,819
112
Minions Killed
90
0
Camps Cleared
0
604,163
Distance Traveled
565,800
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,218
822
38
4
0
203,423
0
L
Scylla
7,725
773
28
3
0
174,218
0
W
Ix Chel
8,975
898
40
4
0
196,059
3
L
Chaac
8,876
888
24
2
0
188,159
0
W
Hachiman
9,558
956
58
6
0
193,373
0
W
Athena
8,033
803
14
1
0
214,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role